Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file. 32 Bionic the Cudgeler (level 3, -1/22 HPs) Began as a Gargoyle Gladiator on Jan 14, 2018. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:04:05 (1004 turns). Bionic the Cudgeler (Gargoyle Gladiator) Turns: 1004, Time: 00:04:06 Health: -1/22 AC: 7 Str: 20 XL: 3 Next: 25% Magic: 0/3 EV: 17 Int: 8 God: Gold: 78 SH: 0 Dex: 16 Spells: 2/2 levels left rFire + . . SeeInvis . a - +0 flail rCold . . . Gourm . n - +0 buckler rNeg + . . Faith . b - +0 leather armour rPois ∞ Spirit + c - +0 helmet rElec + Reflect . g - scarf {Spirit} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ l - amulet of guardian spirit {Spirit} HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: confused, agile A: fire resistance 1, negative energy resistance 1, electricity resistance, strong 1, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets {=f, !d} e - 55 stones (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a scarf of spirit shield (worn) (You found it on level 1 of the Dungeon) n - a +0 buckler (worn) (You found it on level 2 of the Dungeon) Jewellery l - an amulet of guardian spirit (around neck) {Spirit} (You found it on level 1 of the Dungeon) Scrolls j - 2 scrolls of amnesia {unknown} m - a scroll of identify {unknown} o - a scroll of teleportation {unknown} Potions i - a potion of mutation {!q} k - a potion of agility Comestibles f - 2 rations {@e1} h - 3 chunks of flesh {@w0} Skills: + Level 2.8 Fighting * Level 3.9 Maces & Flails - Level 1.7 Throwing - Level 2.4 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Sif Muna Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Your flesh is heat resistant. (rF+) Your muscles are strong. (Str +2) Message History e - 27 stones (gained 1) e - 29 stones (gained 2) e - 30 stones (gained 1) An ooze comes into view. Aim: an ooze You throw a stone. The stone hits the ooze. Aim: an ooze (moderately wounded) You throw a stone. The stone hits the ooze. Aim: an ooze (moderately wounded) You throw a stone. The stone barely misses the ooze. Aim: an ooze (moderately wounded) You throw a stone. The stone hits the ooze. Aim: an ooze (heavily wounded) You throw a stone. The stone hits the ooze. You hit the ooze but do no damage. The ooze hits you but does no damage. You hit the ooze. You kill the ooze! e - 26 stones (gained 1) Found an escape hatch in the ceiling. e - 27 stones (gained 1) e - 28 stones (gained 1) e - 29 stones (gained 1) e - 30 stones (gained 1) You see here a buckler. n - a buckler Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your buckler. x4 You finish putting on your +0 buckler. Found a stone staircase leading down. There is a stone staircase leading down here. A rat comes into view. The rat twitches its whiskers. You thump the rat! You kill the rat! You see here a rat corpse. You butcher the rat corpse. h - 4 chunks of flesh {@w0} (gained 1) e - 55 stones (gained 25) o - a scroll labeled BIL KIOKAKUCLU You now have 78 gold pieces (gained 6). i - 2 bubbling grey potions (gained 1) Some of the chunks of flesh in your inventory have rotted away. You see here a club. k - 2 glowing white potions (gained 1) Sigmund is too close now for your liking. Sigmund casts a spell at you. The magic dart hits you! Sigmund casts a spell at you. The magic dart hits you! You see here a short sword. Sigmund casts a spell at you. You are confused. You bump into the rock wall. You bump into the rock wall. You feel less confused. Sigmund points at you and mumbles some strange words. You are confused. You're too confused! You're too confused! It was a potion of mutation. You feel extremely strange. You feel stronger. You feel resistant to heat. It was a potion of agility. You feel agile all of a sudden. Sigmund hits you from afar with a scythe! You bump into the rock wall. Sigmund misses you. You bump into the rock wall. You bump into the rock wall. Sigmund barely misses you. You feel less confused. Sigmund barely misses you. You barely miss Sigmund. Sigmund barely misses you. You hit Sigmund. You hit Sigmund. Sigmund misses you. You hit Sigmund. Sigmund's eyes start glowing with a red light. Sigmund closely misses you. You hit Sigmund. Sigmund barely misses you. You barely miss Sigmund. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You miss something. Something hits you. You miss something. Something hits you. You closely miss something. Something hits you. You barely miss something. Your shield prevents you from hitting something. You hear some strange, mumbled words. You are confused. You hear some strange, mumbled words. You are more confused. You bump into the rock wall. You hear some strange, mumbled words. Something tries to affect you, but you resist. You're too confused to move! Something hits you but does no damage. You miss something. You miss something. Something closely misses you. Something hits you! You die... ##.## #.........# .... #.# #.###..##.# ..# #.# # #...#.###..# #.#####.###.#........# #.................<.## ####.####..#####...##### .......<...#####...# ####...............###.# ####............@......# ..........#####.##.##### ####.#.########{##..# #.#....>.......#.##### #.##########.#.#..##.. ... #.#.##.##.# .. #.##.#######.#.##..#.# ####.# #..............###.#.# #)...# .).#.#######.#####...####.#... There were no monsters in sight! Vanquished Creatures An ooze (D:2) A dart slug (D:1) 2 leopard geckos (D:1) A giant cockroach (D:1) 3 hobgoblins A quokka (D:2) A ball python (D:1) 4 bats A frilled lizard (D:2) 2 kobolds (D:1) 8 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bionic the Gargoyle Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 207 | D:1 | Reached XP level 2. HP: 18/18 MP: 2/2 702 | D:2 | Reached XP level 3. HP: 22/22 MP: 3/3 709 | D:2 | Found a deep blue altar of Sif Muna. 709 | D:2 | Noticed Sigmund 983 | D:2 | Gained mutation: Your muscles are strong. (Str +2) [potion of mutation] 983 | D:2 | Gained mutation: Your flesh is heat resistant. (rF+) [potion of mutation] 1004 | D:2 | Slain by Sigmund Action || total -------------------------++------- Melee: Flail || 68 Throw: Stone || 68 Use: Potion || 2 Stab: Sleeping || 1 Armor: Leather armour || 30 Dodge: Dodged || 59 Vault maps used: D:1: mrwooster_arrival_statue D:2: overflow_temple_1_default, lemuel_round_altar, serial_glass, glass_columns_a, glass_columns_c, fedhas_altar_4, uniq_jessica, uniq_natasha, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.2 | 12.6 | 50.1 | 486.0 Dungeon | 100.0 | 100.0 | 3.2 | 12.6 | 50.1 | 486.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 23.0 +-------+-------+-------+-------+-------+----------------------