Dungeon Crawl Stone Soup version 0.25-a0-734-g73332ae (webtiles) character file. Game seed: 12326300668187583470, levelgen mode: deterministic 109 Bionic the Cudgeler (level 4, -9/41 HPs) Began as a Minotaur Chaos Knight on Apr 10, 2020. Was a Plaything of Xom. Mangled by an ogre ... wielding a +0 giant club (20 damage) ... on level 3 of the Dungeon. The game lasted 00:05:44 (2030 turns). Bionic the Cudgeler (Minotaur Chaos Knight) Turns: 2030, Time: 00:05:45 Health: -9/41 AC: 5 Str: 17 XL: 4 Next: 59% Magic: 3/3 EV: 11 Int: 11 God: Xom [....*.] Gold: 95 SH: 4 Dex: 10 Spells: 3/3 levels left rFire . . . SeeInvis . a - +1 mace (chaos) rCold + . . Gourm . (no shield) rNeg . . . Faith . b - +2 leather armour {rPois} rPois + Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth +......... (no amulet) HPRegen 0.13/turn e - ring of protection from magic {MR+, !d} MPRegen 0.08/turn (no ring) @: no status effects A: retaliatory headbutt, horns 2, large bone plates 1, clever 1, cold resistance 1 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Xom. You were a beloved toy of Xom. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +1 mace of chaos (weapon) Missiles j - 19 stones (quivered) Armour b - a +2 leather armour of poison resistance (worn) (You found it on level 2 of the Dungeon) Jewellery e - a ring of protection from magic (left hand) {MR+, !d} (You found it on level 1 of the Dungeon) Scrolls g - a scroll of immolation {unknown} Potions f - 2 potions of berserk rage {!q} i - 2 potions of brilliance Comestibles c - 5 rations Skills: + Level 4.7 Fighting * Level 5.7 Maces & Flails - Level 2.4 Armour - Level 1.1 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. You are partially covered in large bone plates. (SH +4) Your mind is acute. (Int +2) Your flesh is cold resistant. (rC+) Message History The orc hits you with a +0 hand axe. You take 3 damage, and have 38/41 hp. You closely miss the orc. The orc hits you but does no damage. You hit the orc. The orc seems to speed up. Xom thinks this is hilarious! A bat comes into view. The orc hits you but does no damage. The orc hits you with a +0 hand axe. The bat moves out of view. You take 2 damage, and have 36/41 hp. You hit the orc. You kill the orc! Things that are here: a +0 hand axe; an orc corpse The bat completely misses you. You block the bat's attack. Throwing (i - inventory) j - 26 stones (quivered) Aim: a bat You throw a stone. The stone barely misses the bat. The bat closely misses you. Throwing (i - inventory) j - 25 stones (quivered) Aim: a bat You throw a stone. The stone closely misses the bat. The bat hits you but does no damage. You hit the bat but do no damage. You headbutt the bat. You kill the bat! No target in view! You butcher the orc corpse. d - 2 chunks of flesh {@w0} (gained 1) Things that are here: a +0 hand axe; an orc skeleton Things that are here: a +0 hand axe; an orc skeleton j - 25 stones (gained 1) j - 26 stones (gained 1) h - a scroll of identify You regained 4 hp, and now have 40/41 hp. As you read the scroll of identify, it crumbles to dust. k - a potion of degeneration Drop what? 10/52 slots (_ for help) (? for menu, Esc to quit) You drop a potion of degeneration {!q}. Some of the chunks of flesh in your inventory have rotted away. You see here 17 sling bullets. You see here 17 sling bullets. There is an open door here. Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. There is an open door here. An orc comes into view. It is wielding a +0 club. The orc shouts! Health restored: 41 Throwing (i - inventory) j - 26 stones (quivered) Aim: an orc, wielding a +0 club You throw a stone. The stone closely misses the orc. Throwing (i - inventory) j - 25 stones (quivered) Aim: an orc, wielding a +0 club You throw a stone. The stone closely misses the orc. Throwing (i - inventory) j - 24 stones (quivered) Aim: an orc, wielding a +0 club You throw a stone. The stone hits the orc. Throwing (i - inventory) j - 23 stones (quivered) Aim: an orc, wielding a +0 club (moderately wounded) You throw a stone. The stone closely misses the orc. Throwing (i - inventory) j - 22 stones (quivered) Aim: an orc, wielding a +0 club (moderately wounded) You throw a stone. The stone hits the orc. You closely miss the orc. The orc hits you with a +0 club. You take 1 damage, and have 40/41 hp. You barely miss the orc. The orc hits you with a +0 club. You take 3 damage, and have 37/41 hp. You closely miss the orc. You headbutt the orc. The orc hits you but does no damage. You hit the orc but do no damage. The orc is poisoned. You kill the orc! No target in view! You see here a +0 club. j - 22 stones (gained 1) j - 23 stones (gained 1) The ogre is too close now for your liking. The ogre shouts! Throwing (i - inventory) j - 23 stones (quivered) Aim: an ogre, wielding a +0 giant club You throw a stone. The stone hits the ogre. Throwing (i - inventory) j - 22 stones (quivered) Aim: an ogre, wielding a +0 giant club (lightly wounded) You throw a stone. The stone hits the ogre. Throwing (i - inventory) j - 21 stones (quivered) Aim: an ogre, wielding a +0 giant club (lightly wounded) You throw a stone. The stone hits the ogre. Throwing (i - inventory) j - 20 stones (quivered) Aim: an ogre, wielding a +0 giant club (lightly wounded) You throw a stone. The stone completely misses the ogre. You closely miss the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 29 damage, and have 10/41 hp. MASSIVE DAMAGE!! You hit the ogre. You freeze the ogre. You block the ogre's attack. You hit the ogre but do no damage. The ogre hits you with a +0 giant club!! You die... Xom thinks this is hilarious! .. #..... # #. ##..#.### > .##. ........# .. ... .....#.#. ...#.##. # .................. #.#........#.....##. ##.#................. #...@.(# #..##....##. ..##..#.O(# #........... ........((###........... ..........(...........#. ##.........(............ ...###.#)...(........... ... ........................ ...# ##.##................... O.... ........##.#............ You could see an ogre. Vanquished Creatures 2 adders (D:2) 2 oozes A worm (D:3) A dart slug (D:1) 6 leopard geckos 2 orcs (D:3) A ball python (D:2) 2 giant cockroaches 8 goblins 11 hobgoblins 2 jackals (D:2) 8 kobolds 3 quokkas (D:2) 9 bats 3 frilled lizards 5 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bionic the Minotaur Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 102 | D:1 | Reached skill level 4 in Maces & Flails 157 | D:1 | Reached XP level 2. HP: 26/27 MP: 1/1 183 | D:1 | Reached skill level 4 in Fighting 400 | D:1 | Reached XP level 3. HP: 31/33 MP: 2/2 446 | D:1 | XOM: mild Hex miscast 564 | D:1 | You fall into a shaft and drop 1 floor! 606 | D:2 | XOM: mild Chrm miscast 637 | D:2 | Reached skill level 5 in Maces & Flails 960 | D:1 | XOM: scenery: create altars 1152 | D:2 | Reached XP level 4. HP: 39/41 MP: 3/3 1235 | D:2 | XOM: scenery: create altars 1346 | D:2 | XOM: scenery: create altars 1426 | D:2 | XOM: give mutations 1426 | D:2 | Gained mutation: Your flesh is cold resistant. (rC+) [Xom's | grace] 1426 | D:2 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [Xom's grace] 1426 | D:2 | Gained mutation: Your mind is acute. (Int +2) [Xom's grace] 1520 | D:3 | Noticed an ogre 1540 | D:2 | XOM: scenery: create altars 1681 | D:3 | XOM: scenery: create altars 2028 | D:3 | HP: 10/41 [ogre/+0 giant club (29)] 2030 | D:3 | Mangled by an ogre Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, minmay_ruptured D:2: layout_rooms, first_ration D:3: layout_basic, kiku_gazebo_garden_becter, grunt_ministairs_5 Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 4 5 | 5.7 Fighting | 4 | 4.7 Armour | | 2.4 Dodging | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 88 | 44 || 132 Headbutt | 9 | 5 || 14 Throw: Stone | 44 | 70 || 114 Use: Scroll | 3 | 3 || 6 Eat: Chunk | 1 | 3 || 4 Armor: Leather armour | 33 | 12 || 45 Ring mail | 1 | || 1 Dodge: Dodged | 46 | 13 || 59 Block: Other | | 5 || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 147 | 9 | 5.8 | 60 | 6 | 9.1 +---------+---------+-------+---------+---------+------- D:1 | 34 | 7 | 17.1 | 19 | 4 | 17.4 D:2 | 81 | 0 | 0.0 | 29 | 0 | 0.0 D:3 | 32 | 2 | 5.9 | 12 | 2 | 14.3 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, minmay_ruptured D:2: layout_rooms, first_ration D:3: layout_basic, kiku_gazebo_garden_becter, grunt_ministairs_5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.7 | 0.0 | 67.3 | 631.7 Dungeon | 100.0 | 100.0 | 6.7 | 0.0 | 67.3 | 631.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 52.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 52.0 +-------+-------+-------+-------+-------+----------------------