BisonMan Level 1 of the Dungeon (0, 0, D:1) a stone (0, 5, D:1) a +0 robe (2, 2, D:1) a stone (5, 16, D:1) 19 bolts (10, 25, D:1) 9 stones (10, 28, D:1) a +2 robe of fire resistance (22, -23, D:1) a +0 dagger (22, -17, D:1) 16 stones (31, -12, D:1) a +0 whip (32, -17, D:1) a +0 scale mail (32, -11, D:1) a +0 club (36, 3, D:1) a +0 whip (37, 19, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 5, D:2) a +0 robe (4, 11, D:2) 15 arrows (7, 9, D:2) a +0 club (13, 1, D:2) a +0 club (13, 2, D:2) a +0 club (17, 14, D:2) 21 stones (20, -25, D:2) a +0 hunting sling (24, -28, D:2) a +0 robe (24, 31, D:2) a +0 leather armour (25, -10, D:2) a +0 robe (26, 2, D:2) a +0 buckler (33, 23, D:2) a +0 ring mail (38, 4, D:2) a +0 scale mail (39, 1, D:2) 10 stones (39, 14, D:2) a +0 short sword (41, -8, D:2) 28 stones (41, 5, D:2) 27 bolts (44, -9, D:2) a +0 scale mail (48, 16, D:2) a +0 robe (51, 11, D:2) a +0 club (54, -7, D:2) 17 stones Level 3 of the Dungeon (4, 18, D:3) a +0 flail (8, 19, D:3) a +0 leather armour (9, -9, D:3) a +0 hand axe (18, -2, D:3) 21 bolts (24, -14, D:3) a stone (24, -12, D:3) a stone (25, -11, D:3) 2 stones (30, 4, D:3) 2 sling bullets (31, 15, D:3) 23 arrows (32, 1, D:3) a +0 club a +0 hunting sling 13 sling bullets (34, -28, D:3) a +0 short sword (34, 24, D:3) a +0 whip (36, 13, D:3) a +0 quarterstaff (37, -28, D:3) a stone (38, -28, D:3) a stone (39, -28, D:3) a stone (39, -27, D:3) a stone (42, -9, D:3) a poisoned needle (43, -14, D:3) 6 poisoned needles a +0 blowgun a +0 club (43, -10, D:3) a poisoned needle (53, -16, D:3) a +0 dagger (62, 4, D:3) 27 sling bullets Level 4 of the Dungeon (0, 0, D:4) 24 stones (0, 26, D:4) a +0 falchion (4, 24, D:4) a +0 robe (6, 0, D:4) 25 sling bullets (6, 25, D:4) a +0 spear (8, 27, D:4) 7 javelins (9, 25, D:4) a +0 quarterstaff (15, 26, D:4) a +0 ring mail a +0 ring mail (31, 24, D:4) a +0 robe Level 5 of the Dungeon [Shop] Heqis's Food Emporium a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) a ration (50 gold) (3, 21, D:5) 8 arrows (16, 36, D:5) a +0 dagger (19, 38, D:5) 19 stones (27, 30, D:5) a +0 dagger (35, 16, D:5) 25 sling bullets (37, -6, D:5) a cursed +0 ring mail (42, 8, D:5) a +0 rapier Level 6 of the Dungeon [Shop] Furchi's Antique Weapon Shoppe a +0 shortbow (93 gold) a +0 quarterstaff (124 gold) a +0 flail (108 gold) the cursed +1 glaive "Rapot" {chaos, rC++ Dex-3} (988 gold) Each time it hits an enemy it has a different, random effect. It affects your dexterity (-3). It greatly protects you from cold. It has a curse placed upon it. the +3 glaive of the Heart {flame, +Rage rC- Str+6 Dex+2} (1457 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+6). It affects your dexterity (+2). It makes you vulnerable to cold. It lets you go berserk. a +2 scythe of slicing (511 gold) a +0 morningstar (124 gold) a +0 battleaxe (201 gold) [Shop] Neoxzov's Armour Shoppe a +0 scale mail (48 gold) a +0 robe (8 gold) the +4 chain mail of the Rabble {rPois rCorr Slay+3} (646 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It provides partial protection from all sources of acid and corrosion. a +1 naga barding of cold resistance (420 gold) a +0 robe (8 gold) a +0 helmet (54 gold) a +0 chain mail (54 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) (2, 6, D:6) 3 arrows (2, 7, D:6) a +0 shortbow 4 arrows (3, 6, D:6) 2 arrows (4, 6, D:6) 4 arrows (10, 7, D:6) 19 poisoned needles (11, 12, D:6) 12 poisoned needles (13, -1, D:6) a cursed +3 hand axe a +0 robe (14, -2, D:6) a +4 hand axe a +0 robe (14, -1, D:6) a +3 short sword of freezing a +0 robe (14, 33, D:6) a cursed -1 spear (19, -2, D:6) a +0 scimitar a +0 robe (19, -1, D:6) a cursed +7 falchion a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (15, 38, D:7) 16 stones (39, 9, D:7) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (39, 43, D:7) 22 bolts (44, 14, D:7) a +0 leather armour (47, 32, D:7) 12 stones (49, 2, D:7) a +0 flail (57, 43, D:7) 26 stones (62, 15, D:7) an arrow (62, 16, D:7) 2 arrows (62, 18, D:7) an arrow (62, 20, D:7) a +2 shortbow of freezing 12 arrows (62, 27, D:7) a +0 flail (63, 27, D:7) a +0 whip a +0 flail a +0 hunting sling a cursed -2 leather armour a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 rapier the Ecumenical Temple