Dungeon Crawl Stone Soup version 0.22-a0-469-gf26638a (webtiles) character file. 3 Beargit the Sneak (level 1, 0/10 HPs) Began as a Tengu Enchanter on June 12, 2018. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:42 (271 turns). Beargit the Sneak (Tengu Enchanter) Turns: 271, Time: 00:00:42 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 3/4 EV: 12 Int: 15 God: Gold: 14 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Comestibles c - a chunk of flesh z - a ration Skills: * Level 1.7 Short Blades - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 2.1 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex #....... 26% 3 ###.... Tukima's Dance Hex #....... 26% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 22% 2 ###.... Dazzling Spray Conj/Hex #..... 38% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History z - a ration Welcome, Beargit the Tengu Enchanter. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. Found 11 poisoned needles. Found a stone staircase leading down. Okay, then. Okay, then. A dart slug comes into view. The dart slug launches a dart at you. The slug dart hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 3/10 hp. MASSIVE DAMAGE!! You see here 10 gold pieces. A hobgoblin comes into view. You hit the dart slug. The dart slug misses you. You hit the dart slug. You claw the dart slug, but do no damage. You peck the dart slug. The dart slug completely misses you. You hit the dart slug. The hobgoblin shouts! You hit the dart slug. You kill the dart slug! A goblin comes into view. You see here 10 gold pieces. You now have 10 gold pieces. Found a white potion. Found a stone staircase leading down. A goblin comes into view. It is wielding a dagger. The goblin shouts! You hear a shout! A bat comes into view. A leopard gecko comes into view. The bat moves out of view. There is a stone staircase leading down here. You climb downwards. A frilled lizard comes into view. There is a stone staircase leading up here. Unknown command. You start resting. The frilled lizard is too close now for your liking. A frilled lizard is nearby! You start resting. The frilled lizard is too close now for your liking. Aim: a frilled lizard (chance to defeat MR: 61%) The frilled lizard struggles to resist. You now have 3/4 mp. You hit the frilled lizard. Your kick misses the frilled lizard. The frilled lizard completely misses you. You barely miss the frilled lizard. You hit the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. You butcher the frilled lizard corpse. c - a chunk of flesh You start resting. MP restored: 4 You start resting. Health restored: 10 A worm comes into view. Found 4 gold pieces. Found an escape hatch in the floor. A worm comes into view. Found 10 gold pieces. You see here 4 gold pieces. You now have 14 gold pieces (gained 4). Aim: a worm (chance to defeat MR: 51%) The worm struggles to resist. You now have 3/4 mp. Aim: a worm (chance to defeat MR: 51%) The worm is outlined in light. You now have 2/4 mp. You hit the worm. You claw the worm. The worm bites you. Ouch! That really hurt! You take 6 damage, and have 4/10 hp. MASSIVE DAMAGE!! There is a stone staircase leading up here. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! The hobgoblin hits you with a club. Ouch! That really hurt! You die... #...## ####..... ###..###....... ######.....#..# #....w..<....# ###.########...# #...# #...#.# #$...### #.### .. #..##########.# ## ...> ......g@...# ##. !########### #. # You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) A frilled lizard (D:2) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beargit the Tengu Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 271 | D:2 | Slain by a hobgoblin Vault maps used: D:1: tarquinn_simple_flora_water_a, st_stairs_4 D:2: first_ration Action || total -------------------------++------- Melee: Dagger || 8 Kick || 2 Peck || 1 Cast: Corona || 3 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 5 | 0.0 | 0 | 2 | 0.0 | 271 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 1 | 0.0 | 60 D:2 | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 211 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: tarquinn_simple_flora_water_a, st_stairs_4 D:2: first_ration Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 59.4 | 8.5 | 135.5 Dungeon | 100.0 | 100.0 | 0.0 | 59.4 | 8.5 | 135.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.5 +-------+-------+-------+-------+-------+----------------------