Dungeon Crawl Stone Soup version 0.22.0-34-g4f65f92 (webtiles) character file. 2053 Bob the Slinger (level 9, -6/52 HPs) Began as a Halfling Arcane Marksman on Aug 23, 2018. Was an Initiate of Okawaru. Mangled by a red ugly thing (19 damage) ... on level 6 of the Dungeon. The game lasted 00:21:59 (5631 turns). Bob the Slinger (Halfling Arcane Marksman) Turns: 5631, Time: 00:22:00 Health: -6/52 AC: 4 Str: 12 XL: 9 Next: 49% Magic: 15/19 EV: 15 Int: 11 God: Okawaru [......] Gold: 313 SH: 4 Dex: 17 Spells: 0/10 levels left rFire . . . SeeInvis . a - +3 hunting sling (velocity) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect + h - +1 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ r - +4 amulet of reflection HPRegen 0.17/turn u - ring of magical power {MP+9} MPRegen 0.16/turn (no ring) @: very slightly contaminated A: small, mutation resistance 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Okawaru. Okawaru was noncommittal. You were not hungry. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Ossuary. You collected 313 gold pieces. Inventory: Hand Weapons a - a +3 hunting sling of velocity (weapon) (You found it on level 2 of the Dungeon) b - a +2 morningstar of protection (You took it off an orc on level 1 of the Dungeon) t - the +7 Singing Sword (You found it on level 4 of the Dungeon) Missiles d - 16 sling bullets (quivered) j - 46 stones Armour e - a +0 robe (worn) h - a +1 cloak (worn) (You found it on level 1 of the Dungeon) Jewellery r - a +4 amulet of reflection (around neck) (You found it on level 3 of the Dungeon) u - a ring of magical power (left hand) {MP+9} (You took it off an orc wizard on level 4 of the Dungeon) Wands c - a wand of flame (11) (You found it on level 3 of the Dungeon) Scrolls n - 4 scrolls of magic mapping {!r} v - a scroll of fog B - a scroll of remove curse Potions g - a potion of brilliance i - 2 potions of lignification {!q} k - 2 potions of flight l - 3 potions of curing m - 2 potions of haste {unknown} o - a potion of ambrosia p - 2 potions of magic q - a potion of cancellation {unknown} s - 2 potions of agility x - a potion of might {unknown} z - 2 potions of invisibility A - a potion of berserk rage {unknown} Comestibles f - 13 rations {@e1} Skills: - Level 0.8 Fighting + Level 12.0 Slings - Level 2.1 Dodging - Level 1.0 Spellcasting + Level 7.5 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Inner Flame Hex/Fire #....... 21% 3 ####... b - Cause Fear Hex ###....... 14% 4 #####.. s - Slow Hex ###..... 2% 2 ###.... v - Corona Hex ###.... 1% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Portal Projectile Hex/Tloc #..... 21% 3 ####... Leda's Liquefaction Hex/Erth #......... 56% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:6 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History You now have 15/19 mp. Aim: a red ugly thing (lightly wounded, slow, chance to defeat MR: 37%) The red ugly thing is outlined in light. You now have 14/19 mp. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering d - 30 sling bullets for slings. Firing (i - inventory. (/) - cycle) d - 30 sling bullets (quivered) Aim: a red ugly thing (lightly wounded, slow, softly glowing) You shoot a sling bullet. The sling bullet hits the red ugly thing. Firing (i - inventory. (/) - cycle) d - 29 sling bullets (quivered) Aim: a red ugly thing (lightly wounded, slow, softly glowing) You shoot a sling bullet. The sling bullet hits the red ugly thing. Firing (i - inventory. (/) - cycle) d - 28 sling bullets (quivered) Aim: a red ugly thing (lightly wounded, slow, softly glowing) You shoot a sling bullet. The sling bullet hits the red ugly thing. Firing (i - inventory. (/) - cycle) d - 27 sling bullets (quivered) Aim: a red ugly thing (moderately wounded, slow, softly glowing) You shoot a sling bullet. The sling bullet hits the red ugly thing. Firing (i - inventory. (/) - cycle) d - 26 sling bullets (quivered) Aim: a red ugly thing (moderately wounded, slow, softly glowing) You shoot a sling bullet. The sling bullet hits the red ugly thing. The red ugly thing barely misses you. The red ugly thing stops glowing. Firing (i - inventory. (/) - cycle) d - 25 sling bullets (quivered) Aim: a red ugly thing (moderately wounded, slow) You shoot a sling bullet. The sling bullet completely misses the red ugly thing. Firing (i - inventory. (/) - cycle) d - 24 sling bullets (quivered) Aim: a red ugly thing (moderately wounded, slow) You shoot a sling bullet. The sling bullet barely misses the red ugly thing. Firing (i - inventory. (/) - cycle) d - 23 sling bullets (quivered) Aim: a red ugly thing (moderately wounded, slow) You shoot a sling bullet. The sling bullet hits the red ugly thing but does no damage. Firing (i - inventory. (/) - cycle) d - 22 sling bullets (quivered) Aim: a red ugly thing (moderately wounded, slow) You shoot a sling bullet. The sling bullet hits the red ugly thing. Firing (i - inventory. (/) - cycle) d - 21 sling bullets (quivered) Aim: a red ugly thing (moderately wounded, slow) You shoot a sling bullet. The sling bullet closely misses the red ugly thing. Firing (i - inventory. (/) - cycle) d - 20 sling bullets (quivered) Aim: a red ugly thing (moderately wounded, slow) You shoot a sling bullet. The sling bullet hits the red ugly thing! Firing (i - inventory. (/) - cycle) d - 19 sling bullets (quivered) Aim: a red ugly thing (heavily wounded, slow) You shoot a sling bullet. The sling bullet hits the red ugly thing. Firing (i - inventory. (/) - cycle) d - 18 sling bullets (quivered) Aim: a red ugly thing (heavily wounded, slow) You shoot a sling bullet. The sling bullet hits the red ugly thing. Firing (i - inventory. (/) - cycle) d - 17 sling bullets (quivered) Aim: a red ugly thing (severely wounded, slow) You shoot a sling bullet. The sling bullet hits the red ugly thing. Aim: a red ugly thing (severely wounded, slow, chance to defeat MR: 37%) The red ugly thing resists with some effort. You now have 16/19 mp. Aim: a red ugly thing (severely wounded, slow, chance to defeat MR: 37%) The red ugly thing is outlined in light. The red ugly thing bites you! You are engulfed in flames!! * * * LOW HITPOINT WARNING * * * You take 29 damage, and have 23/52 hp. MASSIVE DAMAGE!! The red ugly thing is no longer moving slowly. Okay, then. Okay, then. Here: a red ugly thing (severely wounded, softly glowing) The floor. Okay, then. Unknown command. Unknown command. Really read y - a scroll of blinking {!r}? Blink to where? You are very lightly contaminated with residual magic. As you read the scroll of blinking {!r}, it crumbles to dust. Okay, then. Okay, then. Aim: a red ugly thing (severely wounded, softly glowing, chance to defeat MR: 37%) The red ugly thing easily resists. You now have 15/19 mp. The red ugly thing bites you. * * * LOW HITPOINT WARNING * * * You are engulfed in flames!! * * * LOW HITPOINT WARNING * * * You take 23 damage, and have 1/52 hp. MASSIVE DAMAGE!! You feel much better. The red ugly thing bites you! * * * LOW HITPOINT WARNING * * * You are engulfed in flames!! You die... #.....÷.#.......#.......#.## #.. #.#.#.#.#.#.#.#.#.#.#.#[#.# #.. .......................÷..# #.. ############'############## #.. #####..###..)..##......# #.. #.........#...##.......# #.. ............####......## ##. ............# #u#..### #. ...........)# ##@#### #. ......>b....###.## ## #...........##.(# ##..........##(## #...........b.# ###..........## #######....# # #..(## # #...# # You could see a red ugly thing. Vanquished Creatures 2 sky beasts 2 black bears (D:6) 3 ogres An elf zombie (Ossuary) 3 bullfrogs 5 scorpions 4 crimson imps A bullfrog zombie (D:6) A human zombie (Ossuary) 4 bullfrog skeletons Jessica (D:3) An iguana (D:6) 4 orc wizards 5 worker ants 3 big kobold zombies (Ossuary) A hound skeleton (D:4) 3 mummies 10 adders A howler monkey skeleton (D:4) An ooze (D:1) An adder zombie (Ossuary) 3 worms 2 dart slugs 5 leopard geckos 16 orcs A ball python (D:6) 8 bats 3 giant cockroaches 12 goblins 7 hobgoblins 4 jackals (D:6) 4 quokkas 7 frilled lizards A giant cockroach zombie (D:6) A goblin zombie (D:5) 6 hobgoblin zombies 2 jackal zombies (Ossuary) 8 kobolds 9 kobold zombies (Ossuary) A leopard gecko skeleton (D:4) 12 orc zombies (Ossuary) 8 rats 2 rat zombies (Ossuary) 179 creatures vanquished. Vanquished Creatures (others) A fungus (D:4) 1 creature vanquished. Grand Total: 180 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bob the Halfling Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 99 | D:1 | Reached XP level 2. HP: 13/18 MP: 3/3 624 | D:1 | Reached skill level 4 in Slings 624 | D:1 | Reached XP level 3. HP: 22/22 MP: 4/4 935 | D:1 | Found a sacrificial altar of Ru. 1066 | D:2 | Reached skill level 3 in Hexes 1072 | D:2 | Learned a level 2 spell: Slow 1182 | D:2 | Reached XP level 4. HP: 12/27 MP: 2/5 1467 | D:2 | Reached skill level 5 in Slings 1521 | D:2 | Found a shimmering altar of Xom. 1626 | D:2 | Reached XP level 5. HP: 32/32 MP: 6/6 1885 | D:3 | Noticed Jessica 1902 | D:3 | Killed Jessica 1938 | D:3 | Reached skill level 6 in Slings 1993 | D:3 | Found a basalt altar of Yredelemnul. 2034 | D:3 | Reached skill level 4 in Hexes 2089 | D:3 | Reached XP level 6. HP: 31/37 MP: 5/7 2219 | D:3 | Found a burning altar of Makhleb. 2766 | D:4 | Reached skill level 7 in Slings 2947 | D:4 | Reached XP level 7. HP: 35/42 MP: 6/8 3211 | D:4 | Found the +7 Singing Sword 3278 | D:4 | Learned a level 3 spell: Inner Flame 3303 | D:4 | Reached skill level 8 in Slings 3303 | D:4 | Reached skill level 5 in Hexes 3466 | D:4 | Found a blossoming altar of Fedhas. 3466 | D:4 | Found a shimmering altar of Xom. 3621 | D:5 | Entered Level 5 of the Dungeon 3686 | D:5 | Reached XP level 8. HP: 33/47 MP: 9/9 3800 | D:5 | Reached skill level 9 in Slings 3873 | D:5 | Reached skill level 6 in Hexes 3962 | D:5 | Found a sand-covered staircase. 3969 | Ossuary | Entered an ossuary 4157 | Ossuary | Reached skill level 10 in Slings 4716 | D:6 | Reached XP level 9. HP: 52/52 MP: 10/10 4728 | D:6 | Learned a level 4 spell: Cause Fear 4769 | D:6 | Reached skill level 11 in Slings 4827 | D:6 | Reached skill level 7 in Hexes 5165 | D:6 | Noticed a red ugly thing 5485 | D:6 | Found a staircase to the Ecumenical Temple. 5499 | D:6 | Reached skill level 12 in Slings 5513 | Temple | Entered the Ecumenical Temple 5538 | Temple | Became a worshipper of Warmaster Okawaru 5630 | D:6 | HP: 1/52 [red ugly thing (21)] 5631 | D:6 | Mangled by a red ugly thing Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Slings | 4 5 6 7 8 10 12 | 12.0 Hexes | 3 4 5 6 7 | 7.5 Fighting | | 0.8 Dodging | | 2.1 Spellcasting | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Fire: Hunting sling | 81 | 179 | 433 || 693 Cast: Corona | 4 | 8 | 21 || 33 Slow | | 4 | 9 || 13 Use: Scroll | | 10 | 13 || 23 Potion | | | 1 || 1 Eat: Chunk | 1 | 5 | 10 || 16 Armor: Robe | 4 | 6 | 8 || 18 Dodge: Dodged | 31 | 33 | 78 || 142 Block: Other | | 8 | 8 || 16 Vault maps used: D:1: dpeg_arrival_water_altar D:2: corexii_shack, brannock_xom_greatest_gift D:3: lemuel_doored_altar, overflow_temple_1_default, uniq_jessica D:4: old_forge, gammafunk_temple_overflow_wave, first_ration D:5: nicolae_ossuary_entry_giza, minmay_misc_feat_ornament D:6: minmay_temple_entry_butterflies, hangedman_minor_gate_pass Temple: nicolae_temple_elliptical Ossuary: ossuary_tomb_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.3 | 16.2 | 54.6 | 680.8 Dungeon | 91.6 | 91.6 | 3.2 | 17.7 | 56.9 | 831.8 Temple | 0.8 | 0.5 | 41.3 | 0.0 | 0.0 | 27.0 Ossuary | 7.6 | 7.9 | 0.0 | 0.0 | 31.8 | 428.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 366.8 Dungeon | 78.8 | 78.8 | N/A | N/A | 90.1 | 440.7 Ossuary | 21.2 | 21.2 | N/A | N/A | 9.9 | 290.0 +-------+-------+-------+-------+-------+----------------------