Dungeon Crawl Stone Soup version 0.25-a0-731-g0472a16 (webtiles) character file. Game seed: 3792866641128063812, levelgen mode: deterministic 9 BlueFish the Magician (level 2, -2/19 HPs) Began as a Mummy Wizard on Apr 8, 2020. Slain by a gnoll (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (337 turns). BlueFish the Magician (Mummy Wizard) Turns: 337, Time: 00:00:51 Health: -2/19 AC: 2 Str: 10 XL: 2 Next: 3% Magic: 2/7 EV: 12 Int: 17 God: Gold: 2 SH: 0 Dex: 10 Spells: 2/9 levels left rFire x . . SeeInvis . f - +0 dagger rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons e - a +0 club f - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls c - a scroll of noise {unknown} d - 2 scrolls of identify {unknown} Skills: * Level 0.2 Fighting * Level 1.7 Dodging * Level 1.5 Stealth * Level 4.4 Spellcasting + Level 0.7 Conjurations + Level 0.7 Summonings + Level 0.7 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 11% 1 N/A b - Blink Tloc N/A 17% 2 N/A c - Call Imp Summ #....... 17% 2 N/A d - Slow Hex #....... 22% 2 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Conjure Flame Conj/Fire #....... 36% 3 N/A Mephitic Cloud Conj/Pois/Air #....... 38% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Aim: a gnoll (moderately wounded) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A shadowy apparition takes form in the air. The gnoll hits you! You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you but does no damage. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you. * * * LOW HITPOINT WARNING * * * Your shadow imp barely misses the gnoll. Your shadow imp closely misses the gnoll. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you! You die... #..≈≈≈≈ ###.≈≈≈≈≈≈ ..≈≈≈≈≈≈ #.≈≈≈≈########### # #.≈≈≈≈≈.........### #.##≈≈≈.≈............. #....≈.≈≈≈.#######.##. ##.≈≈≈≈..# #.##. #5g@≈.≈).# #.##. #..≈)≈≈.## #.##. #.....≈≈≈≈≈≈# ####.##. #....#.≈≈≈≈.#####....##. #.##.#..≈≈.....##.#####. .. # #.≈≈≈≈.##.##.## #. # ##.≈≈≈(##.#...####. ≈≈≈≈≈≈≈......#...... ≈≈≈≈≈≈≈≈##.#..(##### You could see a gnoll and a friendly shadow imp. Vanquished Creatures 2 goblins (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlueFish the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 251 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/7 263 | D:1 | Learned a level 2 spell: Blink 266 | D:1 | Learned a level 2 spell: Call Imp 269 | D:1 | Learned a level 2 spell: Slow 337 | D:1 | Slain by a gnoll Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring, chequers_serial_rivers_large_a Action || total -------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 23 Call Imp || 1 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------