Dungeon Crawl Stone Soup version 0.17-a0-1769-g54adf96 (webtiles) character file. 705309 Bigslacks the Acrobat (level 27, -1/236 HPs) Began as an Octopode Fighter on Sept 6, 2015. Was the Champion of Cheibriados. Slain by an ogre mage ... wielding a +0 spear ... led by an ironheart preserver (6 damage) ... on level 5 of the Vaults on Sept 7, 2015. The game lasted 06:46:26 (75720 turns). Bigslacks the Acrobat (Octopode Fighter) Turns: 75720, Time: 06:46:26 Health: -1/236 AC: 17 Str: 42 XL: 27 Magic: 28/39 EV: 36 Int: 37 God: Cheibriados [******] Gold: 6011 SH: 0 Dex: 49 Spells: 11 memorised, 7 levels left rFire + . . SeeInvis + - Unarmed rCold + + + Clarity . (shield currently unavailable) rNeg + + + SustAt . (helmet currently unavailable) rPois + Gourm . e - amulet of regeneration rElec . Spirit . d - ring "Eweonof" {+Inv rC+ rN+} rCorr . Warding . R - ring "Ravibas" {rC+ Dex+6 Slay-2 SInv} rMut . Stasis . t - +2 ring of protection MR ++++. Q - ring of wizardry Stlth +++++..... J - ring "Zoenuj" {Fire +Blink rPois rN+ Slay+4} v - ring of the Worm {MR+ Str+4 Dex+5} y - ring of Altruism {rC++ rN+ MR+ Dex+4} B - ring "Saociaru" {AC+3 Dex+4} @: lethally poisoned (-1 -> -4), hydra-form, very slow, incredibly resistant to hostile enchantments, quite stealthy A: almost no armour, amphibious, 8 rings, (constrict 8), (tentacle spike 0), (camouflage 0), clever 1, spit poison 1, wild magic 1, (gelatinous body 0) a: Spit Poison, End Transformation, Bend Time, Temporal Distortion, Slouch, Step From Time, Renounce Religion, Evoke Blink, Evoke Invisibility }: 3/15 runes: barnacled, abyssal, gossamer You were on level 5 of the Vaults. You worshipped Cheibriados. Cheibriados was exalted by your worship. You were not hungry. You were a 20-headed hydra. You visited 11 branches of the dungeon, and saw 56 of its levels. You visited the Abyss 1 time. You also visited: Labyrinth and Volcano. You collected 8415 gold pieces. You spent 2404 gold pieces at shops. Inventory: Missiles w - 12 throwing nets X - 16 steel javelins (quivered) Armour F - a +1 shield of reflection (melded) H - a +2 hat of fire resistance (melded) Rods h - a +4 iron rod (14/14) (You found it in a labyrinth) Jewellery a - the ring "Xiruses" {+Inv MR+ Int+3 Dex+2} (You acquired it on level 1 of the Lair of Beasts) [ring of dexterity] It affects your intelligence (+3). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It lets you turn invisible. d - the ring "Eweonof" (left foreclaw) {+Inv rC+ rN+} (You found it on level 3 of the Lair of Beasts) [ring of invisibility] It protects you from cold. It protects you from negative energy. It lets you turn invisible. e - an amulet of regeneration (around neck) r - the macabre finger necklace {Ward rN+} (You took it off a death knight on level 3 of the Crypt) [amulet of warding] It may prevent the melee attacks of summoned creatures. It protects you from negative energy. t - a +2 ring of protection (on tentacle) v - the ring of the Worm (on tentacle) {MR+ Str+4 Dex+5} (You found it on level 5 of the Lair of Beasts) [ring of protection from magic] It affects your strength (+4). It affects your dexterity (+5). It affects your resistance to hostile enchantments. y - the ring of Altruism (on tentacle) {rC++ rN+ MR+ Dex+4} (You bought it in a shop on level 4 of the Orcish Mines) [ring of protection from magic] It affects your dexterity (+4). It greatly protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. B - the ring "Saociaru" (on tentacle) {AC+3 Dex+4} (You found it on level 4 of the Shoals) [ring of protection] It affects your AC (+3). It affects your dexterity (+4). J - the ring "Zoenuj" (on tentacle) {Fire +Blink rPois rN+ Slay+4} (You took it off a salamander stormcaller on level 2 of the Vaults) [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. It lets you blink. L - an uncursed amulet of clarity M - an uncursed amulet of resist mutation N - an uncursed ring of sustain attributes Q - a ring of wizardry (on tentacle) R - the ring "Ravibas" (right foreclaw) {rC+ Dex+6 Slay-2 SInv} (You acquired it on level 1 of the Elven Halls) [ring of protection from cold] It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-2). It protects you from cold. It lets you see invisible. Magical devices o - a wand of invisibility (5) s - a wand of heal wounds (9) z - a wand of teleportation (8) O - a wand of digging (20) Scrolls f - 5 scrolls of fear k - 9 scrolls of blinking l - 4 scrolls of silence p - 6 scrolls of fog x - 22 scrolls of remove curse G - 5 scrolls of magic mapping S - 12 scrolls of identify Potions b - 6 potions of might n - 23 potions of curing q - a potion of invisibility u - 5 potions of cancellation A - 4 potions of resistance I - a potion of magic K - a potion of heal wounds W - a potion of brilliance Miscellaneous m - a phial of floods D - a lamp of fire U - a fan of gales Comestibles c - 26 bread rations j - 28 meat rations Skills: - Level 13.8 Fighting - Level 6.0 Throwing - Level 22.0 Dodging - Level 12.8 Stealth - Level 15.1 Shields - Level 20.7 Unarmed Combat - Level 12.6 Spellcasting + Level 20.6 Necromancy + Level 19.5 Transmutations - Level 11.7 Earth Magic - Level 12.0 Invocations - Level 11.1 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Stoneskin Trmt/Erth ######## 1% 2 None b - Apportation Tloc ####...... 1% 1 None c - Blink Tloc N/A 2% 2 None d - Passwall Trmt/Erth ########.. 1% 3 None e - Statue Form Trmt/Erth ########. 1% 6 ###.... f - Regeneration Chrm/Necr #######... 1% 3 None g - Hydra Form Trmt ########.. 1% 6 ###.... h - Dragon Form Trmt ########.. 1% 7 #####.. i - Repel Missiles Chrm/Air ####.. 2% 2 None j - Alistair's Intoxicat Trmt/Pois #######. 1% 4 None k - Necromutation Trmt/Necr ########.. 3% 8 ######. Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:6 Lair (8/8) D:11 Shoals (4/4) Lair:4 Spider (4/4) Lair:4 Slime (0/6) Lair:7 Orc (4/4) D:10 Elf (3/3) Orc:3 Vaults (5/5) D:14 Crypt (3/3) Vaults:3 Tomb (0/3) Crypt:3 Depths (5/5) D:15 Zot (4/5) Depths:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Shops: D:9 ?*[?* Orc:2 (??* Orc:4 (%?= Elf:3 * Shoals:1 % Shoals:4 [?%?* Vaults:2 % Vaults:4 ( Depths:4 (:}} Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5 Abyss: Depths:2 Depths:4 Pandemonium: Depths:1 Depths:3 Ziggurat: Depths:1 Trove: D:12 (give 12 potions of heal wounds) Annotations: Lair:5 exclusion: orange crystal statue Zot:2 36 runed doors Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((You can use your tentacles to constrict eight enemies at once.)) ((Your skin changes colour to match your surroundings (Stealth).)) ((Your rubbery body absorbs attacks (AC +1).)) ((One of your tentacles bears a spike.)) Your mind is acute. (Int +2) You can spit weak poison. Your spells are a little harder to cast, but a little more powerful. Message History You chomp the manticore!!!! You spit out the manticore as it twists & changes in your mouth! You kill the manticore! Cheibriados appreciates the change of pace. You chomp the yaktaur captain!!!! You kill the yaktaur captain! Cheibriados appreciates the change of pace. You feel sick. The ogre mage completely misses you. The orc priest casts a cantrip, but nothing happens. You feel very sick. The vault guard hits you with a halberd!! * * * LOW HITPOINT WARNING * * * The vault guard slices one of your heads off! The vault warden hits you with a bardiche of venom!! * * * LOW HITPOINT WARNING * * * The vault warden hacks one of your heads off! You grow two more! The titan hits you!! * * * LOW HITPOINT WARNING * * * The orc knight misses you. The ogre mage hits you with a spear. You die... #....# .... # #....#..).. #.#....#..... ###.#....#..).. ............. ##.(..(....##### [.....p.Op(..... .....opD)(...... .....