Dungeon Crawl Stone Soup version 0.26-a0-23-g3ae7099 (webtiles) character file. Game seed: 18085811448594100387, levelgen mode: deterministic 7 BlueFish the Grasshopper (level 2, -3/19 HPs) Began as an Octopode Warper on May 27, 2020. Killed from afar by a dart slug (4 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:00:48 (182 turns). BlueFish the Grasshopper (Octopode Warper) Turns: 182, Time: 00:00:48 Health: -3/19 AC: 1 Str: 10 XL: 2 Next: 0% Magic: 5/5 EV: 13 Int: 15 God: Gold: 27 SH: 0 Dex: 11 Spells: 5/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: mighty A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Missiles c - 5 boomerangs of dispersal (quivered) Scrolls b - 2 scrolls of blinking h - a scroll of identify {unknown} Potions e - a potion of invisibility {unknown} g - a potion of flight {unknown} Comestibles d - 2 rations f - a chunk of flesh Skills: * Level 2.1 Fighting * Level 1.1 Throwing * Level 2.5 Dodging * Level 0.4 Stealth * Level 2.1 Unarmed Combat + Level 2.0 Spellcasting Level 3.0 Translocations You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 10% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 19% 2 ###.... Gell's Gravitas Tloc ##........ 19% 3 ###.... Lesser Beckoning Tloc ##........ 19% 3 ###.... Teleport Other Tloc ##...... 19% 3 ###.... Passage of Golubria Tloc N/A 54% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History You barely miss the jackal. Your grab misses the jackal. The jackal closely misses you. A dart slug comes into view. You barely miss the jackal. Your grab misses the jackal. You squeeze the jackal. The jackal is severely wounded. The jackal closely misses you. You tentacle-slap the jackal. Your grab misses the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You tentacle-slap the jackal. You kill the jackal! You have reached level 2! It was a potion of might. You feel very mighty all of a sudden. The dart slug launches a dart at you. The slug dart hits you. You die... .....# #######.# ...... ........# ##..... #######.# #)# #.# ##. #.# ... #.# ##. #.# #@# #w# ### .......h....... ^.. .####.#.##.#### ### #.#.# # ... . ... ### .. ..# ... .. ... ### ### .### You could see a dart slug and a jackal. Vanquished Creatures 2 goblins (D:1) 2 jackals (D:1) A bat (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlueFish the Octopode Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 181 | D:1 | Reached XP level 2. HP: 1/19 MP: 5/5 182 | D:1 | Killed from afar by a dart slug Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic Action || total -------------------------++------- Melee: Unarmed || 16 Constrict || 4 Tentacles || 4 Use: Potion || 1 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------