Dungeon Crawl Stone Soup version 0.22.1-2-g9c5b331 (webtiles) character file. 10 Beargit the Ruffian (level 2, 24/24 HPs) Began as a Ghoul Warper on Nov 18, 2018. Safely got out of the dungeon. The game lasted 00:01:16 (885 turns). Beargit the Ruffian (Ghoul Warper) Turns: 885, Time: 00:01:16 Health: 24/24 AC: 4 Str: 14 XL: 2 Next: 20% Magic: 3/3 EV: 11 Int: 8 God: Gold: 41 SH: 0 Dex: 8 Spells: 4/4 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... e - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Missiles d - 5 tomahawks of dispersal (quivered) Armour a - a +0 leather armour (worn) e - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) Scrolls c - a scroll of teleportation {unknown} f - a scroll of identify {unknown} B - a scroll of blinking Potions b - 2 potions of degeneration {unknown} h - 2 potions of lignification Comestibles z - a ration Skills: - Level 2.1 Fighting - Level 0.8 Throwing - Level 0.8 Armour - Level 1.7 Dodging * Level 3.1 Unarmed Combat - Level 1.7 Spellcasting Level 2.6 Translocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 22% 2 ###.... Shroud of Golubria Chrm/Tloc #......... 36% 2 ###.... Gell's Gravitas Tloc #......... 41% 3 ####... Lesser Beckoning Tloc #......... 41% 3 ####... Teleport Other Tloc #....... 41% 3 ####... Passage of Golubria Tloc N/A 83% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You continue putting on your pair of boots. x4 You finish putting on your +0 pair of boots. There is an escape hatch in the floor here. b - 2 bubbling black potions (gained 1) You now have 41 gold pieces (gained 15). Found a runed whip. A kobold comes into view. The kobold shouts! The kobold throws a stone. The stone hits you. You see here a stone. You take 1 damage, and have 16/17 hp. A kobold is nearby! The kobold throws a stone. The stone closely misses you. The kobold throws a stone. The stone hits you but does no damage. The kobold throws a stone. The stone barely misses you. The kobold hits you but does no damage. You miss the kobold. The kobold barely misses you. You miss the kobold. The kobold hits you. You take 1 damage, and have 15/17 hp. You closely miss the kobold. The kobold closely misses you. You closely miss the kobold. The kobold hits you. You take 3 damage, and have 12/17 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the kobold. You scratch the kobold. You kill the kobold! You start resting. A kobold comes into view. It is wielding a whip. A kobold is nearby! The kobold misses you. You barely miss the kobold. The kobold hits you with a whip. You take 4 damage, and have 9/17 hp. MASSIVE DAMAGE!! You closely miss the kobold. The kobold closely misses you. You closely miss the kobold. The kobold misses you. You scratch the kobold. You kill the kobold! Your Unarmed Combat skill increases to level 3! You have reached level 2! You regained 3 hp, and now have 12/24 hp. MP restored: 3 You see here a stone. Found a stone staircase leading down. There is an open gate here. There is an open door here. There is a staircase leading out of the dungeon here. You regained 5 hp, and now have 17/24 hp. You start resting. You feel your flesh rotting away. You regained 4 hp, and now have 21/23 hp. There is an open door here. There is a fountain of clear blue water here. You open the door. There is an open door here. There is an open gate here. f - a scroll labeled JOPNIBR VEDU Health restored: 23 A dart slug comes into view. You barely miss the dart slug. The dart slug barely misses you. You scratch the dart slug. The dart slug bites you. You take 1 damage, and have 22/23 hp. You barely miss the dart slug. You scratch the dart slug. The dart slug bites you. You take 3 damage, and have 19/23 hp. You scratch the dart slug. The dart slug launches a dart at you. The slug dart hits you! You take 6 damage, and have 13/23 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the dart slug. You kill the dart slug! You see here a dart slug corpse. You butcher the dart slug corpse. g - 2 chunks of flesh You start resting. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. You feel more resilient. This raw flesh tastes great! Health restored: 24 You see here 2 stones. h - 2 fizzy coppery potions h - 3 fizzy coppery potions (gained 1) You see here a whip. Done exploring. Done exploring. Okay, then. It was a potion of lignification. You feel woody for a moment. Okay, then. Done exploring. Done exploring. Done exploring. Done exploring. All of the chunks of flesh in your inventory have rotted away. There is an open gate here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##♣..............♣ ......♣#'''#♣♣...♣# ...♣♣###...###♣♣..# .♣♣♣ #.......# ♣♣♣# ♣♣####..8.8..#### ###..#.......#..### #....#.8.....'....# #....#...⌠...#....# #.⌠..'.8...8.#..@.# #....#.......#....# ################### There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) 2 kobolds (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beargit the Ghoul Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 410 | D:1 | Reached skill level 3 in Unarmed Combat 410 | D:1 | Reached XP level 2. HP: 12/24 MP: 3/3 885 | D:$ | Safely got out of the dungeon. Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.1 Fighting | | 2.1 Throwing | | 0.8 Armour | | 0.8 Dodging | | 1.7 Spellcasting | | 1.7 Translocations | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 34 Use: Potion || 1 Eat: Chunk || 3 Armor: Leather armour || 14 Dodge: Dodged || 14 Vault maps used: D:1: sevenhm_arrival_forest_fort_large_2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 17.4 | 30.8 | 57.0 | 731.0 Dungeon | 100.0 | 100.0 | 17.4 | 30.8 | 57.0 | 731.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 15.0 +-------+-------+-------+-------+-------+----------------------