Dungeon Crawl Stone Soup version 0.24-a0-581-gc0fa660 (webtiles) character file. Game seed: 15951360781909837308 430 BisonMan the Slasher (level 6, -6/47 HPs) Began as a Demonspawn Gladiator on Aug 23, 2019. Mangled by Pikel ... wielding a +0 whip of electrocution (17 damage) ... on level 4 of the Dungeon. The game lasted 00:07:31 (3639 turns). BisonMan the Slasher (Demonspawn Gladiator) Turns: 3639, Time: 00:07:32 Health: -6/47 AC: 13 Str: 15 XL: 6 Next: 66% Magic: 6/6 EV: 14 Int: 9 God: Gold: 139 SH: 0 Dex: 16 Spells: 5/5 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.10/turn (no ring) @: sanguine armour A: powered by death 2, rot immunity, sanguine armour 2 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 139 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Wands p - a wand of polymorph (4) Scrolls e - a scroll of magic mapping {unknown} h - 3 scrolls of teleportation Potions i - a potion of heal wounds {unknown} j - 2 potions of cancellation k - a potion of magic {unknown} m - a potion of haste {unknown} n - a potion of resistance {unknown} Comestibles f - 7 rations Skills: * Level 3.0 Fighting * Level 4.6 Long Blades * Level 2.5 Throwing * Level 2.7 Armour * Level 3.9 Dodging + Level 0.2 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Dithmenos Kikubaaqudgha Vehumet Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You regenerate health from kills. You are immune to rotting. When seriously injured, your bleeding wounds create thick armour. (AC +9) Message History A slave comes into view. x2 You barely miss Pikel. Pikel is lightly wounded. Pikel hits you with a +0 whip of electrocution. A slave comes into view. Pikel closely misses you. You barely miss Pikel. Pikel is lightly wounded. The slave shouts! x2 Pikel barely misses you. You barely miss Pikel. Pikel is lightly wounded. Pikel barely misses you. You riposte. You hit Pikel. Pikel is lightly wounded. You hit Pikel but do no damage. Pikel is lightly wounded. Pikel hits you with a +0 whip of electrocution. * * * LOW HITPOINT WARNING * * * You are electrocuted! You die... ..........#.###......## ..............#.......#. ...........#............ ....#...#..#...........# ....#..##..#...........# ......##....##.......... ................)..$.... .....##................. ###...#.........@...###. # ............pK...# . .###................. . ........p...##.. #. ...pp........ . ...(.....###.. .......... ).. ..$....##. .. You could see Pikel and 4 slaves. Vanquished Creatures A phantom (D:4) A hound (D:4) A jelly (D:3) An orc wizard (D:3) Jessica (D:3) Natasha (thrice) (D:3) 5 adders An ooze (D:3) 4 worms 5 dart slugs 2 leopard geckos (D:1) 6 orcs 11 bats 4 giant cockroaches 7 goblins 4 hobgoblins (D:1) A quokka (D:3) 2 ball pythons 9 frilled lizards 7 kobolds 8 rats 84 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BisonMan the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 121 | D:1 | Reached skill level 3 in Long Blades 121 | D:1 | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +9) [demonic ancestry] 121 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 327 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 327 | D:1 | Reached XP level 3. HP: 9/27 MP: 3/3 1566 | D:2 | Reached skill level 1 in Armour 1566 | D:2 | Gained mutation: When seriously injured, your bleeding | wounds create thick armour. (AC +9) [demonic ancestry] 1566 | D:2 | Reached XP level 4. HP: 30/34 MP: 4/4 1617 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1617 | D:2 | Found a shattered altar of Ashenzari. 1618 | D:2 | Found a radiant altar of Vehumet. 1618 | D:2 | Found a shadowy altar of Dithmenos. 2287 | D:3 | Noticed Natasha 2299 | D:3 | Killed Natasha 2299 | D:3 | Gained mutation: You are immune to rotting. [demonic | ancestry] 2299 | D:3 | Reached XP level 5. HP: 24/39 MP: 5/5 2305 | D:3 | Noticed Natasha 2312 | D:3 | Killed Natasha 2522 | D:3 | Reached skill level 4 in Long Blades 2812 | D:3 | Noticed Natasha 2823 | D:3 | Killed Natasha 2981 | D:3 | Noticed Jessica 2985 | D:3 | Killed Jessica 2997 | D:3 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 2997 | D:3 | Reached XP level 6. HP: 46/46 MP: 6/6 3630 | D:4 | Noticed Pikel 3634 | D:4 | Noticed a slave 3635 | D:4 | Noticed a slave 3635 | D:4 | Noticed a slave 3636 | D:4 | Noticed a slave 3639 | D:4 | Mangled by Pikel Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, minmay_heptomino_o4 D:2: minmay_spotlight, layout_loops_corners, chequers_temple_overflow_statue_of_worship, first_ration D:3: cheibrodos_old_hovel, layout_basic, minmay_door_square, uniq_natasha, uniq_jessica D:4: layout_cave_pools, bloody_trog, minmay_manual_monstrance, uniq_pikel, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Long Blades | 3 4 | 4.6 Dodging | 3 | 3.9 Throwing | 2 | 2.5 Armour | 1 2 | 2.7 Fighting | 3 | 3.0 Stealth | | 0.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Long sword | 101 | 175 || 276 Use: Scroll | | 6 || 6 Stab: Sleeping | 3 | || 3 Eat: Chunk | 2 | 5 || 7 Ration | | 1 || 1 Armor: Leather armour | 44 | 52 || 96 Skin | | 1 || 1 Dodge: Dodged | 98 | 119 || 217 Rpst.: Long sword | 26 | 42 || 68 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 518 | 97 | 15.8 | 75 | 9 | 10.7 +---------+---------+-------+---------+---------+------- D:1 | 42 | 6 | 12.5 | 27 | 4 | 12.9 D:2 | 55 | 15 | 21.4 | 14 | 2 | 12.5 D:3 | 244 | 76 | 23.8 | 31 | 3 | 8.8 D:4 | 177 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------