ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 412 failed. Version: Dungeon Crawl Stone Soup 0.21-a0-153-g78480df Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-78480dfa2a -name Blomdor -rc /dgldir/rcfiles/crawl-git/Blomdor.rc -macro /dgldir/rcfiles/crawl-git/Blomdor.macro -morgue /dgldir/morgue/Blomdor/ -webtiles-socket /crawl-master/webserver/sockets/Blomdor:2017-08-02.04:23:08.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 15 stack frames. /usr/games/crawl-git-78480dfa2a(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5cfcf3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-78480dfa2a(_Z13do_crash_dumpv+0x2f2) [0x5d6e82]: do_crash_dump() /usr/games/crawl-git-78480dfa2a(_Z20crash_signal_handleri+0x9c) [0x5cff8c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f5d84c7c4c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f5d85012b7b]: /usr/games/crawl-git-78480dfa2a() [0x5d6639] /usr/games/crawl-git-78480dfa2a() [0x5d6901] /usr/games/crawl-git-78480dfa2a() [0x9e558d] /usr/games/crawl-git-78480dfa2a(_Z13init_trainingv+0x76) [0x9e7156]: init_training() /usr/games/crawl-git-78480dfa2a(_Z10setup_gameRK11newgame_def+0x4cf) [0x95310f]: setup_game(newgame_def const&) /usr/games/crawl-git-78480dfa2a(_Z12startup_stepv+0x7dd) [0xa5423d]: startup_step() /usr/games/crawl-git-78480dfa2a() [0xbb58a6] /usr/games/crawl-git-78480dfa2a(main+0x2eb) [0xbb95eb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f5d84c6776d]: /usr/games/crawl-git-78480dfa2a() [0x536109] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f5d8501284e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f5d8501284e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005d03fb in call_gdb (file=0x7f5d84ffd180) at crash.cc:433 gdb = attach_cmd = "attach 23460\000\000\000\000\000\000\000" #2 0x00000000005d6ea2 in do_crash_dump () at dbg-asrt.cc:671 t = 1501647790 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3339b08 "/dgldir/morgue/Blomdor/"}} name = "/dgldir/morgue/Blomdor/crash-Blomdor-20170802-042310.txt", '\000' file = 0x7f5d84ffd180 #3 0x00000000005cff8c in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007f5d85012b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005d6639 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffec2cb7d80 "ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 412 failed.", assert=) at dbg-asrt.cc:795 No locals. #7 0x00000000005d6901 in AssertFailed (expr=0xc9f160 "queue.size() == (unsigned)EXERCISE_QUEUE_SIZE", file=0xbe8dba "skills.cc", line=412, text=0x0) at dbg-asrt.cc:833 mesg = "ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 412 failed.\000\000\000\000\000\000\000\000\216~\313\302\376\177\000\000\355]~\205]\177\000\000>\201\313\302\376\177\000\000\n\000\000\000\000\000\000\000P\200\313\302\376\177\000\000\t\000\000\000\000\000\000\000K)\274\000\000\000\000\000p\203\313\302\376\177\000\000@\200\313\302\376\177\000\000\000\000\000\000\376\177\000\000\060\200\313\302\376\177\000\000\t\000\000\000\000\000\000\000>\201\313\302\376\177\000\000p\203\313\302\376\177\000\000\000\000\000\000\000\000\000\000\320b\030\001\000\000\000\000\216~\313\302\376\177\000\000\340\372\021\003\000\000\000\000>\201\313\302\376\177\000\000\347"... args = {{gp_offset = 2239556233, fp_offset = 32605, overflow_arg_area = 0x32eaa40, reg_save_area = 0x7f5d857cf842}} fileName = #8 0x00000000009e558d in _init_queue (queue=..., array=...) at skills.cc:412 No locals. #9 0x00000000009e7156 in init_training () at skills.cc:676 skills = {mData = {0 }} #10 0x000000000095310f in _setup_generic (ng=...) at ng-setup.cc:541 No locals. #11 setup_game (ng=...) at ng-setup.cc:410 No locals. #12 0x0000000000a5423d in startup_step () at startup.cc:1035 choice = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x303ed08 "Blomdor"}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x32df088 "Blomdor.cs"}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1283758 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1283758 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_MERFOLK, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} defaults = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1283758 ""}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1283758 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1283758 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1283758 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x353b140, _M_finish = 0x353b144, _M_end_of_storage = 0x353b144}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x33098f0, _M_finish = 0x33098f4, _M_end_of_storage = 0x33098f4}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_MERFOLK, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} newchar = false ng = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x303ed08 "Blomdor"}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1283758 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1283758 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1283758 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_MERFOLK, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} #13 0x0000000000bb58a6 in _launch_game () at main.cc:403 game_start = #14 0x0000000000bb95eb in _launch_game_loop () at main.cc:376 game_ended = false #15 main (argc=, argv=0x7ffec2cb8fb8) at main.cc:332 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Jul 31 2017 at 03:11:36 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-78480dfa2a/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-78480dfa2a/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-78480dfa2a/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = ABSENT, level layout type = ABSENT, absdepth0 = 0 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Blomdor] Species: Merfolk Job: Wanderer HP: 0/0; mods: 0/0 MP: 0/0; mod: 0 Stats: 13 (13) 11 (11) 12 (12) Position: (0, 0) , god: No God (0), turn_is_over: 0, banished: 0 Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/42 Short Blades | | 0 | 0 | 0 | 0 | 0/35 Long Blades | | 0 | 0 | 0 | 0 | 0/42 Axes | | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | | 0 | 0 | 0 | 0 | 0/25 Staves | | 0 | 0 | 0 | 0 | 0/70 Slings | | 0 | 0 | 0 | 0 | 0/70 Bows | | 0 | 0 | 0 | 0 | 0/70 Crossbows | | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/84 Dodging | X | 0 | 0 | 0 | 0 | 0/29 Stealth | X | 0 | 0 | 0 | 0 | 0/35 Shields | | 0 | 0 | 1 | 51 | 1/100 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | | 0 | 0 | 0 | 0 | 0/70 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/42 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 1 | 151 | 81/142 Translocations | | 0 | 0 | 0 | 0 | 0/70 Transmutations | | 0 | 0 | 0 | 0 | 0/29 Fire Magic | | 0 | 0 | 1 | 84 | 0/168 Ice Magic | | 0 | 0 | 0 | 0 | 0/42 Air Magic | | 0 | 0 | 0 | 0 | 0/70 Earth Magic | | 0 | 0 | 0 | 0 | 0/70 Poison Magic | | 0 | 0 | 5 | 751 | 121/252 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | | 0 | 0 | 1 | 51 | 1/100 Spell bugs: Durations: Attributes: #59: 1 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #4: +0 club eq slot #6, inv slot #3: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: @ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>