Dungeon Sprint DCSS version 0.22-a0-93-g6b88ebb (webtiles) character file. 8 Beargit the Firebug (level 2, -1/15 HPs) Began as a Deep Elf Fire Elementalist on Jan 24, 2018. Was an Initiate of Vehumet. Slain by a merfolk ... wielding a +0 trident (7 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:37 (92 turns). Beargit the Firebug (Deep Elf Fire Elementalist) Turns: 92, Time: 00:01:38 Health: -1/15 AC: 5 Str: 5 XL: 2 Next: 0% Magic: 10/10 EV: 12 Int: 31 God: Vehumet [......] Gold: 0 SH: 6 Dex: 15 Spells: 8/11 levels left rFire + . . SeeInvis . a - +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rCold + . . Gourm . c - +3 buckler rNeg . . . Faith . s - +0 robe rPois + Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn u - +6 ring of intelligence MPRegen 0.12/turn v - +6 ring of intelligence @: no status effects A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. Armour c - a +3 buckler (worn) (You found it in the Dungeon) s - a +0 robe (worn) Magical Staves b - an uncursed staff of energy (You found it in the Dungeon) Jewellery u - a +6 ring of intelligence (left hand) (You found it in the Dungeon) v - a +6 ring of intelligence (right hand) (You found it in the Dungeon) Wands j - a wand of disintegration (6) (You found it in the Dungeon) A - a wand of acid (5) (You found it in the Dungeon) I - a wand of iceblast (7) (You found it in the Dungeon) Scrolls m - 4 scrolls of amnesia n - 7 scrolls of fog o - a scroll of holy word p - 2 scrolls of fear B - 4 scrolls of blinking N - 5 scrolls of remove curse {@r2} R - 5 scrolls of identify {@r1} Potions d - 2 potions of brilliance e - 10 potions of heal wounds f - 2 potions of invisibility g - 7 potions of magic h - 3 potions of berserk rage i - 4 potions of resistance k - 5 potions of agility l - 5 potions of might H - 6 potions of haste Q - 10 potions of curing {@q1} Books q - a book of Flames Miscellaneous r - a crystal ball of energy (You found it in the Dungeon) t - a lightning rod (4/4) (You found it in the Dungeon) Comestibles z - 7 rations Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 0.0 Shields + Level 5.2 Spellcasting * Level 5.1 Conjurations * Level 6.1 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##### 1% 1 None b - Throw Flame Conj/Fire #####. 1% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Message History There is a radiant altar of Vehumet here. You kneel at the altar of Vehumet. Vehumet welcomes you! j - a wand of disintegration (7); I - a wand of iceblast (7) A - a wand of acid (7) Things that are here: an uncursed staff of energy; a crystal ball of energy q - an uncursed staff of energy; r - a crystal ball of energy s - a +6 ring of dexterity; t - a +6 ring of dexterity u - a +6 ring of intelligence; v - a +6 ring of intelligence w - a +6 ring of strength; x - a +6 ring of strength You see here an uncursed ring of flight. Put on which piece of jewellery? (? for menu, Esc to quit) You feel clever. u - a +6 ring of intelligence (left hand) Put on which piece of jewellery? (? for menu, Esc to quit) You feel clever. v - a +6 ring of intelligence (right hand) Drop what? 32/52 slots (_ for help) (? for menu, Esc to quit) You drop a +6 ring of dexterity. x2 You drop a +6 ring of strength. x2 You see here a lightning rod (4/4). Memorise Throw Flame, consuming 2 spell levels and leaving 8? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. MP restored: 10 Okay, then. Items here: ===== a +6 ring of strength x2; a +6 ring of dexterity x2; an uncursed ring of flight You see here a lightning rod (4/4). Items here: )))) [[ Okay, then. Items here: )))))))))) Okay, then. Items here: )))) [[ Okay, then. Items here: )))))))))) s - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Items here: [[[[[[[ Okay, then. Things that are here: a +3 large shield; a +3 shield Things that are here: a +5 executioner's axe; a +5 battleaxe; a +5 broad axe Things that are here: a +5 bardiche; a +5 demon trident Items here: )))) a +5 giant spiked club; a +5 giant club; a +5 great mace; a +5 demon whip Things that are here: a +5 quick blade; a +5 rapier; a +5 dagger Items here: )))) a +5 triple sword; a +5 great sword; a +5 double sword; a +5 demon blade Things that are here: a +5 quick blade; a +5 rapier; a +5 dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) s - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Adjust to which letter? (? for menu, Esc to quit) a - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} s - a +0 robe (worn) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) q - an uncursed staff of energy Adjust to which letter? (? for menu, Esc to quit) b - an uncursed staff of energy; q - a book of Flames You feel an overwhelming desire to slay dragons! a - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} b - an uncursed staff of energy (weapon) You feel an overwhelming desire to slay dragons! a - the +8 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} You see here a lightning rod (4/4). t - a lightning rod (4/4) Items here: )))) [[ Items here: ))))))))) Items here: )))) [[ There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 merfolk come into view. The merfolk shouts! The merfolk picks up the +3 warlock's mirror {reflect}. The merfolk wears the +3 warlock's mirror {reflect}. Found an uncursed ring of positive energy. Found a transporter. Okay, then. Aim: a merfolk, wielding a trident (chance to defeat MR: 48%) The merfolk is blasted. The merfolk misses you. The merfolk throws a throwing net. You block the throwing net. Aim: a merfolk, wielding a trident (moderately wounded) The bolt of acid hits the merfolk. The merfolk is splashed with acid. The acid corrodes the merfolk! The merfolk hits you from afar with a trident! Ouch! That really hurt! You take 9 damage, and have 6/15 hp. MASSIVE DAMAGE!! Aim: a merfolk, wielding a trident (heavily wounded, covered in acid) The bolt of acid misses the merfolk. The merfolk hits you from afar with a trident! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓...=.▓ ▓.mm..▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Beargit the Deep Elf Fire Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a blossoming altar of Fedhas. 10 | D | Found a deep blue altar of Sif Muna. 10 | D | Found a sacrificial altar of Ru. 10 | D | Found a bloodstained altar of Trog. 10 | D | Found a stormy altar of Qazlal. 10 | D | Found an iron altar of Okawaru. 10 | D | Found a sparkling altar of Nemelex Xobeh. 12 | D | Found a transporter. 12 | D | Found an ancient bone altar of Kikubaaqudgha. 12 | D | Found a viscous altar of Jiyva. 12 | D | Found a corrupted altar of Lugonu. 12 | D | Found a hazy altar of Hepliaklqana. 12 | D | Found a burning altar of Makhleb. 12 | D | Found an opulent altar of Gozag. 19 | D | Reached skill level 5 in Spellcasting 19 | D | Reached skill level 5 in Conjurations 19 | D | Reached skill level 6 in Fire Magic 19 | D | Reached XP level 2. HP: 15/15 MP: 7/10 25 | D | Became a worshipper of Vehumet 45 | D | Learned a level 2 spell: Throw Flame 50 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 50 | D | Found the +10 dark maul {crush} 50 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} 50 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 50 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 51 | D | Found the +6 shillelagh "Devastator" {shatter} 51 | D | Found the +11 plutonium sword {*Contam Stlth-} 51 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} 51 | D | Found the +9 sword of Zonguldrok {reap} 51 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 51 | D | Found the +0 sword of Power 51 | D | Found the +11 mace of Variability {chaos} 51 | D | Found the +7 Singing Sword 51 | D | Found the +7 longbow "Piercer" {penet, EV-2} 89 | D | Entered arena 2. 89 | D | Noticed a merfolk 89 | D | Noticed a merfolk 89 | D | Found a transporter. 92 | D | Slain by a merfolk Vault maps used: D: sprint_v Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.2 Conjurations | 5 | 5.1 Fire Magic | 6 | 6.1 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Evoke: Wand || 3 Use: Potion || 1 Dodge: Dodged || 1 Block: Buckler || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 92 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D: sprint_v Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 92.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 92.0 +-------+-------+-------+-------+-------+----------------------