Dungeon Crawl Stone Soup version 0.24-a0-73-g81bb1ad (webtiles) character file. Game seed: 18178411087675394818 0 Bebo the Conjurer (level 1, 13/13 HPs) Began as a Mummy Conjurer on Feb 6, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:01:15 (89 turns). Bebo the Conjurer (Mummy Conjurer) Turns: 89, Time: 00:01:16 Health: 13/13 AC: 3 Str: 11 XL: 1 Next: 8% Magic: 4/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . b - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 cloak (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.6 Spellcasting * Level 3.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 9% 2 N/A Dazzling Spray Conj/Hex #..... 34% 3 N/A Iskenderun's Mystic Bla Conj ##...... 50% 4 N/A Force Lance Conj/Tloc #....... 75% 4 N/A Fulminant Prism Conj/Hex #......... 75% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (heavily wounded) The magic dart hits the frilled lizard. You kill the frilled lizard! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. Found a black potion. Found a hunting sling. A goblin comes into view. You see here a cloak. b - a cloak You aren't carrying any items that you can evoke. Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your cloak. x4 You finish putting on your +0 cloak. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...........#..#%...# ...........'..##'### #......#.......# #(.P...##'###'## #..P.♣.#%...#..# #..P...#....#.⌠#. . #..P...#....#.⌠#... ....#..PPPP#########.#.# .............@........# .. .!....................# . ....##......#.....###... ##.# ######....##.# . #. ####..#... # ........ #.#..).#.. g. ....... There were no monsters in sight! Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bebo the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 89 | D:1 | Quit the game Vault maps used: D:1: evilmike_arrival_home_sweet_home, layout_rooms, minmay_gold_behind_fungi, st_stairs_1 Action || total -------------------------++------- Cast: Magic Dart || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------