Dungeon Crawl Stone Soup version 0.25-a0-734-g73332ae (webtiles) character file. Game seed: 1977575146942106748, levelgen mode: deterministic 51 Bionic the Magician (level 3, -1/19 HPs) Began as a Deep Elf Wizard on Apr 9, 2020. Killed from afar by Sigmund (5 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:04:03 (1446 turns). Bionic the Magician (Deep Elf Wizard) Turns: 1446, Time: 00:04:03 Health: -1/19 AC: 2 Str: 6 XL: 3 Next: 57% Magic: 4/11 EV: 13 Int: 23 God: Gold: 88 SH: 0 Dex: 13 Spells: 9/12 levels left rFire + . . SeeInvis . g - +0 short sword rCold + . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois + Spirit . b - +0 hat rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn c - ring of poison resistance {rPois, !d} MPRegen 0.12/turn l - +2 ring of strength @: confused, resistant, hasted, very quick A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons g - a +0 short sword (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles m - 72 stones (quivered) Armour a - a +0 robe (worn) b - a +0 hat (worn) Jewellery c - a ring of poison resistance (left hand) {rPois, !d} (You found it on level 1 of the Dungeon) l - a +2 ring of strength (right hand) (You found it on level 2 of the Dungeon) Scrolls e - a scroll of teleportation {unknown} f - 2 scrolls of identify {unknown} i - 2 scrolls of fog {unknown} j - 3 scrolls of remove curse {unknown} Potions n - a potion of might {unknown} p - a potion of degeneration {unknown} Comestibles d - 4 rations Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.1 Spellcasting * Level 3.2 Conjurations - Level 1.1 Summonings Level 1.1 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 None c - Call Imp Summ ##...... 9% 2 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 9% 2 None Slow Hex #....... 14% 2 None Conjure Flame Conj/Fire ##...... 14% 3 ##..... Mephitic Cloud Conj/Pois/Air ##...... 19% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History All of the chunks of flesh in your inventory have rotted away. Health restored: 19; MP restored: 11 The kobold is too close now for your liking. Aim: a kobold, wielding a +0 dagger (hasn't noticed you) The magic dart hits the kobold. You kill the kobold! You now have 10/11 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Found a stone staircase leading down. You now have 88 gold pieces (gained 9). Things that are here: a +0 dagger; a kobold corpse MP restored: 11 A worm comes into view. Aim: a worm (resting) The magic dart hits the worm. You now have 10/11 mp. Aim: a worm The magic dart hits the worm. You now have 9/11 mp. A shadowy apparition takes form in the air. You now have 7/11 mp. Aim: a worm (lightly wounded) The magic dart hits the worm. You now have 6/11 mp. Aim: a worm (lightly wounded) The magic dart hits the worm. You now have 5/11 mp. Aim: a worm (moderately wounded) The magic dart hits the worm. Your shadow imp hits the worm. You now have 4/11 mp. Aim: a worm (almost dead) The magic dart hits the worm but does no damage. Your shadow imp hits the worm but does no damage. You now have 3/11 mp. The worm bites your shadow imp. Your shadow imp hits the worm. The worm dies! There is a stone staircase leading up here. Things that are here: a +0 dagger; a kobold corpse d - 4 rations (gained 1) Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (resting) The magic dart hits Sigmund. Sigmund shouts! You now have 4/11 mp. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (lightly wounded) The magic dart hits Sigmund. You now have 3/11 mp. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded) The magic dart hits Sigmund. You now have 2/11 mp. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded) The magic dart hits Sigmund. Your shadow imp hits Sigmund. You now have 1/11 mp. Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded) The magic dart hits Sigmund. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your shadow imp hits something. You now have 0/11 mp. You don't have enough magic to cast that spell. A puff of flame appears from out of thin air! The puff of flame hits your shadow imp! Your shadow imp dies! You hear some strange, mumbled words. You are confused. Something tries to affect you, but you resist. Unknown command. Unknown command. Unknown command. Something hits you but does no damage. You feel less confused. There is a stone staircase leading up here. A puff of flame appears from out of thin air! The puff of flame hits you! You take 7 damage, and have 12/19 hp. MASSIVE DAMAGE!! A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 5/19 hp. MASSIVE DAMAGE!! You are confused. Something tries to affect you, but you resist. You're too confused to move! You are more confused. It was a potion of haste. You feel yourself speed up. A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 4/19 hp. You're too confused to cast spells. It was a potion of resistance. You feel protected. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. You die... ########### #.........######### #.#####...........# ...#.....#######.# #.#.....#.# ###)# ##.......#.###.... #.....{......'.... ######....#####.###.... #.....@.).......# #.... #.###...<..###### #.... ###......###### #.... ...'.>....'..... +.... ####......###### #.... #......# ##### #......# #......# #......# There were no monsters in sight! Vanquished Creatures Terence (D:2) An ooze (D:2) A dart slug (D:2) 3 bats (D:2) 2 giant cockroaches (D:1) 2 goblins (D:2) 3 hobgoblins 2 frilled lizards 2 kobolds 2 rats (D:1) 19 creatures vanquished. Vanquished Creatures (collateral kills) An ooze (D:2) A worm (D:2) 2 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bionic the Deep Elf Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 662 | D:2 | Reached skill level 2 in Conjurations 662 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/9 666 | D:2 | Learned a level 2 spell: Call Imp 1021 | D:2 | Noticed Terence 1029 | D:2 | HP: 2/15 [Terence/+0 flail (7)] 1081 | D:2 | Killed Terence 1081 | D:2 | Reached skill level 5 in Spellcasting 1081 | D:2 | Reached skill level 3 in Conjurations 1081 | D:2 | Reached XP level 3. HP: 6/19 MP: 3/11 1410 | D:2 | Noticed Sigmund 1445 | D:2 | HP: 4/19 [something/magic dart (2)] 1446 | D:2 | Killed from afar by Sigmund Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, minmay_stone_trees_large D:2: layout_basic, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 3 | 3.2 Spellcasting | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Summonings | | 1.1 Translocations | | 1.1 Action || total -------------------------++------- Melee: Short sword || 3 Cast: Magic Dart || 57 Call Imp || 4 Use: Potion || 2 Eat: Chunk || 1 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 44 | 29 | 39.7 | 20 | 1 | 4.8 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 7 | 0 | 0.0 D:2 | 34 | 29 | 46.0 | 13 | 1 | 7.1 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, minmay_stone_trees_large D:2: layout_basic, uniq_terence, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.5 | 22.1 | 62.6 | 705.0 Dungeon | 100.0 | 100.0 | 2.5 | 22.1 | 62.6 | 705.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 36.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 36.5 +-------+-------+-------+-------+-------+----------------------