Dungeon Crawl Stone Soup version 0.24-a0-244-ga6a6ab7 (webtiles) character file. Game seed: 9070171701237407633 0 Boetheseconed the Skirmisher (level 1, -8/23 HPs) Began as a Gnoll Abyssal Knight on Apr 12, 2019. Was a Follower of Lugonu. Mangled by a large abomination (31 damage) ... on level 1 of the Abyss. The game lasted 00:01:20 (111 turns). Boetheseconed the Skirmisher (Gnoll Abyssal Knight) Turns: 111, Time: 00:01:21 Health: -8/23 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Lugonu [*.....] Gold: 19 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 19 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a ration Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 4.4 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 4.4 Armour + Level 2.3 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 4.4 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a radiant altar of Vehumet. A large abomination comes into view. The large abomination moves out of view. Found 19 gold pieces. You now have 19 gold pieces. The large abomination is too close now for your liking. Found 8 poisoned needles. Found a scroll labeled SEIHAIXEZU. You see here a scroll labeled SEIHAIXEZU. An ancient lich comes into view. A large abomination comes into view. The large abomination misses you. You hit the large abomination but do no damage. You hit the large abomination but do no damage. The large abomination hits you!! Ouch! That really hurt! You die... # # #.### .. ..... .# #..... .. . ... #.... # .#... # #. . . ##### ## . . #.@X##### ###..#### #.##X...# .#.#.X. ###.###....# ##.. # .X# #.##.### . .# ### ##..#...X.#.## #...## #.#..# #..## ##. ...# #.... #.###.. ##... ### .. You could see 2 large abominations. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Boetheseconed the Gnoll Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 23/23 MP: 3/3 11 | Abyss:1 | Found a radiant altar of Vehumet. 33 | Abyss:1 | Noticed a large abomination 83 | Abyss:1 | Noticed an ancient lich 103 | Abyss:1 | Noticed a large abomination 111 | Abyss:1 | Mangled by a large abomination Levels and vault maps discovered: Abyss:1: lemuel_firewalk_3 Action || total -------------------------++------- Melee: Mace || 2 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------