Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 0 Boetheseconed the Skirmisher (level 1, -16/20 HPs) Began as a Deep Dwarf Abyssal Knight on Feb 25, 2018. Was a Follower of Lugonu. Demolished by a large abomination (36 damage) ... on level 1 of the Abyss. The game lasted 00:00:48 (134 turns). Boetheseconed the Skirmisher (DDAK) Turns: 134, Time: 00:00:49 Health: -16/20 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 18 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 18 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of amnesia {unknown} Comestibles c - a ration Skills: + Level 2.6 Fighting + Level 2.0 Maces & Flails + Level 2.1 Armour + Level 1.1 Dodging + Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You now have 18 gold pieces (gained 9). The large abomination is too close now for your liking. Okay, then. Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Retreat in which direction? Press: ? - help, Dir - move target cursor, f - you Fall back! You hit the large abomination but do no damage. The large abomination closely misses you. You hit the large abomination. The large abomination is lightly damaged. The large abomination hits you!!! Ouch! That really hurt! You die... ..# .... #.#. #.# #..## ... # .## ##....#.... ## .....#.#... ..# #.#.#...#. #..#..## #..#.#.... #..# #.# #... .....##.# # #...## ##...### # #.. ..####.##X@# .... .# .. ##### ....#X## ### #.# .# . .#...# .# .. #...# . .. # .#.# #.... . # . . ...... # # You could see a large abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Boetheseconed the Deep Dwarf Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 20/20 MP: 2/2 113 | Abyss:1 | Noticed a large abomination 134 | Abyss:1 | Demolished by a large abomination Action || total -------------------------++------- Melee: Mace || 2 Dodge: Dodged || 1