Dungeon Crawl Stone Soup version 0.25-a0-734-g73332ae (webtiles) character file. Game seed: 2519836016967643852, levelgen mode: deterministic 29 Bionic the Chopper (level 3, -2/29 HPs) Began as a Demonspawn Chaos Knight on Apr 9, 2020. Was a Plaything of Xom. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:26 (887 turns). Bionic the Chopper (Demonspawn Chaos Knight) Turns: 887, Time: 00:02:27 Health: -2/29 AC: 7 Str: 13 XL: 3 Next: 1% Magic: 3/3 EV: 11 Int: 13 God: Xom [..*...] Gold: 43 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 hand axe (chaos) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +2 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (-2 -> -5) A: yellow scales 1, powered by pain 1 a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 hand axe of chaos (weapon) Missiles d - 62 stones (quivered) Armour b - a +2 leather armour (worn) Scrolls g - a scroll of random uselessness {unknown} j - a scroll of identify {unknown} k - a scroll of immolation {unknown} Potions e - a potion of flight {unknown} h - a potion of brilliance {unknown} i - 3 potions of curing {unknown} Comestibles c - 4 rations f - 4 chunks of flesh {@w0} Skills: - Level 3.0 Fighting * Level 3.8 Axes - Level 1.7 Armour - Level 0.8 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Nemelex Xobeh Wu Jian Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) You sometimes gain a little power by taking damage. Message History You regained 4 hp, and now have 26/29 hp. MP restored: 3 You butcher the goblin corpse. f - 3 chunks of flesh {@w0} (gained 1) You see here a goblin skeleton. x2 d - 61 stones (gained 1) You butcher the leopard gecko corpse. f - 4 chunks of flesh {@w0} (gained 1) You see here a leopard gecko skeleton. x2 d - 62 stones (gained 1) d - 63 stones (gained 1) d - 64 stones (gained 1) d - 66 stones (gained 2) d - 67 stones (gained 1) There is an open door here. A kobold comes into view. It is wielding a +0 whip. You regained 2 hp, and now have 28/29 hp. Throwing (i - inventory) d - 67 stones (quivered) Aim: a kobold, wielding a +0 whip You throw a stone. The stone closely misses the kobold. Throwing (i - inventory) d - 66 stones (quivered) Aim: a kobold, wielding a +0 whip You throw a stone. The stone hits the kobold. Throwing (i - inventory) d - 65 stones (quivered) Aim: a kobold, wielding a +0 whip (severely wounded) You throw a stone. The stone hits the kobold but does no damage. Throwing (i - inventory) d - 64 stones (quivered) Aim: a kobold, wielding a +0 whip (severely wounded) You throw a stone. The stone barely misses the kobold. Health restored: 29 Throwing (i - inventory) d - 63 stones (quivered) Aim: a kobold, wielding a +0 whip (severely wounded) You throw a stone. The stone hits the kobold but does no damage. You closely miss the kobold. The kobold hits you with a +0 whip. You take 1 damage, and have 28/29 hp. You hit the kobold. You freeze the kobold. You kill the kobold! No target in view! d - 63 stones (gained 1) d - 64 stones (gained 1) d - 65 stones (gained 1) d - 66 stones (gained 1) d - 67 stones (gained 1) The worm is too close now for your liking. Health restored: 29 Throwing (i - inventory) d - 67 stones (quivered) Aim: a worm You throw a stone. The stone hits the worm. Throwing (i - inventory) d - 66 stones (quivered) Aim: a worm (lightly wounded) You throw a stone. The stone barely misses the worm. Throwing (i - inventory) d - 65 stones (quivered) Aim: a worm (lightly wounded) You throw a stone. The stone hits the worm but does no damage. Throwing (i - inventory) d - 64 stones (quivered) Aim: a worm You throw a stone. The stone barely misses the worm. Throwing (i - inventory) d - 63 stones (quivered) Aim: a worm You throw a stone. The stone hits the worm but does no damage. You hit the worm. You freeze the worm. You hit the worm. The worm seems to speed up. Xom thinks this is hilarious! The worm closely misses you. You slash the worm! The worm goes berserk! Xom thinks this is hilarious! The worm barely misses you. You hit the worm. Space bends around the worm. The worm bites you. You take 1 damage, and have 28/29 hp. You hit the worm. The worm flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something bites you. You take 3 damage, and have 25/29 hp. You hit something. Something bites you! Ouch! That really hurt! You take 15 damage, and have 10/29 hp. MASSIVE DAMAGE!! An adder comes into view. The adder hisses angrily. A rat comes into view. You hit something. Nothing appears to happen. Xom almost notices you. Your skin glows momentarily. You hit something. You freeze something. Something bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! You take 2 damage, and have 8/29 hp. You closely miss the adder. You hit something. You feel better. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Something bites you! You die... #....###...## # ####........# # #........# # #........# # #........# # #####'####### ########.......# ##!####....[...#####.# #..rS@.......).# #.# #.....###........# #.# ##... #........### #.# #.# #........$.# #.# # ###........#.# #.# ##.........!#.###.# #..###.###.## #...# #..# #.# #(## #.### #..###+###(.# #.... You could see an adder and a rat. Vanquished Creatures 2 leopard geckos 6 goblins 2 hobgoblins (D:1) 2 ball pythons 5 bats 4 frilled lizards (D:1) 4 kobolds 5 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bionic the Demonspawn Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 28 | D:1 | Reached skill level 3 in Axes 64 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 64 | D:1 | Reached XP level 2. HP: 13/24 MP: 2/2 708 | D:2 | Found a sparkling altar of Nemelex Xobeh. 739 | D:2 | Found an ornate altar of the Wu Jian Council. 823 | D:2 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 823 | D:2 | Reached XP level 3. HP: 26/29 MP: 3/3 885 | D:2 | XOM: harmless Hex miscast 887 | D:2 | HP: 7/29 [adder (2)] 887 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_rooms D:2: layout_basic, lemuel_doored_altar, overflow_temple_1_default, lemuel_round_altar, serial_park_tiny_pond, uniq_natasha Skill XL: | 1 | ---------------+----+----- Axes | 3 | 3.8 Fighting | | 3.0 Armour | | 1.7 Dodging | | 0.8 Action || total -------------------------++------- Melee: Hand axe || 64 Throw: Stone || 44 Stab: Distracted || 1 Armor: Leather armour || 19 Dodge: Dodged || 31 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 42 | 0 | 0.0 | 30 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 33 | 0 | 0.0 | 25 | 0 | 0.0 D:2 | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_rooms D:2: layout_basic, lemuel_doored_altar, overflow_temple_1_default, lemuel_round_altar, serial_park_tiny_pond, uniq_natasha Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.4 | 14.0 | 59.2 | 428.5 Dungeon | 100.0 | 100.0 | 3.4 | 14.0 | 59.2 | 428.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 +-------+-------+-------+-------+-------+----------------------