Dungeon Crawl Stone Soup version 0.22.1-2-g9c5b331 (webtiles) character file. 32 Bionic the Conjurer (level 3, -5/21 HPs) Began as an Octopode Conjurer on Dec 22, 2018. Slain by a killer bee zombie (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:17 (887 turns). Bionic the Conjurer (Octopode Conjurer) Turns: 887, Time: 00:02:18 Health: -5/21 AC: 1 Str: 7 XL: 3 Next: 25% Magic: 3/6 EV: 13 Int: 18 God: Gold: 129 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . d - +0 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons d - a cursed +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles k - 22 stones (quivered) Scrolls e - a scroll of fear {unknown} h - a scroll of remove curse {unknown} i - a scroll of identify {unknown} j - a scroll of magic mapping {unknown} Potions a - 3 potions of might {unknown} f - 2 potions of heal wounds {unknown} g - a potion of flight {unknown} Comestibles b - 5 rations c - 3 chunks of flesh {@w0} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting * Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ###.... Dazzling Spray Conj/Hex ##.... 19% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 22% 4 #####.. Force Lance Conj/Tloc ##...... 54% 4 #####.. Fulminant Prism Conj/Hex ##........ 54% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History The frilled lizard barely misses you. You see here a rat corpse. You closely miss the frilled lizard. Your grab misses the frilled lizard. The frilled lizard bites you. You take 2 damage, and have 13/17 hp. You hit the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. You butcher the frilled lizard corpse. c - 3 chunks of flesh {@w0} (gained 1) You see here a frilled lizard skeleton. You see here a rat corpse. You butcher the rat corpse. c - 4 chunks of flesh {@w0} (gained 1) You start resting. Health restored: 17 You open the door. An adder and a kobold come into view. The adder hisses angrily. There is an open door here. Aim: an adder The magic dart hits the adder. You now have 4/5 mp. Aim: an adder (moderately wounded) The magic dart hits the adder. You now have 3/5 mp. Aim: an adder (almost dead) The magic dart hits the adder. You kill the adder! Your Conjurations skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Health restored: 21 You now have 2/6 mp. You start resting. Some of the chunks of flesh in your inventory have rotted away. MP restored: 6 The kobold shouts! There is an open door here. Aim: a kobold The magic dart hits the kobold. You now have 5/6 mp. Aim: a kobold The magic dart hits the kobold. You now have 4/6 mp. Aim: a kobold (moderately wounded) The magic dart hits the kobold. You now have 3/6 mp. Aim: a kobold (heavily wounded) The magic dart hits the kobold. You kill the kobold! You now have 2/6 mp. Okay, then. There is an open door here. You open the door. There is an open door here. A killer bee zombie comes into view. A frilled lizard comes into view. Aim: a frilled lizard (resting) The magic dart hits the frilled lizard. The frilled lizard hisses angrily. A goblin comes into view. You now have 4/6 mp. Aim: a frilled lizard The magic dart hits the frilled lizard. You kill the frilled lizard! The goblin shouts! You now have 3/6 mp. Aim: a goblin The magic dart hits the goblin. You kill the goblin! You now have 3/6 mp. You start resting. MP restored: 6 A kobold comes into view. It is wielding a quarterstaff. Aim: a kobold, wielding a quarterstaff (hasn't noticed you) The magic dart hits the kobold. You kill the kobold! You now have 5/6 mp. You see here a frilled lizard corpse. You butcher the frilled lizard corpse. c - 3 chunks of flesh {@w0} (gained 1) MP restored: 6 Aim: a killer bee zombie The magic dart hits the killer bee zombie. You now have 5/6 mp. Aim: a killer bee zombie (moderately damaged) The magic dart hits the killer bee zombie. The killer bee zombie hits you. The killer bee zombie hits you! You take 12 damage, and have 9/21 hp. MASSIVE DAMAGE!! You now have 4/6 mp. Aim: a killer bee zombie (heavily damaged) The magic dart hits the killer bee zombie. The killer bee zombie hits you! * * * LOW HITPOINT WARNING * * * The killer bee zombie hits you! You die... ##.# #.# .# ...# #.#+##.# ...###########....#.###. ....................)... ...###########...)..### ...# #......# ...# #......## ...###########.......##. ...............Z@....... ...##...######.....#.##. '#.# ..# #.(....... .#.# .# #....###.#. .#.# # #.#### # .#.# #. .#+## ## ....+ ....# You could see a killer bee zombie. Vanquished Creatures An adder (D:2) A dart slug (D:1) A giant cockroach (D:1) 2 goblins A hobgoblin (D:1) 2 kobolds (D:2) 2 bats (D:1) 3 frilled lizards 12 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bionic the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 116 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 758 | D:2 | Reached skill level 5 in Conjurations 758 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 887 | D:2 | HP: 2/21 [killer bee zombie (7)] 887 | D:2 | Slain by a killer bee zombie Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Dagger || 23 Unarmed || 2 Constrict || 5 Tentacles || 3 Cast: Magic Dart || 20 Stab: Sleeping || 9 Armor: Skin || 2 Dodge: Dodged || 8 Vault maps used: D:1: minmay_arrival_open_corners, minmay_rat_gold_closets D:2: first_ration, serial_corexii_hall, corexii_hall_statues_t, corexii_hall_statues_s, corexii_hall_statues_l Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.0 | 27.9 | 38.0 | 439.0 Dungeon | 100.0 | 100.0 | 1.0 | 27.9 | 38.0 | 439.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 +-------+-------+-------+-------+-------+----------------------