Bir Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 club a kobold corpse a hobgoblin corpse (0, 18, D:1) 18 arrows (2, 5, D:1) a bat corpse (skeletalised by now) (7, 7, D:1) a +0 club (19, 33, D:1) 15 bolts (20, 5, D:1) a jackal corpse (skeletalised by now) (23, 1, D:1) a bat corpse (skeletalised by now) (24, 29, D:1) a hobgoblin corpse (skeletalised by now) (25, 5, D:1) a jackal corpse (skeletalised by now) (26, 21, D:1) a +0 leather armour (28, 29, D:1) a +0 whip (29, 20, D:1) a +0 leather armour (36, 31, D:1) a +0 club (unseen) (36, 32, D:1) a frilled lizard corpse (skeletalised by now) (42, 22, D:1) a +0 club (43, 45, D:1) a bat corpse (skeletalised by now) (47, 34, D:1) a +0 dagger a stone (53, 45, D:1) a +0 club (54, 20, D:1) a rat corpse (skeletalised by now) (54, 22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a poisoned needle (5, 0, D:2) 16 stones (9, 0, D:2) a poisoned needle (11, 3, D:2) 8 gold pieces (13, -8, D:2) 7 gold pieces (13, -5, D:2) 9 gold pieces