Dungeon Crawl Stone Soup version 0.23-a0-183-gf37f6fb (webtiles) character file. 9 Belzenlok the Skirmisher (level 2, 19/24 HPs) Began as a Demonspawn Fighter on Sept 23, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (247 turns). Belzenlok the Skirmisher (Demonspawn Fighter) Turns: 247, Time: 00:00:15 Health: 19/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 6 Int: 9 God: Gold: 2 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls e - a scroll of identify {unknown} g - a scroll of teleportation {unknown} i - a scroll of immolation {unknown} Potions d - a potion of might h - a potion of mutation {unknown} Comestibles f - a ration Skills: + Level 3.1 Fighting + Level 1.9 Axes + Level 2.9 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History There are monsters nearby! You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you but does no damage. You block the hobgoblin's attack. You closely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you with a club. There are monsters nearby! Your shield prevents you from hitting the hobgoblin. You hit the frilled lizard. You kill the frilled lizard! You block the hobgoblin's attack. A hobgoblin is nearby! You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. Are you sure you want to abandon this character and quit the game? (Confirm ####.#####..#######........... #....# #.......##........### #.#### ##.#####.....(.#.### ##.# #####..# ####.......# ###..###.....## ##........### #...##...##### #....#....# #.###..### #####...####### #.# #.## #.......# .)###.# #.##@..(# ......# #)†.### ####### #...## ###.. [...## ....# #.###. ##### .. .. . ##. .. There were no monsters in sight! Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Belzenlok the Demonspawn Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 246 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 246 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 247 | D:1 | Quit the game Vault maps used: D:1: mrwooster_arrival_arrow Action || total -------------------------++------- Melee: War axe || 21 Armor: Scale mail || 13 Dodge: Dodged || 9 Block: Shield || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------