Dungeon Crawl Stone Soup version 5.4-101-gcf516dc (webtiles) character file. 10 Beargit the Gusty (level 2, -1/27 HPs) Began as a Titan Air Elementalist on Mar 8, 2018. Engulfed by a cloud of flame (16 damage) ... on level 1 of the Dungeon. The game lasted 00:02:41 (787 turns). Beargit the Gusty (Titan Air Elementalist) Turns: 787, Time: 00:02:42 Health: -1/27 AC: 5 (0%)Str: 13 XL: 2 Next: 96% Magic: 2/6 EV: 10 Int: 19 God: Gold: 77 SH: 0 Dex: 14 Spells: 1/6 levels left rFire . . . SeeInvis . c - +1 dagger (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec + (no cloak) rCorr . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) Regen 0.1/turn g - +3 ring of protection MPRegen 0.2/turn (no ring) @: swift, very slightly contaminated, repel missiles, very quick A: unfitting armour, high mp 1, electricity resistance a: Stop Repelling Missiles You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons c - a +1 dagger of speed (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles b - 556 stones (quivered) d - 92 arrows Armour a - a +0 robe (worn) Jewellery g - a +3 ring of protection (left hand) (You found it on level 1 of the Dungeon) Scrolls f - a scroll of enchant weapon h - a scroll of immolation B - a scroll of blinking Potions e - a potion of resistance Skills: + Level 1.5 Fighting - Level 1.7 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting * Level 3.7 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Air 16 (25) 3% 1 N/A b - Repel Missiles Chrm/Air 9 (100) 11% 2 N/A c - Swiftness Chrm/Air 9 (100) 11% 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have an increased reservoir of magic. (+10% MP) You are resistant to electric shocks. (rElec) Message History You hit the goblin but do no damage. The goblin misses you. You closely miss the goblin. The goblin hits you but does no damage. You hit the goblin (3). The goblin hits you but does no damage. You hit the goblin (1). You kill the goblin! No target in view! No target in view! You see here a +0 dagger. Found a +0 hand axe. 2 jackals come into view. Aim: a jackal (resting) The magic dart hits the jackal (6). You kill the jackal! You now have 5/6 mp. Aim: a jackal (hasn't noticed you) The magic dart hits the jackal (6). You kill the jackal! You now have 4/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. MP restored: 6 You now have 43 gold pieces (gained 11). g - a +3 ring of protection b - 401 stones (gained 151) Found a scroll of immolation. Put on which piece of jewellery? (? for menu, Esc to quit) g - a +3 ring of protection (left hand) B - a scroll of blinking You open the door. There is an open door here. A giant cockroach comes into view. Aim: a giant cockroach (clinging) The magic dart hits the giant cockroach (3). The giant cockroach barely misses you. You now have 5/6 mp. You closely miss the giant cockroach. The giant cockroach closely misses you. You closely miss the giant cockroach. The giant cockroach bites you but does no damage. You closely miss the giant cockroach. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. You hit the giant cockroach (1). The giant cockroach bites you but does no damage. You hit the giant cockroach (1). The giant cockroach misses you. You closely miss the giant cockroach. The giant cockroach bites you but does no damage. MP restored: 6 You hit the giant cockroach (1). You kill the giant cockroach! No target in view! No target in view! There is an open door here. You see here a scroll of immolation. h - a scroll of immolation You feel a bit more experienced. There is an open door here. A hobgoblin comes into view. It is wielding a +0 dagger. Aim: a hobgoblin, wielding a +0 dagger (resting) The magic dart hits the hobgoblin (1). The hobgoblin shouts! You now have 5/6 mp. Aim: a hobgoblin, wielding a +0 dagger (lightly wounded) The magic dart hits the hobgoblin (2). You now have 4/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The hobgoblin is too close now for your liking. Aim: a hobgoblin, wielding a +0 dagger (heavily wounded) The magic dart hits the hobgoblin (4). You kill the hobgoblin! You now have 3/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You now have 53 gold pieces (gained 10). You now have 61 gold pieces (gained 8). b - 556 stones (gained 155) Found a stone staircase leading down. MP restored: 6 You now have 77 gold pieces (gained 16). Partly explored, can't reach some places. Partly explored, can't reach some places. Okay, then. Memorise Swiftness, consuming 2 spell levels and leaving 1? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'c'. Okay, then. You miscast Swiftness. You are very lightly contaminated with residual magic. You hear a crackling sound. You now have 4/6 mp. You feel quick. You now have 2/6 mp. Really walk into a travel-excluded area? Really walk into that cloud of flame? You are engulfed in blazing flames (12). You take 12 damage, and have 15/27 hp. MASSIVE DAMAGE!! You are engulfed in blazing flames (16). Ouch! That really hurt! You die... #......................... ##.####.#.#..#.#.#......## #.#....#.#..#.#.#......## #.#...........#.##.....## #.#...##.######.##.....#. #>....##.....##.###...... ########...###### #...... #§§§# #...... #@§§# ####... #§§§# #... #...##### ##'# .....§§..#######.# §.(=..§§§.........# §..[..§§§.......### ##...#####)........ #§§§# #......### #......##. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A quokka (D:1) 2 bats (D:1) 4 giant cockroaches (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 20 creatures vanquished. Vanquished Creatures (others) A kobold (D:1) 1 creature vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beargit the Titan Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 6/6 124 | D:1 | Reached skill level 1 in Fighting 148 | D:1 | Reached XP level 2. HP: 27/27 MP: 4/8 172 | D:1 | Learned a level 2 spell: Repel Missiles 783 | D:1 | Learned a level 2 spell: Swiftness 787 | D:1 | Engulfed by a cloud of flame Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.5 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 2.8 Air Magic | | 3.7 Action || total -------------------------++------- Melee: Dagger || 17 Throw: Stone || 2 Cast: Magic Dart || 34 Repel Missiles || 1 Swiftness || 1 Armor: Robe || 5 Dodge: Dodged || 5 Vault maps used: D:1: tarquinn_simple_flora_water_f, lemuel_flame_loot_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.2 | 12.0 | 19.6 | 158.0 Dungeon | 100.0 | 100.0 | 1.2 | 12.0 | 19.6 | 158.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | 100.0 | 100.0 | 40.0 Dungeon | 100.0 | 100.0 | -nan | 100.0 | 100.0 | 40.0 +-------+-------+-------+-------+-------+----------------------