Dungeon Crawl Stone Soup version 0.21-a0-394-gdc75ea7 (webtiles) character file. 5 Beargit the Scratcher (level 1, 0/9 HPs) Began as a Felid Wanderer on Oct 18, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:05 (400 turns). Beargit the Scratcher (Felid Wanderer) Turns: 400, Time: 00:01:06 Health: 0/9 AC: 1 Str: 7 XL: 1 Next: 66% Magic: 3/3 EV: 16 Int: 14 God: Gold: 15 SH: 0 Dex: 15 Spells: 2/2 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Wands a - a wand of flame (15/48) Potions b - a potion of curing {@q1} c - a potion of lignification Comestibles d - a meat ration Skills: - Level 1.0 Fighting - Level 1.3 Dodging + Level 0.9 Stealth * Level 3.2 Unarmed Combat - Level 1.0 Spellcasting Level 1.5 Hexes Level 1.0 Poison Magic - Level 2.1 Evocations You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. Found 15 gold pieces. There is an open door here. You now have 15 gold pieces. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. A rat comes into view. Found a fruit. A rat comes into view. The rat closely misses you. You scratch the rat but do no damage. The rat bites you. You take 3 damage, and have 6/9 hp. MASSIVE DAMAGE!! You scratch the rat. You kill the rat! You closely miss the rat. You bite the rat. The rat barely misses you. You scratch the rat. You kill the rat! You see here a rat corpse. You butcher the rat corpse. f - a chunk of flesh You start resting. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes great. Health restored: 9 A goblin comes into view. It is wielding a dagger. You pounce on the unaware helpless goblin! You scratch the goblin. The goblin hits you with a dagger. You take 3 damage, and have 6/9 hp. MASSIVE DAMAGE!! You completely miss the goblin. The goblin completely misses you. You scratch the goblin. You kill the goblin! You see here a dagger. You start resting. Health restored: 9 Found a robe. A kobold comes into view. It is wielding a short sword. You see here a robe. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. You see here a stone. You see here a robe. You start waiting. You scratch the kobold. You kill the kobold! Things that are here: a short sword; a kobold corpse You see here a robe. You see here a stone. Found a stone staircase leading down. You see here a stone. A ball python comes into view. Found a lumpy ruby potion. 2 jackals and a dart slug come into view. The ball python closely misses you. The ball python completely misses you. Found 11 gold pieces and a robe. You scratch the ball python but do no damage. The jackal barks! You hear a shout! The ball python completely misses you. The ball python closely misses you. x2 The ball python barely misses you. A jackal and a hobgoblin come into view. You closely miss the ball python. The ball python bites you. The ball python grabs you. The ball python constricts you. You take 2 damage, and have 7/9 hp. MASSIVE DAMAGE!! You closely miss the ball python. The ball python closely misses you. The ball python constricts you. You take 1 damage, and have 6/9 hp. You closely miss the ball python. The ball python closely misses you. The ball python constricts you. You take 1 damage, and have 5/9 hp. You scratch the ball python. Your bite misses the ball python. The ball python barely misses you. The ball python constricts you. You take 1 damage, and have 4/9 hp. You scratch the ball python. You kill the ball python! The jackal closely misses you. Things that are here: a short sword; a kobold corpse The jackal misses you. The jackal stops to sniff the ground. There is an open door here. You scratch the jackal but do no damage. The jackal closely misses you. You scratch the jackal. The jackal bites you. The jackal barely misses you. You take 2 damage, and have 3/9 hp. MASSIVE DAMAGE!! The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/9 hp. You barely miss the jackal. The jackal misses you. The jackal misses you. There is an open door here. You barely miss the jackal. The jackal bites you. You die... #.........#.[(.......# ##############g..#g.###..##.# #......'.....#...#..###>.# # #......#.....#...#.......##.## #......#.....#...#..##........ #...######...#...#.......##..# #...#..'<#...#..h#..##.......# #...#..#####'###h#..##.#.##..# #'###'###....#..@#...†.......# #...#...#....#...#.###g..##..# #...#...#....#...#.# #..## .# #...#...'....#...#.# #....$..# #...##########...#.# #...###.# #.......#........#. #h..# #.......#........#. #.h.# #.......'........# #..g# ################## .!... You could see 2 jackals and a hobgoblin. Vanquished Creatures A ball python (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beargit the Felid Wanderer began the quest for the Orb. 0 | D:1 | Beargit set off with: a wand of flame (15/48), a potion of curing {@q1}, a potion of lignification, a meat ration 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 386 | D:1 | HP: 2/9 [jackal (1)] 400 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_widening_spiral_wide, minmay_cupped Action || total -------------------------++------- Melee: Unarmed || 18 Bite || 1 Stab: Sleeping || 1 Eat: Chunk || 1 Armor: Skin || 1 Dodge: Dodged || 18 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 8 | 0.0 | 0 | 5 | 0.0 | 400 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 8 | 0.0 | 0 | 5 | 0.0 | 400 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: minmay_arrival_widening_spiral_wide, minmay_cupped Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 43.2 | 20.0 | 400.0 Dungeon | 100.0 | 100.0 | 0.0 | 43.2 | 20.0 | 400.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------