Dungeon Crawl Stone Soup version 0.25-a0-166-g16436c4 (webtiles) character file. Game seed: 15536194273026593945, levelgen mode: deterministic 33 Bionic the Chopper (level 3, -2/29 HPs) Began as a Demonspawn Abyssal Knight on Nov 23, 2019. Was a Follower of Lugonu. Slain by a hobgoblin (5 damage) ... on level 2 of the Dungeon on Nov 24, 2019. The game lasted 00:04:48 (1290 turns). Bionic the Chopper (Demonspawn Abyssal Knight) Turns: 1290, Time: 00:04:49 Health: -2/29 AC: 5 Str: 13 XL: 3 Next: 12% Magic: 4/4 EV: 11 Int: 13 God: Lugonu [*.....] Gold: 72 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: iridescent scales 1, demonic guardian 1 a: Depart the Abyss, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 72 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Missiles d - a throwing net {=f, !d} h - 19 stones (quivered) Armour b - a +0 leather armour (worn) Scrolls e - 3 scrolls of identify {unknown} i - a scroll of teleportation {unknown} l - a scroll of enchant armour {unknown} m - a scroll of amnesia {unknown} Potions g - a potion of curing {unknown} j - 3 potions of degeneration {unknown} k - 2 potions of haste {unknown} n - 2 potions of resistance {unknown} Comestibles c - a ration f - 4 chunks of flesh {@w0} Skills: - Level 3.0 Fighting * Level 3.3 Axes - Level 1.7 Armour - Level 0.8 Dodging - Level 2.4 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in iridescent scales. (AC +2) A weak demonic guardian rushes to your aid. Message History Aim: a hobgoblin, wielding a +0 club (heavily wounded) You throw a stone. The stone hits the hobgoblin but does no damage. You closely miss the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin closely misses you. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! Lugonu accepts your kill. No target in view! Things that are here: a +0 club; a hobgoblin corpse You butcher the hobgoblin corpse. f - 7 chunks of flesh {@w0} (gained 1) Things that are here: a +0 club; a hobgoblin skeleton Things that are here: a +0 club; a hobgoblin skeleton h - 24 stones (gained 1) h - 25 stones (gained 1) h - 26 stones (gained 1) A worm comes into view. Throwing (i - inventory) h - 26 stones (quivered) Aim: a worm You throw a stone. The stone hits the worm. Throwing (i - inventory) h - 25 stones (quivered) Aim: a worm (lightly wounded) You throw a stone. The stone hits the worm but does no damage. Throwing (i - inventory) h - 24 stones (quivered) Aim: a worm You throw a stone. The stone hits the worm. Throwing (i - inventory) h - 23 stones (quivered) Aim: a worm (lightly wounded) You throw a stone. The stone hits the worm. Throwing (i - inventory) h - 22 stones (quivered) Aim: a worm (lightly wounded) You throw a stone. The stone hits the worm. Throwing (i - inventory) h - 21 stones (quivered) Aim: a worm (lightly wounded) You throw a stone. The stone hits the worm but does no damage. Throwing (i - inventory) h - 20 stones (quivered) Aim: a worm (lightly wounded) You throw a stone. The stone hits the worm. You hit the worm. The worm bites you! You take 10 damage, and have 19/29 hp. MASSIVE DAMAGE!! You barely miss the worm. You barely miss the worm. The worm bites you. You take 5 damage, and have 14/29 hp. Unknown command. Things that are here: a +0 club; a hobgoblin skeleton You open the door. There is a stone staircase leading down here. There is a stone staircase leading up here. You start resting. Some of the chunks of flesh in your inventory have rotted away. The worm is too close now for your liking. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin hits you. There is a stone staircase leading up here. You take 2 damage, and have 15/29 hp. You barely miss the hobgoblin. A ball python comes into view. The hobgoblin misses you. The ball python hisses angrily. You hit the hobgoblin. The hobgoblin hits you. You take 3 damage, and have 12/29 hp. You closely miss the hobgoblin. You hit the ball python. The ball python misses you. The ball python grabs you. The ball python constricts you. The hobgoblin hits you. You take 2 damage, and have 10/29 hp. You slash the ball python! You kill the ball python! Lugonu accepts your kill. You barely miss the hobgoblin. The hobgoblin hits you. A frilled lizard comes into view. You take 1 damage, and have 9/29 hp. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The frilled lizard closely misses you. You see here a ball python corpse. You take 2 damage, and have 7/29 hp. You hit the frilled lizard. You kill the frilled lizard! Lugonu accepts your kill. You hit the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... .# . # # # #####.. #.######### ....... ......g<..# ....... #.#####@#.# ....... #..[†.# # ....... #.##### ....... ....... ####### ... ... ... You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A ball python (D:2) 5 goblins (D:1) 3 hobgoblins 6 bats 3 frilled lizards 5 kobolds (D:1) 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | Bionic the Demonspawn Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 75 | Abyss:1 | Noticed a large abomination 119 | Abyss:2 | Noticed a starcursed mass 123 | Abyss:2 | Noticed an elephant 124 | Abyss:2 | Noticed a fire crab 124 | Abyss:2 | an elephant changed into a fire crab 125 | Abyss:2 | Noticed a thrashing horror 128 | D:1 | Escaped the Abyss 162 | D:1 | Reached skill level 2 in Axes 182 | D:1 | Reached * piety under Lugonu 331 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 331 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 697 | D:1 | Reached skill level 3 in Axes 1181 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [demonic ancestry] 1181 | D:2 | Reached XP level 3. HP: 29/29 MP: 4/4 1289 | D:2 | HP: 7/29 [hobgoblin (2)] 1290 | D:2 | HP: 3/29 [hobgoblin (4)] 1290 | D:2 | Slain by a hobgoblin Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_loops_ring, hangedman_decor_points D:2: minmay_razor_zed, layout_basic, first_ration Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 3 | 3.3 Fighting | | 3.0 Armour | | 1.7 Dodging | | 0.8 Invocations | | 2.4 Action || total -------------------------++------- Melee: Hand axe || 86 Throw: Stone || 60 Invok: Depart the Abyss || 1 Eat: Chunk || 1 Armor: Leather armour || 21 Dodge: Dodged || 46 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 48 | 0 | 0.0 | 29 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 38 | 0 | 0.0 | 23 | 0 | 0.0 D:2 | 10 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_loops_ring, hangedman_decor_points D:2: minmay_razor_zed, layout_basic, first_ration Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.9 | 12.8 | 55.7 | 316.2 Dungeon | 90.1 | 89.9 | 2.2 | 14.2 | 58.5 | 568.5 Abyss | 9.9 | 10.1 | 0.0 | 0.0 | 31.2 | 64.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 24.0 +-------+-------+-------+-------+-------+----------------------