Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.23-a0-339-gbd7f2c8 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-bd7f2c837c -name Bob -rc /dgldir/rcfiles/crawl-git/Bob.rc -macro /dgldir/rcfiles/crawl-git/Bob.macro -morgue /dgldir/morgue/Bob/ -webtiles-socket /crawl-master/webserver/sockets/Bob:2018-10-18.15:21:16.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 4 stack frames. /usr/games/crawl-git-bd7f2c837c(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5feec3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-bd7f2c837c(_Z13do_crash_dumpv+0x419) [0x606b69]: do_crash_dump() /usr/games/crawl-git-bd7f2c837c(_Z20crash_signal_handleri+0x9c) [0x5ff14c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x360b0) [0x7f82befa60b0]: Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.04-0ubuntu2.1) 7.4-2012.04 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f82bf34084e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f82bf34084e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005ff57b in call_gdb (file=0x7f82bf32b180) at crash.cc:435 gdb = attach_cmd = "attach 18077\000\000\000\000\000\000\000" #2 0x0000000000606b89 in do_crash_dump () at dbg-asrt.cc:677 dir = "/dgldir/morgue/Bob/" signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x7f82bf32b180 t = 1539876178 name = "/dgldir/morgue/Bob/crash-Bob-20181018-152258.txt", '\000' #3 0x00000000005ff14c in crash_signal_handler (sig_num=11) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x0000000000000000 in ?? () No symbol table info available. #6 0x00000000006c4125 in operator() (__args#0=0x12456f8, this=0x7ffc5e173530) at /usr/include/c++/4.7/functional:2310 No locals. #7 stop_attack_prompt(targeter&, char const*, std::function, bool*, monster const*) (hitfunc=..., verb=0xc439d0 "attack", affects=..., prompted=0x0, defender=0x12456f8) at fight.cc:1040 mon = 0x12456f8 adjn = suffixn = penancen = false di = {> = {}, center = {x = 29, y = 22}, current = {x = 30, y = 23}, lists = {std::vector of length 0, capacity 0, std::vector of length 8, capacity 8 = {{x = -1, y = -1}, {x = -1, y = 0}, {x = -1, y = 1}, {x = 0, y = -1}, {x = 0, y = 1}, {x = 1, y = -1}, {x = 1, y = 0}, {x = 1, y = 1}}, std::vector of length 16, capacity 16 = {{x = -2, y = -2}, {x = -2, y = 0}, {x = -2, y = -1}, {x = -2, y = 1}, {x = -2, y = 2}, {x = 0, y = -2}, {x = -1, y = -2}, {x = 1, y = -2}, {x = 0, y = 2}, {x = -1, y = 2}, {x = 1, y = 2}, {x = 2, y = -2}, {x = 2, y = 0}, {x = 2, y = -1}, {x = 2, y = 1}, {x = 2, y = 2}}}, vcur = 0x7ffc5e1727e8, vnear = 0x7ffc5e172800, vfar = 0x7ffc5e1727d0, r = 1, max_radius = 8, threshold = 2, icur = 7, iend = 0, fair = false} adj = "" victims = {list = std::vector of length 0, capacity 0} mon_name = prompt = suffix = "" penance = false defender_ok = true #8 0x000000000087df11 in melee_attack::handle_phase_attempted (this=0x7ffc5e173780) at melee-attack.cc:130 hitfunc = 0x7ffc5e172900 hitfunc_smite = { = {_vptr.targeter = 0xd21cf0, origin = {x = 29, y = 22}, aim = {x = 29, y = 22}, agent = 0x120af20, why_not = "", obeys_mesmerise = false}, exp_range_min = 1, exp_range_max = 1, exp_map_min = {mData = {mData = {{mData = {0, -1078831575, 32642, 0, 0, 1, 0, 0, 0, 592, 0, 0, 0, 35, 56, 92, 110, 119, 124}}, {mData = {0, 0, -1087199456, 32642, 1578576623, 32764, 537, 0, 19961504, 0, 41570440, 0, 1578576832, 32764, -1090576699, 32642, 1578576944, 32764, 537}}, {mData = {0, 1578576623, 32764, 1578576672, 32764, 19961504, 0, -1079199624, 32642, 512, 0, -1078831575, 32642, 19961504, 0, -1078828021, 32642, -1, 0}}, {mData = {1578576672, 32764, 0, 0, 0, 0, 0, 0, 80, 0, 0, 0, 3, 48, 91, 110, 119, 124, 104}}, {mData = {0, -1087199456, 32642, 1578576896, 32764, 38, 0, 1578577696, 32764, 0, 0, 3, 0, -1090576699, 32642, 45536656, 0, 38, 0}}, {mData = {1578576896, 32764, 13, 0, 1578577696, 32764, -1079199624, 32642, 13, 0, -1078831575, 32642, 45586344, 0, 0, 1, 13, 0, 1578577056}}, {mData = {32764, 1578576896, 32764, 1578577144, 32764, 45586320, 0, 0, 0, 1578577696, 32764, 0, 0, 1578577144, 32764, 41570416, 0, 45536656, 0}}, {mData = {42003536, 0, 1578577696, 32764, 0, 0, 3, 0, 9465557, 0, 38930704, 0, 0, 0, 0, 0, -1, -1, 41570440}}, {mData = {0, 8212309, 0, 42003560, 0, 0, 0, 2, 0, 0, 0, 1578577676, 32764, 0, 10, 38906528, 0, 0, 0}}, {mData = {1, 0, 1578578151, 32764, -1, -1, 45859600, 0, 41700936, 0, 38875169, 0, 19961528, 0, -1064477647, 32642, 0, 0, 1}}, {mData = {0, 0, 0, 592, 0, 0, 0, 35, 56, 92, 110, 119, 124, 45586345, 0, -1087199456, 32642, 1578577359, 32764}}, {mData = {537, 0, 19961504, 0, 41700936, 0, 1578577568, 32764, -1090576699, 32642, 45586344, 0, 537, 0, 1578577359, 32764, 1578577408, 32764, 19961504}}, {mData = {0, -1079199624, 32642, 512, 0, -1078831575, 32642, 19961504, 0, -1078828021, 32642, 0, 0, 1578577408, 32764, 1578577359, 32764, -1078827852, 32642}}, {mData = {0, 0, 0, 0, 0, 0, -1078868169, 32642, 0, 0, 1578577800, 32764, 104, 0, -1087199456, 32642, 1578577632, 32764, 38}}, {mData = {0, 1578577696, 32764, -1087199456, 32642, 0, 0, 38, 0, 13, 0, 1578578128, 32764, 1578577583, 32764, -1090576699, 32642, 0, 0}}, {mData = {38, 0, 0, 0, 0, 0, 13, 0, -1079199624, 32642, 13, 0, -1078831575, 32642, 0, 0, 1, 0, 0}}, {mData = {0, 592, 0, 0, 0, 35, 56, 92, 110, 119, 124, 0, 0, -1087199456, 32642, 1578577807, 32764, 537, 0}}, {mData = {19961504, 0, 45609480, 0, 1578578016, 32764, -1090576699, 32642, 1578578128, 32764, 537, 0, 1578577807, 32764, 1578577856, 32764, 19961504, 0, -1079199624}}, {mData = {32642, 512, 0, -1078831575, 32642, 19961504, 0, -1078828021, 32642, -1, 0, 1578577856, 32764, 1578577807, 32764, -1078827852, 32642, 12775836, 0}}}}}, exp_map_max = {mData = {mData = {{mData = {0, 0, 0, 0, -1078868169, 32642, 0, 0, 1578578328, 32764, 104, 0, -1087199456, 32642, 1578578080, 32764, 38, 0, 1578578880}}, {mData = {32764, 0, 0, 3, 0, -1090576699, 32642, 40354256, 0, 38, 0, 1578578080, 32764, 13, 0, 1578578880, 32764, -1079199624, 32642}}, {mData = {13, 0, -1078831575, 32642, 45632104, 0, 0, 1, 13, 0, 1578578240, 32764, 1578578080, 32764, 1578578328, 32764, 45632080, 0, 0}}, {mData = {0, 1578578880, 32764, 0, 0, 1578578328, 32764, 45609456, 0, 40354256, 0, 40099664, 0, 1578578880, 32764, 0, 0, 3, 0}}, {mData = {9465557, 0, 1578578296, 32764, 0, 0, 0, 1075970048, 1578578280, 32764, 45609480, 0, 8173413, 0, 40099688, 0, 39402768, 0, 2}}, {mData = {0, 42151136, 0, 1578578860, 32764, 0, 32642, 1578578448, 32764, 28, 0, 1578583260, 32764, 16930112, 0, 0, 0, -1090576699, 32642}}, {mData = {40099688, 0, 28, 0, 19961528, 0, 0, 0, 0, 0, 1, 0, 0, 0, 592, 0, 0, 0, 35}}, {mData = {56, 92, 110, 119, 124, 45632105, 0, -1087199456, 32642, 1578578543, 32764, 537, 0, 19961504, 0, 40099688, 0, 1578578752, 32764}}, {mData = {-1090576699, 32642, 45632104, 0, 537, 0, 1578578543, 32764, 1578578592, 32764, 19961504, 0, -1079199624, 32642, 512, 0, -1078831575, 32642, 19961504}}, {mData = {0, -1078828021, 32642, 0, 0, 1578578592, 32764, 1578578543, 32764, -1078827852, 32642, 0, 0, 0, 0, 0, 0, -1078868169, 32642}}, {mData = {0, 0, 1578578984, 32764, 104, 0, -1087199456, 32642, 1578578816, 32764, 38, 0, 1578578880, 32764, -1087199456, 32642, 1578578848, 32764, 39}}, {mData = {0, 40357889, 0, 0, 0, 41420272, 0, -1090576699, 32642, 41420272, 0, 39, 0, 1578578848, 32764, 12750806, 0, 40357889, 0}}, {mData = {-1079199624, 32642, 14, 0, 11297197, 0, 14, 0, 0, 0, 1578578848, 32764, 18925408, 0, 40357889, 0, 40065712, 0, 1578578976}}, {mData = {32764, 40358072, 0, 40357889, 0, 0, 0, 41420272, 0, 5864358, 0, 41420272, 0, 18925464, 0, 41420272, 0, 18925464, 3145728}}, {mData = {40065736, 0, 18925464, 3145728, 40065736, 0, 0, 0, 1578579215, 32764, 18925408, 0, 19158776, 0, 0, 0, 1, 0, 5864969}}, {mData = {0, 16843009 , 11, 0, 0, 0, 0, 0}}, {mData = {0 }}, {mData = {0, 0, 0, 0, 0, -1087199456, 32642, 18919200, 0, 24, 0, -1, 0, 19158776, 0, 1, 0, -1090576699, 32642}}, {mData = {0, 0, 24, 0, 18919200, 0, 19158792, 0, -1, 0, -1079199624, 32642, 1578580280, 32764, 7098695, 0, 0, 0, 7468696}}}}}, range = 1, affects_walls = false, affects_pos = 0} hitfunc_los = { = {_vptr.targeter = 0xd220b0, origin = {x = 29, y = 22}, aim = {x = 29, y = 22}, agent = 0x120af20, why_not = "", obeys_mesmerise = false}, los = LOS_NO_TRANS, range = 8, range_max = 8} vulnerable = 0 #9 0x000000000087ae7e in melee_attack::attack (this=0x7ffc5e173780) at melee-attack.cc:752 saved_gyre_name = _gensym_uw_774 = {cleaner = {> = {}, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0xffffffff, _M_const_object = 0xffffffff, _M_function_pointer = 0xffffffff, _M_member_pointer = &virtual table offset 4294967294, this adjustment 140721887065984}, _M_pod_data = "\377\377\377\377\000\000\000\000\200\067\027^\374\177\000"}, _M_manager = 0x7ffc5e173938}, _M_invoker = 0x597e3e }} shield_blocked = ev = conducts = {{conduct = 97, pgain = 0, known = 145, enabled = 223, victim = std::unique_ptr containing 0x12456f8}, {conduct = 18925408, pgain = 0, known = 248, enabled = 86, victim = std::unique_ptr containing 0x7ffc5e173780}, {conduct = 19158776, pgain = 0, known = 232, enabled = 83, victim = std::unique_ptr containing 0x2}} #10 0x00000000006c5f9e in fight_melee (attacker=, defender=0x12456f8, did_hit=0x0, simu=false) at fight.cc:172 attk = { = {_vptr.attack = 0xcd8ab0, attacker = 0x120af20, defender = 0x12456f8, responsible = 0x120af20, attack_occurred = false, cancel_attack = false, did_hit = false, needs_message = true, attacker_visible = true, defender_visible = true, perceived_attack = false, obvious_effect = false, to_hit = 25, damage_done = 0, special_damage = 0, aux_damage = 0, min_delay = 0, final_attack_delay = 0, special_damage_flavour = BEAM_NONE, stab_attempt = false, stab_bonus = 0, ev_margin = 0, attk_type = AT_HIT, attk_flavour = AF_PLAIN, attk_damage = 400, weapon = 0x120c760, damage_brand = SPWPN_VORPAL, wpn_skill = SK_LONG_BLADES, shield = 0x0, art_props = {mData = {11, 0 }}, unrand_entry = 0xc8f400, attacker_to_hit_penalty = 0, attack_verb = "bug", verb_degree = "", no_damage_message = "", special_damage_message = "", aux_attack = "", aux_verb = "", attacker_armour_tohit_penalty = 0, attacker_shield_tohit_penalty = 0, defender_shield = 0x0, miscast_level = -1, miscast_type = 0, miscast_target = 0x0, fake_chaos_attack = false, simu = false, aux_source = "", kill_type = KILLED_BY_MONSTER}, attack_number = -1, effective_attack_number = -1, cleave_targets = empty std::list, cleaving = false, is_riposte = false, wu_jian_attack = WU_JIAN_ATTACK_NONE, wu_jian_number_of_targets = 1, attack_position = {x = 29, y = 22}} nrounds = pos = effective_attack_number = attack_number = #11 0x0000000000981b72 in move_player_action (move=...) at movement.cc:663 additional_time_taken = 0 initial_position = {x = 29, y = 22} wall_jump_err = "" walkverb = "walk" targ_monst = 0x12456f8 attacking = false targ_pass = true fmonger = 0x0 moving = true targ = {x = 30, y = 23} did_wall_jump = false targ_grid = DNGN_FLOOR try_to_swap = mon_swap_dest = {x = 0, y = 0} running = did_wu_jian_attack = swap = false can_wall_jump = false beholder = 0x0 #12 0x0000000000c1866b in process_command (cmd=) at main.cc:1663 No locals. #13 0x00000000007d7b88 in crawl_do_commands (ls=) at l-crawl.cc:512 commands = std::vector of length 1, capacity 1 = {"CMD_MOVE_DOWN_RIGHT"} firstcmd = first = cmd_seq = std::deque with 0 elements #14 0x00007f82c08cb24c in luaD_precall (L=0x254baa0, func=, nresults=0) at ldo.c:319 ci = n = cl = funcr = #15 0x00007f82c08d5d98 in luaV_execute (L=0x254baa0, nexeccalls=3) at lvm.c:591 b = nresults = 0 i = ra = 0x2bbc2f0 cl = 0x2579bd0 base = k = 0x2572130 pc = 0x247e0d4 #16 0x00007f82c08cb65d in luaD_call (L=0x254baa0, func=0x2bbc250, nResults=) at ldo.c:377 No locals. #17 0x00007f82c08ca8d7 in luaD_rawrunprotected (L=0x254baa0, f=0x7f82c08c5f80 , ud=0x7ffc5e1742e0) at ldo.c:116 lj = {previous = 0x0, b = {{__jmpbuf = {39107232, -3260016401355079164, 1, 0, 16, 45746496, 3259098100362936836, 3298773767844692484}, __mask_was_saved = 0, __saved_mask = {__val = {15597576, 140199538243704, 15597576, 6197792, 140721887068832, 15597576, 15597568, 140721887068912, 0, 0, 0, 6198044, 0, 42252656, 39304528, 1}}}}, status = 0} #18 0x00007f82c08cb812 in luaD_pcall (L=0x254baa0, func=, u=, old_top=16, ef=) at ldo.c:463 status = oldnCcalls = 0 old_ci = 0 old_allowhooks = 1 '\001' old_errfunc = 0 #19 0x00007f82c08c7361 in lua_pcall (L=0x254baa0, nargs=0, nresults=0, errfunc=) at lapi.c:821 c = {func = 0x2bbc250, nresults = 0} status = func = #20 0x00000000005e723f in CLua::callfn (this=0x13092a0, fn=, nargs=0, nret=0) at clua.cc:727 ls = 0x254baa0 strangler = {lua = 0x13092a0, static lua_map = std::map with 1 elements} err = #21 0x0000000000c188a4 in process_command (cmd=cmd@entry=CMD_AUTOFIGHT) at main.cc:1709 fnname = 0xc89bd2 "hit_closest" #22 0x0000000000c1b049 in _input () at main.cc:1116 cmd = CMD_AUTOFIGHT player_disabled = {was_disabled = false} #23 0x0000000000c1eefd in _launch_game () at main.cc:467 game_start = false ccon = {cstate = false, smartcstate = false} #24 _launch_game_loop () at main.cc:376 game_ended = false #25 main (argc=, argv=) at main.cc:331 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Oct 18 2018 at 03:19:15 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-bd7f2c837c/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-bd7f2c837c/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-bd7f2c837c/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 11 Level id: D:11 Level build method = random_map_in_depth, level layout type = city, absdepth0 = 10 Level vaults: minmay_distorted_concentric_squares layout_irregular_city Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You kill the centaur! Dithmenos accepts your kill. No target in view! No target in view! There is an open door here. Things that are here: a +0 shortbow; 16 arrows; a centaur corpse I - a scratched emerald ring Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or s - a ring of see invisible {sInv, !d} > or u - the ring "Vim Kig" {Wiz Int+2} You remove the ring "Vim Kig" {Wiz Int+2}. You feel stupid. Oops, that ring feels deathly cold. I - a cursed -2 ring of intelligence (right hand) As you read the scroll of remove curse, it crumbles to dust. You feel as if something is helping you. Drop what? 35/52 slots (_ for help) (? for menu, Esc to quit) You remove your -2 ring of intelligence. You feel clever. You drop a -2 ring of intelligence. Drop what? 34/52 slots (_ for help) (? for menu, Esc to quit) You drop the ring "Vim Kig" {Wiz Int+2}. You drop a weird glowing staff. Health restored: 87 Drop what? 32/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 leather armour. An orc comes into view. It is wielding a +0 trident. An orc is nearby! Throwing (i - inventory) q - 90 stones (quivered) Aim: an orc, wielding a +0 trident and wearing a cursed -2 ring mail You throw a stone. The stone hits the orc. Throwing (i - inventory) q - 89 stones (quivered) Aim: an orc, wielding a +0 trident and wearing a cursed -2 ring mail (lightly You throw a stone. The stone hits the orc but does no damage. No target in view! No target in view! No target in view! No target in view! Throwing (i - inventory) q - 88 stones (quivered) Aim: an orc, wielding a +0 trident and wearing a cursed -2 ring mail (lightly You throw a stone. The stone hits the orc but does no damage. The orc barely misses you. Throwing (i - inventory) q - 87 stones (quivered) Aim: an orc, wielding a +0 trident and wearing a cursed -2 ring mail (lightly You throw a stone. The stone hits the orc but does no damage. Your shadow throws a stone. The stone hits the orc but does no damage. The stone disappears in a puff of smoke! The orc hits you but does no damage. The orc closely misses you. You slash the orc! You kill the orc! Dithmenos accepts your kill. No target in view! q - 87 stones (gained 1) Things that are here: a +0 trident; a cursed -2 ring mail; an orc corpse No target in view! No target in view! q - 88 stones (gained 1) 2 orcs and an orc priest come into view. The orc priest shouts! There are monsters nearby! Throwing (i - inventory) q - 88 stones (quivered) Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (umbra) You throw a stone. The stone hits the orc but does no damage. The orc priest looks satisfied for a moment. The orc barely misses you. You riposte. You barely miss the orc. You see here a stone. You slash the orc! You kill the orc! Dithmenos accepts your kill. You hit the orc. You kill the orc! Dithmenos accepts your kill. The orc priest hits you but does no damage. Throwing (i - inventory) q - 87 stones (quivered) Aim: an orc priest, wielding a +0 trident (umbra) You throw a stone. The stone hits the orc priest but does no damage. The orc priest closely misses you. The orc priest misses you. Found an escape hatch in the floor. Items here: )) [[ † a +0 hand axe; a cursed +0 chain mail; a +0 hand axe; a +0 ring mail an orc corpse You hit the orc priest but do no damage. The orc priest hits you but does no damage. Your plate armour prevents you from hitting the orc priest. Your plate armour prevents you from hitting the orc priest. The orc priest hits you but does no damage. You hit the orc priest. The orc priest hits you but does no damage. You slash the orc priest! The orc priest barely misses you. You riposte. You slash the orc priest! You kill the orc priest! Dithmenos accepts your kill. No target in view! No target in view! q - 87 stones (gained 1) You see here a +0 trident. Items here: )) [[ † a +0 hand axe; a cursed +0 chain mail; a +0 hand axe; a +0 ring mail an orc corpse q - 88 stones (gained 1) Items here: )) [[ † a +0 hand axe; a cursed +0 chain mail; a +0 hand axe; a +0 ring mail an orc corpse You see here a +0 trident. An ice beast comes into view. An ice beast is nearby! Throwing (i - inventory) q - 88 stones (quivered) Aim: an ice beast You throw a stone. The stone barely misses the ice beast. Throwing (i - inventory) q - 87 stones (quivered) Aim: an ice beast (umbra) You throw a stone. The stone hits the ice beast but does no damage. You are feeling hungry. Throwing (i - inventory) q - 86 stones (quivered) Aim: an ice beast (umbra) You throw a stone. The stone barely misses the ice beast. Throwing (i - inventory) q - 85 stones (quivered) Aim: an ice beast (umbra) You throw a stone. The stone hits the ice beast but does no damage. Throwing (i - inventory) q - 84 stones (quivered) Aim: an ice beast (umbra) You throw a stone. The stone hits the ice beast but does no damage. You hit the ice beast but do no damage. Your shadow hits the ice beast with a long sword. The ice beast hits you but does no damage. You slash the ice beast! You slash the ice beast! The ice beast hits you. The ice beast freezes you. You take 7 damage, and have 80/87 hp. You slash the ice beast! You kill the ice beast! Dithmenos accepts your kill. No target in view! No target in view! Eating one of 6 chunks of flesh {@w0}. You eat one of the 6 chunks of flesh {@w0}. q - 84 stones (gained 1) An orc comes into view. It is wielding a +0 flail. Throwing (i - inventory) q - 84 stones (quivered) Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (hasn't noticed You throw a stone. The stone hits the orc but does no damage. Your shadow throws a stone. The stone hits the orc but does no damage. The stone disappears in a puff of smoke! Throwing (i - inventory) q - 83 stones (quivered) Aim: an orc, wielding a +0 flail and wearing a +0 ring mail You throw a stone. The stone hits the orc but does no damage. An orc priest comes into view. Throwing (i - inventory) q - 82 stones (quivered) Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (umbra) You throw a stone. The orc priest shouts! The stone hits the orc but does no damage. You hear a shout! An orc comes into view. It is wielding a +0 club. The orc shouts! You hear two shouts! Throwing (i - inventory) q - 81 stones (quivered) Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (umbra) You throw a stone. The stone closely misses the orc. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You take 12 damage, and have 70/87 hp. You now have 10/11 mp. Throwing (i - inventory) q - 80 stones (quivered) Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (umbra) You throw a stone. The stone completely misses the orc. Throwing (i - inventory) q - 79 stones (quivered) Aim: an orc, wielding a +0 flail and wearing a +0 ring mail (umbra) You throw a stone. The stone hits the orc but does no damage. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! An orc warrior comes into view. It is wielding a +0 scimitar. You take 10 damage, and have 60/87 hp. You now have 9/11 mp. You hit the orc but do no damage. The orc hits you but does no damage. You hit the orc. You hit the orc but do no damage. An orc priest comes into view. It is wielding a +0 dagger. The orc closely misses you. A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 dire You hit the orc but do no damage. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc misses you. You riposte. You slash the orc! You kill the orc! Dithmenos accepts your kill. You take 14 damage, and have 46/87 hp. You now have 7/11 mp. Throwing (i - inventory) q - 78 stones (quivered) Aim: an orc priest (umbra) You throw a stone. The stone hits the orc priest but does no damage. Throwing (i - inventory) q - 77 stones (quivered) Aim: an orc priest (umbra) You throw a stone. The stone hits the orc warrior but does no damage. Throwing (i - inventory) q - 76 stones (quivered) Aim: an orc warrior, wielding a +0 scimitar, wearing a +0 chain mail and You throw a stone. The stone hits the orc warrior but does no damage. Your shadow throws a stone. The stone hits the orc warrior but does no damage. The stone disappears in a puff of smoke! You barely miss the orc warrior. The orc warrior hits you but does no damage. You slash the orc warrior! You hit the orc warrior but do no damage. The orc priest calls upon Beogh to heal the orc warrior. The orc warrior is healed somewhat. The orc warrior hits you with a +0 scimitar. You now have 7/11 mp. You slash the orc warrior! The orc warrior hits you with a +0 scimitar! * * * LOW HITPOINT WARNING * * * You take 11 damage, and have 37/87 hp. You now have 6/11 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the orc warrior but do no damage. You hit the orc warrior. The orc warrior hits you with a +0 scimitar. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 36/87 hp. You now have 5/11 mp. You barely miss the orc warrior. You barely miss the orc warrior. The orc warrior hits you but does no damage. You hit the orc warrior. You kill the orc warrior! Dithmenos accepts your kill. Hop to where? Boing! Unknown command. Okay, then. Okay, then. Unknown command. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The two-headed ogre looks frightened! The orc priest looks frightened! The orc looks frightened! You start resting. The two-headed ogre is too close now for your liking. A scorpion comes into view. The scorpion is caught in a web! A scorpion comes into view. The scorpion struggles to get unstuck from the web. A bat and a scorpion come into view. The scorpion struggles to get unstuck from the web. The bat hits you but does no damage. You slash the bat! You kill the bat! Dithmenos accepts your kill. The scorpion struggles to get unstuck from the web. The scorpion pulls away from the web. There is a stone staircase leading up here. MP restored: 11 The scorpion barely misses you. You climb upwards. There is a stone staircase leading down here. You hit the scorpion. Your shadow hits the scorpion but does no damage. The scorpion closely misses you. You riposte. You hit the scorpion. You slash the scorpion! The scorpion barely misses you. You hit the scorpion. You are ready to hop once more. The scorpion closely misses you. You riposte. You closely miss the scorpion. You hit the scorpion but do no damage. Your shadow barely misses the scorpion. You closely miss the scorpion. Your shadow hits the scorpion with a long sword. The scorpion barely misses you. You riposte. You hit the scorpion. You hit the scorpion. You kill the scorpion! Dithmenos accepts your kill. No target in view! No target in view! You start resting. All of the chunks of flesh in your inventory have rotted away. Health restored: 87 There is an escape hatch in the floor here. There is a stone staircase leading down here. There is a stone staircase leading down here. Welcome back, Bob the Barachi Hunter. Dithmenos says: Spread the eternal night. Found a stone staircase leading up. A two-headed ogre comes into view. It is wielding two +0 giant clubs. The two-headed ogre shouts in stereo! You hit the two-headed ogre. The two-headed ogre hits you but does no damage. The two-headed ogre hits you with a +0 giant club! You take 14 damage, and have 73/87 hp. You now have 9/11 mp. You hit the two-headed ogre but do no damage. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre hits you with a +0 giant club. You take 24 damage, and have 49/87 hp. MASSIVE DAMAGE!! You now have 5/11 mp. You slash the two-headed ogre! You slash the two-headed ogre! The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * You take 16 damage, and have 33/87 hp. You now have 4/11 mp. Unknown command. You slice the two-headed ogre!! The two-headed ogre hits you with a +0 giant club!! * * * LOW HITPOINT WARNING * * * The two-headed ogre barely misses you. You take 20 damage, and have 13/87 hp. MASSIVE DAMAGE!! You now have 2/11 mp. Okay, then. Okay, then. Okay, then. You feel much better. You regained 24 hp, and now have 37/87 hp. You hit the two-headed ogre. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The two-headed ogre closely misses you. You take 10 damage, and have 27/87 hp. You hit the two-headed ogre but do no damage. The two-headed ogre hits you but does no damage. x2 You slash the two-headed ogre! You hit the two-headed ogre. The two-headed ogre completely misses you. You riposte. You slash the two-headed ogre! You kill the two-headed ogre! Dithmenos accepts your kill. Your Armour skill increases to level 12! Things that are here: a +0 giant club x2; a two-headed ogre corpse You butcher the two-headed ogre corpse. c - a chunk of flesh {@w0} Things that are here: a +0 giant club x2; a two-headed ogre skeleton You start resting. Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. Health restored: 87; MP restored: 11 c - a thin smoking staff Unknown command. A leopard gecko comes into view. The leopard gecko hisses angrily. Drop what? 29/52 slots (_ for help) (? for menu, Esc to quit) You drop a thin smoking staff. The leopard gecko bites you but does no damage. The leopard gecko bites you. You take 2 damage, and have 85/87 hp. You hit the leopard gecko. Your shadow barely misses the leopard gecko. You closely miss the leopard gecko. Your shadow hits the leopard gecko with a long sword. The leopard gecko bites you but does no damage. You hit the leopard gecko. You kill the leopard gecko! Dithmenos accepts your kill. No target in view! No target in view! You found a teleport trap! Health restored: 87 You open the door. There is an open door here. You found an alarm trap! F - 2 potions of curing (gained 1) z - 61 poisoned needles (gained 20) No target in view! q - 101 stones (gained 26) You open the door. There is an open door here. The two-headed ogre shouts in stereo! The orc shouts! The two-headed ogre is too close now for your liking. There are monsters nearby! Throwing (i - inventory) q - 101 stones (quivered) Aim: an orc, wielding a +0 club (umbra) You throw a stone. The stone hits the orc but does no damage. Throwing (i - inventory) q - 100 stones (quivered) Aim: an orc, wielding a +0 club (umbra) You throw a stone. The stone hits the two-headed ogre but does no damage. Throwing (i - inventory) q - 99 stones (quivered) Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (umbra) You throw a stone. The stone hits the two-headed ogre but does no damage. Throwing (i - inventory) q - 98 stones (quivered) Aim: a two-headed ogre, wielding a +0 giant club and a +0 dire flail (umbra) You throw a stone. The stone hits the two-headed ogre but does no damage. Okay, then. You hit the two-headed ogre but do no damage. The two-headed ogre hits you with a +0 giant club! The two-headed ogre closely misses you. You take 9 damage, and have 78/87 hp. You now have 10/11 mp. You slash the two-headed ogre! The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 dire flail. You take 5 damage, and have 73/87 hp. You completely miss the two-headed ogre. You hit the two-headed ogre. The two-headed ogre barely misses you. You riposte. You barely miss the two-headed ogre. The two-headed ogre hits you but does no damage. You hit the two-headed ogre. Your plate armour prevents you from hitting the two-headed ogre. The two-headed ogre hits you but does no damage. The two-headed ogre misses you. You hit the two-headed ogre. Your shadow hits the two-headed ogre with a long sword. The two-headed ogre hits you with a +0 giant club! The two-headed ogre barely misses you. You take 13 damage, and have 61/87 hp. You now have 8/11 mp. You slash the two-headed ogre! The two-headed ogre closely misses you. The two-headed ogre hits you but does no damage. You hit the two-headed ogre. You hit the two-headed ogre. You are feeling hungry. The two-headed ogre hits you with a +0 giant club. The two-headed ogre barely misses you. You take 4 damage, and have 57/87 hp. You hit the two-headed ogre. You slash the two-headed ogre! You kill the two-headed ogre! Dithmenos accepts your kill. You slash the orc! You kill the orc! Dithmenos accepts your kill. No target in view! No target in view! No target in view! Items here: ))) † a +0 club; a +0 giant club; a +0 dire flail; an orc corpse You butcher the orc corpse. c - a chunk of flesh {@w0} Items here: ))) ÷ a +0 club; a +0 giant club; a +0 dire flail; an orc skeleton q - 98 stones (gained 1) There is an open door here. You see here a stone. You see here a stone. Throwing (i - inventory) q - 98 stones (quivered) Aim: a scorpion (umbra) You throw a stone. The stone hits the scorpion but does no damage. Throwing (i - inventory) q - 97 stones (quivered) Aim: a scorpion (umbra) You throw a stone. The stone closely misses the scorpion. You slash the scorpion! The scorpion closely misses you. You hit the scorpion. The scorpion stings you! You take 6 damage, and have 55/87 hp. You now have 9/11 mp. You closely miss the scorpion. You hit the scorpion. The scorpion closely misses you. You riposte. Your plate armour prevents you from hitting the scorpion. You hit the scorpion but do no damage. The scorpion completely misses you. You riposte. You hit the scorpion. You hit the scorpion. You kill the scorpion! Dithmenos accepts your kill. No target in view! No target in view! Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. q - 97 stones (gained 1) q - 98 stones (gained 1) There is an open door here. You see here a scorpion corpse. q - 99 stones (gained 1) The orc priest is too close now for your liking. You regained 3 hp, and now have 59/87 hp. MP restored: 11 An orc priest is nearby! Throwing (i - inventory) q - 99 stones (quivered) Aim: an orc priest (hasn't noticed you) You throw a stone. The orc priest shouts! The stone hits the orc priest but does no damage. The orc priest throws a throwing net. The throwing net hits you. You become entangled in the net! You tear a large gash into the net. You shred the net and break free! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You take 7 damage, and have 53/87 hp. You now have 10/11 mp. Things that are here: a cursed -2 ring mail; a +0 trident The orc priest hits you but does no damage. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You take 9 damage, and have 44/87 hp. You now have 8/11 mp. You slash the orc priest! You kill the orc priest! Dithmenos accepts your kill. No target in view! No target in view! No target in view! You see here a +0 blowgun. You start resting. Items here: )) [[ a +0 ring mail; a +0 hand axe; a cursed +0 chain mail; a +0 hand axe Health restored: 87; MP restored: 11 q - 99 stones (gained 1) The orc priest is too close now for your liking. An orc priest is nearby! Throwing (i - inventory) q - 99 stones (quivered) Aim: an orc priest, wielding a +0 dagger and wearing a +0 leather armour You throw a stone. The orc priest shouts! The stone hits the orc priest but does no damage. Your shadow throws a stone. The stone closely misses the orc priest. The stone disappears in a puff of smoke! You slash the orc priest! The orc priest hits you but does no damage. You slash the orc priest! You kill the orc priest! Dithmenos accepts your kill. No target in view! No target in view! No target in view! c - a scroll of fear Things that are here: a +0 dagger; a +0 leather armour; an orc corpse q - 99 stones (gained 1) q - 100 stones (gained 1) q - 101 stones (gained 1) q - 105 stones (gained 4) q - 108 stones (gained 3) q - 109 stones (gained 1) Things that are here: a +0 ring mail; a +0 flail d - a +3 ring of strength Things that are here: a +0 chain mail; a +0 scimitar Put on which piece of jewellery? (? for menu, Esc to quit) You feel stronger. d - a +3 ring of strength (right hand) Things that are here: a +0 ring mail; a +0 flail q - 110 stones (gained 1) Found a stone staircase leading down. q - 111 stones (gained 1) f - 17 rations (gained 1) There is an open door here. The scorpion is too close now for your liking. A scorpion is nearby! Throwing (i - inventory) q - 111 stones (quivered) Aim: a scorpion (hasn't noticed you) You throw a stone. The stone hits the scorpion but does no damage. Throwing (i - inventory) q - 110 stones (quivered) Aim: a scorpion You throw a stone. The stone hits the scorpion but does no damage. Your shadow throws a stone. The stone completely misses the scorpion. The stone disappears in a puff of smoke! Throwing (i - inventory) q - 109 stones (quivered) Aim: a scorpion (umbra) You throw a stone. The stone hits the scorpion but does no damage. Throwing (i - inventory) q - 108 stones (quivered) Aim: a scorpion (umbra) You throw a stone. The stone hits the scorpion but does no damage. Throwing (i - inventory) q - 107 stones (quivered) Aim: a scorpion (umbra) You throw a stone. The stone hits the scorpion but does no damage. Throwing (i - inventory) q - 106 stones (quivered) Aim: a scorpion (umbra) You throw a stone. The stone barely misses the scorpion. You closely miss the scorpion. Your shadow hits the scorpion with a long sword. The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion stings you. You are poisoned. The scorpion poisons you! You take 4 damage, and have 83/87 hp. You now have 10/11 mp. Your plate armour prevents you from hitting the scorpion. You feel sick. You take 1 damage, and have 82/87 hp. You slash the scorpion! You feel sick. The scorpion stings you but does no damage. You take 1 damage, and have 81/87 hp. You closely miss the scorpion. The scorpion barely misses you. You riposte. You slash the scorpion! You kill the scorpion! Dithmenos accepts your kill. No target in view! No target in view! You start resting. You feel sick. x9 You are feeling hungry. You take 5 damage, and have 76/87 hp. MP restored: 11 You feel sick. q - 106 stones (gained 1) You feel sick. q - 107 stones (gained 1) q - 108 stones (gained 1) You feel sick. You are no longer poisoned. q - 109 stones (gained 1) A hippogriff comes into view. The hippogriff screeches! An ogre comes into view. It is wielding a +0 giant club. The hippogriff moves out of view. Health restored: 87 An ogre is nearby! Throwing (i - inventory) q - 109 stones (quivered) Aim: an ogre, wielding a +0 giant club (hasn't noticed you) You throw a stone. The ogre shouts! The stone hits the ogre. Your shadow throws a stone. The stone hits the ogre but does no damage. The stone disappears in a puff of smoke! Throwing (i - inventory) q - 108 stones (quivered) Aim: an ogre, wielding a +0 giant club (lightly wounded) You throw a stone. The stone hits the ogre but does no damage. Throwing (i - inventory) q - 107 stones (quivered) Aim: an ogre, wielding a +0 giant club (lightly wounded, umbra) You throw a stone. The stone hits the ogre. Throwing (i - inventory) q - 106 stones (quivered) Aim: an ogre, wielding a +0 giant club (lightly wounded, umbra) You throw a stone. The stone hits the ogre but does no damage. The ogre barely misses you. You riposte. You barely miss the ogre. You barely miss the ogre. Your plate armour prevents you from hitting the ogre. The ogre hits you but does no damage. You slash the ogre! You slice the ogre!! You kill the ogre! Dithmenos accepts your kill. Throwing (i - inventory) q - 105 stones (quivered) Aim: a hippogriff (umbra) You throw a stone. The stone barely misses the hippogriff. Your plate armour prevents you from hitting the hippogriff. The hippogriff bites you but does no damage. The hippogriff barely misses you. The hippogriff claws you but does no damage. You slash the hippogriff! The hippogriff bites you but does no damage. The hippogriff pecks you. The hippogriff claws you but does no damage. You take 1 damage, and have 86/87 hp. You closely miss the hippogriff. The hippogriff bites you but does no damage. The hippogriff closely misses you. x2 Health restored: 87 You barely miss the hippogriff. You slash the hippogriff! The hippogriff bites you. The hippogriff closely misses you. The hippogriff barely misses you. You take 2 damage, and have 85/87 hp. You slash the hippogriff! Your shadow hits the hippogriff with a long sword! You kill the hippogriff! Dithmenos accepts your kill. Your Long Blades skill increases to level 13! No target in view! Things that are here: a cursed +0 giant club; a hippogriff corpse; an ogre corpse You butcher the hippogriff corpse. i - 5 chunks of flesh {@w0} Things that are here: a cursed +0 giant club; a hippogriff skeleton; an ogre corpse Eating one of 5 chunks of flesh {@w0}. You eat one of the 5 chunks of flesh {@w0}. q - 106 stones (gained 2) q - 107 stones (gained 1) q - 108 stones (gained 1) q - 109 stones (gained 1) There is a stone staircase leading down here. j - 2 potions of might (gained 1) You found an alarm trap! Health restored: 87 A jelly comes into view. You slash the jelly! You kill the jelly! Dithmenos accepts your kill. No target in view! No target in view! No target in view! Found a stone staircase leading down. No target in view! A hound zombie comes into view. A hound zombie is nearby! Throwing (i - inventory) q - 109 stones (quivered) Aim: a hound zombie Your line of fire to the hound zombie is blocked by a fungus. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the hound zombie is blocked by a fungus. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the hound zombie is blocked by a fungus. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the hound zombie is blocked by a fungus. Continue anyway? Okay, then. The hound zombie is caught in a web! 2 bats and a skeleton come into view. You found a web! The bat is caught in a web! The bat pulls away from the web. The hound zombie struggles to get unstuck from the web. The adder skeleton is caught in a web! The bat is caught in a web! The hound zombie struggles to get unstuck from the web. Throwing (i - inventory) q - 109 stones (quivered) Aim: a hound zombie (entangled in a web, umbra) You throw a stone. The stone hits the hound zombie. The bat pulls away from the web. The bat hits the fungus. The adder skeleton pulls away from the web. The bat hits the fungus but does no damage. The bat barely misses you. The hound zombie pulls away from the web. The adder skeleton is caught in a web! Your plate armour prevents you from hitting the bat. The bat hits the fungus. The bat barely misses you. The bat hits the fungus. The adder skeleton struggles to get unstuck from the web. The bat hits the fungus. The bat evades a web. Throwing (i - inventory) q - 108 stones (quivered) Aim: a hound zombie (lightly damaged, umbra) You throw a stone. The stone hits the hound zombie. The bat hits the fungus but does no damage. x2 The adder skeleton pulls away from the web. The bat hits the fungus. The bat hits you but does no damage. You slash the hound zombie! The bat hits the fungus. The bat hits you but does no damage. The hound zombie bites you but does no damage. The bat hits the fungus but does no damage. The hound zombie closely misses you. You riposte. You closely miss the hound zombie. You slash the hound zombie! You destroy the hound zombie! Dithmenos accepts your kill. The bat hits the fungus but does no damage. The bat hits you but does no damage. The bat hits the fungus but does no damage. You hit the bat. You kill the bat! Dithmenos accepts your kill. The bat hits the fungus but does no damage. x2 Throwing (i - inventory) q - 107 stones (quivered) Aim: an adder skeleton (umbra) You throw a stone. The stone hits the adder skeleton. Your shadow throws a stone. The stone hits the adder skeleton. The stone disappears in a puff of smoke! The bat hits the fungus but does no damage. The bat hits the fungus. The bat hits the fungus but does no damage. x2 Throwing (i - inventory) q - 106 stones (quivered) Aim: an adder skeleton (moderately damaged, umbra) You throw a stone. The stone hits the adder skeleton. The bat hits the fungus. The bat hits the fungus but does no damage. You slash the adder skeleton! You destroy the adder skeleton! Dithmenos accepts your kill. The bat hits the fungus but does no damage. The bat hits the fungus. Throwing (i - inventory) q - 105 stones (quivered) Aim: a bat (umbra) Your line of fire to the bat is blocked by a fungus. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the bat is blocked by a fungus. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the bat is blocked by a fungus. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the bat is blocked by a fungus. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the bat is blocked by a fungus. Continue anyway? Okay, then. The bat is caught in a web! The bat pulls away from the web. 3 bats come into view. The bat is caught in a web! x3 The bat struggles to get unstuck from the web. The bat pulls away from the web. x3; The bat is caught in a web! The bat hits the fungus but does no damage. The bat barely misses you. The bat struggles to get unstuck from the web. You see here a stone. You slash the bat! You kill the bat! Dithmenos accepts your kill. The bat is caught in a web! x2; The bat pulls away from the web. x2 The bat struggles to get unstuck from the web. You slash the bat! You kill the bat! Dithmenos accepts your kill. The bat is caught in a web! x2 You slash the bat! You kill the bat! Dithmenos accepts your kill. The bat struggles to get unstuck from the web. x2 Throwing (i - inventory) q - 105 stones (quivered) Aim: a bat (entangled in a web, umbra) Your line of fire to the bat is blocked by a fungus. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the bat is blocked by a fungus. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the bat is blocked by a fungus. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the bat is blocked by a fungus. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the bat is blocked by a fungus. Continue anyway? Okay, then. The bat pulls away from the web. The bat hits the fungus but does no damage. The bat hits the fungus. x2 Throwing (i - inventory) q - 105 stones (quivered) Aim: a bat (umbra) Your line of fire to the bat is blocked by a fungus. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the bat is blocked by a fungus. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the bat is blocked by a fungus. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the bat is blocked by a fungus. Continue anyway? Okay, then. The bat hits the fungus but does no damage. The bat is caught in a web! The bat pulls away from the web. You see here a stone. The bat closely misses you. You riposte. You slash the bat! You kill the bat! Dithmenos accepts your kill. q - 106 stones (gained 1) No target in view! No target in view! No target in view! You found a web! You see here a mace. You are caught in the web! You found a web! The adder hisses angrily. The adder is caught in a web! There is a web here. You disentangle yourself. The adder struggles to get unstuck from the web. The adder struggles to get unstuck from the web. Throwing (i - inventory) q - 106 stones (quivered) Aim: an adder (entangled in a web, umbra) Your line of fire to the adder is blocked by a fungus. Continue anyway? [Y]es or [N]o only, please. Your line of fire to the adder is blocked by a fungus. Continue anyway? Okay, then. The adder struggles to get unstuck from the web. x2 You are caught in the web! The adder struggles to get unstuck from the web. The adder pulls away from the web. There is a web here. You disentangle yourself. The adder pulls away from the web. You hit the fungus but do no damage. The adder bites the fungus. You hit the fungus. The adder bites the fungus. You hit the fungus. The adder bites the fungus. You slash the fungus! The adder bites the fungus. You slash the fungus! The adder bites the fungus. You slash the fungus! You slash the fungus! You destroy the fungus! You miss the adder. The adder barely misses you. You closely miss the adder. The adder barely misses you. You hit the adder. The adder barely misses you. You closely miss the adder. Your shadow hits the adder with a long sword. The adder bites you but does no damage. You slash the adder! You kill the adder! Dithmenos accepts your kill. You are feeling hungry. No target in view! No target in view! Items here: )))) a hand axe; a glowing long sword; a short sword the +7 Singing Sword {slice, sonic wave} u - the +7 Singing Sword {slice, sonic wave} You see here a mace. f - 18 rations (gained 1) Eating one of 4 chunks of flesh {@w0}. You eat one of the 4 chunks of flesh {@w0}. You see here a mace. You are caught in the web! There is a web here. You disentangle yourself. You are caught in the web! There is a web here. You disentangle yourself. q - 107 stones (gained 1) q - 108 stones (gained 1) You are caught in the web! q - 109 stones (gained 1) There is a web here. You disentangle yourself. You are caught in the web! There is a web here. You see here a bat corpse. You disentangle yourself. You are caught in the web! A scorpion comes into view. You found a web! The scorpion is caught in a web! There is a web here. A scorpion is nearby! Unknown command. Unknown command. You are caught in a web! You are caught in a web! You are caught in a web! You struggle to detach yourself from the web. The scorpion struggles to get unstuck from the web. You disentangle yourself. The scorpion struggles to get unstuck from the web. Unknown command. You slash the scorpion! Your shadow hits the scorpion with a long sword. The scorpion pulls away from the web. You slash the scorpion! The scorpion stings you but does no damage. You slash the scorpion! You kill the scorpion! Dithmenos accepts your kill. No target in view! No target in view! You are caught in the web! There is a web here. You see here a scorpion corpse. You struggle to detach yourself from the web. You disentangle yourself. You now have 479 gold pieces (gained 11). Unknown command. You are caught in the web! There is a web here. You see here a scorpion corpse. You struggle to detach yourself from the web. All of the chunks of flesh in your inventory have rotted away. You disentangle yourself. You are caught in the web! There is a web here. You disentangle yourself. You are caught in the web! There is a web here. You see here a bat corpse. You disentangle yourself. There is a stone staircase leading down here. There is an open door here. There is an open door here. Done exploring. Unknown command. Unknown command. Done exploring. There is an open door here. There is a stone staircase leading down here. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) The sword says, "Hi! I'm the Singing Sword!" u - the +7 Singing Sword (weapon) {slice, sonic wave} You climb downwards. There is a stone staircase leading up here. f - 19 rations (gained 1) c - 2 scrolls of fear (gained 1) e - 3 potions of brilliance (gained 1) Found a stone staircase leading up. You now have 497 gold pieces (gained 18). j - 3 potions of might (gained 1) You now have 516 gold pieces (gained 19). You are feeling hungry. As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. A howler monkey comes into view. The howler monkey howls! A howler monkey is nearby! Throwing (i - inventory) q - 109 stones (quivered) Aim: a howler monkey You throw a stone. The stone hits the howler monkey but does no damage. Your shadow throws a stone. The stone hits the howler monkey but does no damage. The stone disappears in a puff of smoke! The howler monkey hoots and howls with incredible vigour! You hear a bellow! x3; You hear a shout! x2; You hear an angry buzzing noise. Throwing (i - inventory) q - 108 stones (quivered) Aim: a howler monkey (catching its breath) You throw a stone. The stone hits the howler monkey but does no damage. An adder comes into view. The adder moves out of view. Throwing (i - inventory) q - 107 stones (quivered) Aim: a howler monkey (catching its breath, umbra) You throw a stone. The stone hits the howler monkey but does no damage. Throwing (i - inventory) q - 106 stones (quivered) Aim: a howler monkey (catching its breath, umbra) You throw a stone. The stone hits the howler monkey but does no damage. Throwing (i - inventory) q - 105 stones (quivered) Aim: a howler monkey (catching its breath, umbra) You throw a stone. The stone hits the howler monkey. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.23-a0-339-gbd7f2c8 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_AUTOFIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Bob] Species: Barachi Job: Hunter HP: 87/87; mods: 0/0 MP: 11/11; mod: 0 Stats: 19 (19) 11 (11) 14 (14) Position: (29, 22), god: Dithmenos (19), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 8 | 1437 | 165/318 Short Blades | | 0 | 0 | 0 | 0 | 0/42 Long Blades | X | 1 | 50 | 13 | 3599 | 29/672 Axes | | 0 | 0 | 0 | 0 | 0/42 Maces & Flails | | 0 | 0 | 0 | 0 | 0/42 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | | 0 | 0 | 0 | 0 | 0/42 Slings | | 0 | 0 | 0 | 0 | 0/50 Bows | | 0 | 0 | 0 | 0 | 0/50 Crossbows | X | 0 | 0 | 4 | 501 | 1/250 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 50 | 12 | 3194 | 225/601 Dodging | X | 0 | 0 | 7 | 1448 | 271/336 Stealth | X | 0 | 0 | 0 | 43 | 43/50 Shields | | 0 | 0 | 0 | 0 | 0/42 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 0 | 0 | 0/50 Conjurations | | 0 | 0 | 0 | 0 | 0/42 Hexes | | 0 | 0 | 0 | 0 | 0/42 Charms | | 0 | 0 | 0 | 0 | 0/42 Summonings | | 0 | 0 | 0 | 0 | 0/35 Necromancy | | 0 | 0 | 0 | 0 | 0/59 Translocations | | 0 | 0 | 0 | 0 | 0/42 Transmutations | | 0 | 0 | 0 | 0 | 0/42 Fire Magic | | 0 | 0 | 0 | 0 | 0/42 Ice Magic | | 0 | 0 | 0 | 0 | 0/35 Air Magic | | 0 | 0 | 0 | 0 | 0/42 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 571 #13: 55 #27: 15722 #49: 726 #59: 1 Mutations: slowness: 1 (innate) strong legs: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #20: +7 Screaming Sword {slice, sonic wave} eq slot #3, inv slot #10: +1 pair of gloves eq slot #4, inv slot #23: +0 pair of boots eq slot #6, inv slot #30: +0 plate armour eq slot #7, inv slot #18: ring of see invisible {sInv, !d} eq slot #8, inv slot #3: +3 ring of strength eq slot #9, inv slot #15: amulet of guardian spirit {Spirit} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ......................# ..####+#..............# ..# #..<###'##.....### ..# #...#....#........ ..# #...#....#......... ..# .#....#..#####.. ..# #....'..# . ..# ...######..# ..######[.......@..# .................h.# ................$..# ...................(. ...######...........(. ...# #....####++##(.. ...# +.... .(.. ...# #... .(. ...# #... .. clua stack: [C], function do_commands, line -1 autofight.lua, function attack_melee, line 293 autofight.lua, function attack, line 381 autofight.lua, function (null), line 401 dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>