Dungeon Crawl Stone Soup version 0.25-a0-589-g1e14c54 (webtiles) character file. Game seed: 125578145593573613, levelgen mode: deterministic 4 BlueFish the Grave Robber (level 1, 0/14 HPs) Began as a Mummy Necromancer on Mar 12, 2020. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:13 (269 turns). BlueFish the Grave Robber (Mummy Necromancer) Turns: 269, Time: 00:01:14 Health: 0/14 AC: 2 Str: 11 XL: 1 Next: 58% Magic: 0/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: * Level 0.4 Fighting + Level 1.5 Dodging + Level 1.5 Stealth * Level 2.7 Spellcasting * Level 4.1 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A b - Animate Skeleton Necr N/A 4% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Vampiric Draining Necr ##........ 12% 3 N/A Animate Dead Necr N/A 36% 4 N/A Agony Necr ##...... 73% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. x2 The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Unknown command. You closely miss the jackal. The jackal is almost dead. The jackal misses you. The jackal closely misses you. The jackal completely misses you. The jackal bites you. You die... ############# #...#...#...# +.⌠.'.⌠.'...# #...#...#...# ##'#######'## #...#...#.÷.# #.<.b.h.'...# #...#h@.#...# ##'###'###'## #...#...#...# #[..#...#...# #...#...#...# ##+ ##†#######'## #...#...#...#...# #...'...'...#...# #...#...#...#...# You could see 2 jackals and a bat. Vanquished Creatures A leopard gecko (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BlueFish the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Learned a level 1 spell: Animate Skeleton 269 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic Action || total -------------------------++------- Melee: Unarmed || 25 Cast: Pain || 10 Armor: Robe || 10 Dodge: Dodged || 46 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------