Dungeon Crawl Stone Soup version 0.21-a0-225-g207ae17 (webtiles) character file. 7 Blomdor the Charmwright (level 2, 0/23 HPs) Began as a Barachi Skald on Aug 30, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (62 turns). Blomdor the Charmwright (Barachi Skald) Turns: 62, Time: 00:00:10 Health: 0/23 AC: 3 Str: 12 XL: 2 Next: 4% Magic: 5/5 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 leather armour (worn) Potions e - 2 potions of agility {unknown} Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Comestibles d - a bread ration f - 2 chunks of flesh Skills: - Level 2.4 Fighting * Level 3.0 Axes - Level 1.2 Armour - Level 2.1 Dodging - Level 2.1 Spellcasting - Level 3.2 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. x2 You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! Your Axes skill increases to level 3! You have reached level 2! The jackal bites you. You die... ##...######...######. #.............)....... #..⌠........⌠........⌠ #..................... ##...######...######.. ##'## ##>## + #..### ### #. ##...#### ###.. ###.@hg#####....# ####...#...# ###...# ##.## !.......†.....# ###########...# ..... .### # You could see a jackal and a goblin. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) 3 jackals (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Blomdor the Barachi Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 62 | D:1 | Reached XP level 2. HP: 3/23 MP: 5/5 62 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_split_and_join Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.0 Fighting | | 2.4 Armour | | 1.2 Dodging | | 2.1 Spellcasting | | 2.1 Charms | | 3.2 Action || total -------------------------++------- Melee: Hand axe || 24 Armor: Leather armour || 7 Dodge: Dodged || 24 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 11 | 0.0 | 0 | 5 | 0.0 | 62 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 11 | 0.0 | 0 | 5 | 0.0 | 62 +---------+---------+-------+---------+---------+-------+---------