Dungeon Crawl Stone Soup version 0.23-a0-175-g97aacdb (webtiles) character file. 0 Bob the Caller (level 1, 0/13 HPs) Began as a Merfolk Summoner on Sept 16, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (44 turns). Bob the Caller (Merfolk Summoner) Turns: 44, Time: 00:00:19 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 10% Magic: 2/3 EV: 13 Int: 14 God: Gold: 4 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Armour a - a +0 robe (worn) Comestibles c - 2 rations {@e1} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 7% 2 ###.... Call Canine Familiar Summ ##...... 14% 3 ####... Summon Guardian Golem Hex/Summ #....... 30% 3 ####... Summon Ice Beast Ice/Summ #....... 71% 4 #####.. Summon Lightning Spire Summ/Air #....... 71% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, Bob the Merfolk Summoner. Will you prevail where others failed? Will you find the Orb of Zot? Found 4 gold pieces. Found a staircase leading out of the dungeon. You now have 4 gold pieces. c - 2 rations {@e1} (gained 1) You open the door. A jackal comes into view. There is an open door here. 2 jackals come into view. A jackal and a hobgoblin come into view. The jackal closely misses you. You see here a murky green potion. You hit the jackal but do no damage. The jackal barks! The hobgoblin shouts! The jackal bites you but does no damage. The jackal barks! x2 You hit the jackal. The jackal misses you. The jackal closely misses you. You closely miss the jackal. The jackal bites you. x2; The jackal misses you. You take 3 damage, and have 10/13 hp. MASSIVE DAMAGE!! There is an open door here. The jackal misses you. The jackal barely misses you. You now have 2/3 mp. The jackal bites you. You take 3 damage, and have 8/13 hp. MASSIVE DAMAGE!! You barely miss the jackal. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! You completely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal closely misses you. The jackal barely misses you. The jackal misses you. You now have 1/3 mp. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your quokka bites the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 4/13 hp. MASSIVE DAMAGE!! The jackal barely misses you. Your quokka barely misses the jackal. You barely miss the jackal. The jackal barely misses you. x2 Your quokka misses the jackal. The jackal barely misses you. Your quokka bites the jackal. The jackal dies! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 2 damage, and have 2/13 hp. Your quokka barely misses the jackal. Your quokka misses the jackal. The jackal closely misses you. Your quokka misses the jackal. The hobgoblin barely misses your quokka. The jackal barely misses you. The jackal closely misses you. The jackal closely misses you. The jackal closely misses you. You open the door. A bat comes into view. The jackal bites you but does no damage. The bat hits you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ##### #####.<.###### #.............### ..............h.### .............rh@b.# ..............h.#.# #.............### # ###.......g.### ###.....### ## #........h### .# ...[.........####.# .....≈≈≈...r...#..# ...≈≈≈≈≈≈≈..g.†'.# You could see 3 jackals, a hobgoblin, a bat and a friendly quokka. Vanquished Creatures (collateral kills) A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bob the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 33 | D:1 | HP: 2/13 [jackal (2)] 44 | D:1 | HP: 1/13 [jackal (1)] 44 | D:1 | Slain by a jackal Vault maps used: D:1: nzn_arrival_depleted_hourglass, minmay_tetromino_i4 Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Summon Small Mamm || 2 Armor: Robe || 3 Dodge: Dodged || 20 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: nzn_arrival_depleted_hourglass, minmay_tetromino_i4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 36.4 | 44.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 36.4 | 44.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | N/A | 100.0 | N/A | 100.0 | 1.0 Dungeon | 100.0 | N/A | 100.0 | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------