Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e5 (webtiles) character file. 146 Bob the Skirmisher (level 5, -9/43 HPs) Began as a Barachi Hunter on Oct 21, 2018. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 4 of the Dungeon. The game lasted 00:03:30 (601 turns). Bob the Skirmisher (Barachi Hunter) Turns: 601, Time: 00:03:31 Health: -9/43 AC: 4 Str: 13 XL: 5 Next: 28% Magic: 5/5 EV: 14 Int: 11 God: Gold: 21 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis + a - +1 hand crossbow rCold . . . Gourm . (no shield) rNeg + . . Faith . h - +0 leather armour {rN+} rPois . Spirit . l - +0 helmet rElec . Reflect . n - scarf {cloud immunity} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.14/turn g - ring of see invisible {sInv, !d} MPRegen 0.09/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +1 hand crossbow (weapon) b - a +0 short sword Missiles d - 9 bolts (quivered) Armour h - a +0 leather armour of positive energy (worn) (You found it on level 1 of the Dungeon) l - a +0 helmet (worn) (You found it on level 3 of the Dungeon) n - a scarf of cloud immunity (worn) (You found it on level 3 of the Dungeon) Jewellery g - a ring of see invisible (left hand) {sInv, !d} (You found it on level 1 of the Dungeon) Scrolls k - 2 scrolls of remove curse Potions e - 2 potions of heal wounds {unknown} i - a potion of haste {unknown} j - 2 potions of curing {unknown} p - a potion of berserk rage {unknown} Comestibles f - 4 rations m - 3 chunks of flesh {@w0} Skills: + Level 4.8 Fighting - Level 4.0 Crossbows + Level 4.3 Dodging - Level 0.8 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History You shoot a bolt. The bolt closely misses the gnoll. The bolt hits the gnoll. You kill the gnoll! The gnoll completely misses you. Firing (i - inventory) d - 9 bolts (quivered) Aim: a gnoll, wielding a club (lightly wounded) You shoot a bolt. The bolt closely misses the gnoll. The bolt hits the leopard gecko but does no damage. The gnoll hits you with a club! You take 7 damage, and have 22/43 hp. Firing (i - inventory) d - 8 bolts (quivered) Aim: a gnoll, wielding a club (lightly wounded) You shoot a bolt. The bolt barely misses the gnoll. The bolt closely misses the leopard gecko. The gnoll barely misses you. Firing (i - inventory) d - 7 bolts (quivered) Aim: a gnoll, wielding a club (lightly wounded) You shoot a bolt. The bolt closely misses the gnoll. The bolt hits the leopard gecko. The gnoll hits you but does no damage. Firing (i - inventory) d - 6 bolts (quivered) Aim: a gnoll, wielding a club (lightly wounded) You shoot a bolt. The bolt hits the gnoll. The gnoll hits you with a club! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You take 8 damage, and have 14/43 hp. Firing (i - inventory) d - 5 bolts (quivered) Aim: a gnoll, wielding a club (moderately wounded) You shoot a bolt. The bolt hits the gnoll! The gnoll barely misses you. Firing (i - inventory) d - 4 bolts (quivered) Aim: a gnoll, wielding a club (almost dead) You shoot a bolt. The bolt hits the gnoll but does no damage. The gnoll hits you but does no damage. Firing (i - inventory) d - 3 bolts (quivered) Aim: a gnoll, wielding a club (almost dead) You shoot a bolt. The bolt barely misses the gnoll. The bolt hits the leopard gecko! You kill the leopard gecko! The gnoll hits you with a club. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 11/43 hp. Firing (i - inventory) d - 2 bolts (quivered) Aim: a gnoll, wielding a club (almost dead) You shoot a bolt. The bolt hits the gnoll! You kill the gnoll! Firing (i - inventory) d - a bolt (quivered) Aim: a giant cockroach (clinging) You shoot a bolt. The bolt hits the giant cockroach. You kill the giant cockroach! d - 5 bolts There is a stone staircase leading up, spattered with blood here. Things that are here: a club; a gnoll corpse; a leopard gecko corpse You butcher the gnoll corpse. m - 3 chunks of flesh {@w0} There is a stone staircase leading up, spattered with blood here. Things that are here: a club; a leopard gecko corpse d - 10 bolts (gained 5) You see here a club. d - 11 bolts (gained 1) As you read the scroll labeled BIJERE FOS NESI, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Your surroundings suddenly seem different. As you read the scroll labeled OTHIQO MUCHURUEC, it crumbles to dust. You feel as if something is helping you. It was a scroll of remove curse. Put on which piece of jewellery? (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your runed scarf. x4 You finish putting on your scarf of cloud immunity. You feel immune to the effects of clouds. Drop what? 15/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 leather armour. You see here 7 javelins. An orc priest and an orc wizard come into view. The orc priest shouts! An orc priest comes into view. It is wielding a mace. Found a stone staircase leading down. You are too injured to fight recklessly! You are too injured to fight recklessly! Firing (i - inventory) d - 11 bolts (quivered) Aim: an orc priest, wearing a leather armour You shoot a bolt. The orc priest shouts! The bolt hits the orc priest! An orc priest comes into view. A hound comes into view. Firing (i - inventory) d - 10 bolts (quivered) Aim: an orc priest, wearing a leather armour (severely wounded) You shoot a bolt. The hound barks! The bolt hits the orc priest. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #> #. #o #h oo ### #. #.# #. #[# #.###.# #.@.(.# ####### You could see a hound, 2 orc priests and an orc wizard. Vanquished Creatures Jessica (D:3) An orc wizard (D:3) 3 gnolls 3 adders (D:3) A dart slug (D:3) 2 leopard geckos (D:4) 7 orcs (D:3) A ball python (D:1) 2 bats (D:3) 2 giant cockroaches 3 goblins (D:3) 4 jackals (D:3) A kobold (D:1) A frilled lizard (D:1) A rat (D:3) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bob the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 87 | D:3 | Reached skill level 3 in Fighting 87 | D:3 | Reached XP level 2. HP: 19/24 MP: 2/2 196 | D:3 | Reached skill level 3 in Dodging 214 | D:3 | Reached XP level 3. HP: 23/29 MP: 3/3 268 | D:3 | Noticed Jessica 274 | D:3 | Killed Jessica 274 | D:3 | Reached skill level 4 in Fighting 274 | D:3 | Reached XP level 4. HP: 23/37 MP: 4/4 357 | D:3 | Reached skill level 4 in Dodging 384 | D:3 | Reached XP level 5. HP: 13/43 MP: 5/5 601 | D:4 | HP: 8/43 [orc priest/divine providence (9)] 601 | D:4 | Killed from afar by an orc priest Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 3 4 | 4.8 Dodging | 3 4 | 4.3 Crossbows | | 4.0 Stealth | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 14 | || 14 Fire: Hand crossbow | 34 | 32 || 66 Use: Scroll | | 2 || 2 Armor: Leather armour | 14 | 4 || 18 Dodge: Dodged | 42 | 14 || 56 Vault maps used: D:1: erik_arrival_triangle_small, grunt_decor_resistance, grunt_decor_cap, columned_hall_lemuel D:2: first_ration D:3: nemelex_altar_shiori, uniq_crazy_yiuf_cottage, uniq_jessica D:4: grunt_ministairs_12, uniq_menkaure Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 22.1 | 0.0 | 150.2 Dungeon | 100.0 | 100.0 | 0.0 | 22.1 | 0.0 | 150.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 52.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 52.2 +-------+-------+-------+-------+-------+----------------------