Dungeon Crawl Stone Soup version 0.25-a0-734-g73332ae (webtiles) character file. Game seed: 3891083142010589590, levelgen mode: deterministic 60 Bionic the Chopper (level 3, -4/29 HPs) Began as a Demonspawn Chaos Knight on Apr 9, 2020. Was a Plaything of Xom. Slain by an adder (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:36 (1080 turns). Bionic the Chopper (Demonspawn Chaos Knight) Turns: 1080, Time: 00:01:37 Health: -4/29 AC: 5 Str: 13 XL: 3 Next: 80% Magic: 3/3 EV: 11 Int: 13 God: Xom [*.....] Gold: 97 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 hand axe (chaos) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +2 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-4 -> -7) A: demonic guardian 1, powered by death 1 a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Xom. You were a special plaything of Xom. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +0 hand axe of chaos (weapon) Missiles d - 59 stones (quivered) Armour b - a +2 leather armour (worn) Scrolls f - a scroll of magic mapping {unknown} g - a scroll of amnesia {unknown} k - a scroll of enchant armour {unknown} l - a scroll of identify {unknown} m - a scroll of immolation {unknown} Potions e - 6 potions of flight {unknown} h - 2 potions of heal wounds {unknown} i - a potion of might {unknown} Comestibles c - 3 rations j - 6 chunks of flesh {@w0} Skills: - Level 3.0 Fighting * Level 4.3 Axes - Level 1.7 Armour - Level 0.8 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You regenerate a little health from kills. Message History Aim: a bat (moderately wounded) You throw a stone. The stone hits the bat. The bat misses you. Throwing (i - inventory) d - 34 stones (quivered) Aim: a bat (heavily wounded) You throw a stone. The stone barely misses the bat. The bat misses you. Throwing (i - inventory) d - 33 stones (quivered) Aim: a bat (heavily wounded) You throw a stone. The stone hits the bat but does no damage. The bat hits you. You barely miss the bat. The bat barely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! Health restored: 29 No target in view! Found a stone staircase leading up. d - 34 stones (gained 2) Things that are here: a bat corpse; a frilled lizard corpse No target in view! You butcher the bat corpse. j - 5 chunks of flesh {@w0} (gained 1) You butcher the frilled lizard corpse. j - 6 chunks of flesh {@w0} (gained 1) Things that are here: a bat skeleton; a frilled lizard skeleton Things that are here: a bat skeleton; a frilled lizard skeleton Found a stone staircase leading down. d - 36 stones (gained 2) d - 38 stones (gained 2) d - 39 stones (gained 1) d - 40 stones (gained 1) You are now a special plaything of Xom. You now have 85 gold pieces (gained 13). You now have 97 gold pieces (gained 12). You open the door. There is an open door here. You open the door. There is an open door here. You open the door. d - 62 stones (gained 22) You open the door. An adder comes into view. Throwing (i - inventory) d - 62 stones (quivered) Aim: an adder (resting) You throw a stone. The stone hits the adder but does no damage. The adder hisses angrily. Throwing (i - inventory) d - 61 stones (quivered) Aim: an adder You throw a stone. The stone hits the adder but does no damage. An adder comes into view. Throwing (i - inventory) d - 60 stones (quivered) Aim: an adder You throw a stone. The adder hisses angrily. The stone hits the adder. You hit the adder but do no damage. The adder bites you but does no damage. The adder bites you. You take 1 damage, and have 28/29 hp. You closely miss the adder. The adder closely misses you. You hit the adder. The adder closely misses you. The adder bites you. You are poisoned. The adder poisons you! You take 3 damage, and have 25/29 hp. You hit the adder but do no damage. You feel sick. The adder bites you but does no damage. You closely miss the adder. The adder closely misses you. You closely miss the adder. The adder closely misses you. The adder bites you but does no damage. You hit the adder. The adder is poisoned. You are feeling hungry. You feel sick. The adder barely misses you. You take 1 damage, and have 24/29 hp. You barely miss the adder. The adder barely misses you. The adder bites you but does no damage. You hit the adder. You drain the adder. You kill the adder! The adder misses you. You barely miss the adder. The adder bites you but does no damage. You hit the adder. The adder goes berserk! You feel sick. The adder barely misses you. The adder bites you. You take 5 damage, and have 19/29 hp. You closely miss the adder. The adder barely misses you. The adder bites you. You are more poisoned. The adder poisons you! You take 5 damage, and have 14/29 hp. You hit the adder. You burn the adder. The adder barely misses you. x2 The adder bites you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 7/29 hp. MASSIVE DAMAGE!! You barely miss the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... # #. #.. #... ######## #.(.. #....... #..(..###########....... .....(S@................ #.....###########....... .$... #....... .... #....... ..# #....... . ##.#..#' #.#..#. # #.#..#. #. #.#..#+ You could see an adder (berserk). Vanquished Creatures 2 adders (D:2) 5 bats 2 giant cockroaches (D:1) 3 hobgoblins 2 jackals (D:1) 2 kobolds (D:1) 2 frilled lizards 3 rats 21 creatures vanquished. Vanquished Creatures (collateral kills) A worker ant (D:2) 1 creature vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bionic the Demonspawn Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 35 | D:1 | XOM: harmless Fire miscast 55 | D:1 | XOM: harmless Erth miscast 64 | D:1 | Reached skill level 3 in Axes 189 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 189 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 496 | D:1 | XOM: harmless Erth miscast 511 | D:1 | XOM: silly message 709 | D:2 | XOM: silly message 750 | D:2 | Reached skill level 4 in Axes 750 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 750 | D:2 | Reached XP level 3. HP: 22/29 MP: 3/3 1079 | D:2 | HP: 7/29 [adder (7)] 1080 | D:2 | HP: 1/29 [adder (6)] 1080 | D:2 | Slain by an adder Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, minmay_pentomino_v2 D:2: layout_basic, minmay_misc_feat_doors, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 4 | 4.3 Fighting | | 3.0 Armour | | 1.7 Dodging | | 0.8 Action || total -------------------------++------- Melee: Hand axe || 56 Throw: Stone || 42 Stab: Paralysed || 2 Armor: Leather armour || 16 Dodge: Dodged || 41 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 82 | 4 | 4.7 | 20 | 2 | 9.1 +---------+---------+-------+---------+---------+------- D:1 | 16 | 4 | 20.0 | 11 | 2 | 15.4 D:2 | 66 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, minmay_pentomino_v2 D:2: layout_basic, minmay_misc_feat_doors, uniq_crazy_yiuf_cottage Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.8 | 9.3 | 77.5 | 530.5 Dungeon | 100.0 | 100.0 | 1.8 | 9.3 | 77.5 | 530.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 43.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 43.0 +-------+-------+-------+-------+-------+----------------------