Dungeon Crawl Stone Soup version 0.21-a0-380-gd65dc97 (webtiles) character file. 2 Beargit the Charmwright (level 1, 0/16 HPs) Began as a Formicid Skald on Oct 17, 2017. Slain by a goblin ... wielding a +0 hand axe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:32 (468 turns). Beargit the Charmwright (Formicid Skald) Turns: 468, Time: 00:00:33 Health: 0/16 AC: 3 Str: 15 XL: 1 Next: 44% Magic: 3/3 EV: 11 Int: 12 God: Gold: 44 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis + a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Books c - a book of Battle Comestibles d - a bread ration Skills: - Level 2.1 Fighting * Level 2.2 Long Blades - Level 1.1 Armour - Level 1.7 Dodging - Level 2.1 Spellcasting - Level 3.0 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 1 runed door Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The hobgoblin hits you but does no damage. You see here a stone. You hit the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You riposte. You closely miss the hobgoblin. You hit the hobgoblin. You kill the hobgoblin! Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. f - 4 chunks of flesh You see here a club. Your magical infusion is running out. You start resting. You sense a monster nearby. You start resting. You are no longer magically infusing your attacks. You start resting. MP restored: 3 You start resting. Health restored: 16 You now have 44 gold pieces (gained 13). Found a robe. A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! You hear a shout! Found a leather armour and a scroll labeled UZXAL WEGGYO. A gnoll comes into view. It is wielding a whip. The gnoll shouts! A giant cockroach comes into view. The gnoll barely misses you. A bat comes into view. You begin infusing your attacks with magical energy. The gnoll hits you with a whip! Ouch! That really hurt! You take 10 damage, and have 6/16 hp. MASSIVE DAMAGE!! You now have 2/3 mp. Your magical infusion is running out. You see here a stone. You are no longer magically infusing your attacks. The bat hits you but does no damage. A dart slug comes into view. MP restored: 3 The bat barely misses you. You riposte. You barely miss the bat. The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. The bat hits you but does no damage. The bat barely misses you. You riposte. You completely miss the bat. The bat barely misses you. The bat closely misses you. You riposte. You barely miss the bat. The bat hits you but does no damage. The jackal barks! The bat closely misses you. You riposte. You barely miss the bat. The bat misses you. There is an open door here. The bat closely misses you. The giant cockroach waves its antennae. The bat misses you. You riposte. You closely miss the bat. The bat hits you but does no damage. The bat hits you. The bat hits you but does no damage. There is a stone staircase leading down here. You take 1 damage, and have 6/16 hp. The bat barely misses you. x2; You riposte. You barely miss the bat. The ooze jiggles. You climb downwards. All of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading up here. You start resting. You sense a monster nearby. You regained 5 hp, and now have 11/16 hp. You start resting. A goblin comes into view. It is wielding a hand axe. You regained 4 hp, and now have 15/16 hp. Health restored: 16 The goblin unwields an uncursed hand axe. The goblin wields a hunting sling. The goblin shoots a stone. The stone misses you. The goblin shoots a stone. The stone hits you but does no damage. You see here a stone. The goblin unwields an uncursed hunting sling. The goblin wields an uncursed hand axe. The goblin hits you but does no damage. You closely miss the goblin. The goblin hits you with an uncursed hand axe. You take 1 damage, and have 15/16 hp. You barely miss the goblin. The goblin hits you with an uncursed hand axe. You take 4 damage, and have 11/16 hp. MASSIVE DAMAGE!! You closely miss the goblin. The goblin closely misses you. You riposte. You closely miss the goblin. You hit the goblin. The goblin hits you with an uncursed hand axe. You take 2 damage, and have 9/16 hp. You closely miss the goblin. The goblin hits you with an uncursed hand axe. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. You take 6 damage, and have 3/16 hp. MASSIVE DAMAGE!! You hit the goblin but do no damage. The goblin hits you with an uncursed hand axe. You die... #.### # #...##.## #.......# #..<# # #..###.#.. #......... #.(.##.#.. #...##.#.# #.@....... #g#.##.#.# ... ... .. #### #### .. # You could see a goblin. Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beargit the Formicid Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 1 | D:1 | Found a runed door. 467 | D:2 | HP: 3/16 [goblin/uncursed hand axe (6)] 468 | D:2 | Slain by a goblin Vault maps used: D:1: dpeg_arrival_caged_fury D:2: xom_teletrap_fun, overflow_temple_1_default, okawaru_altar_gauntlet_db, old_standard_altar, minmay_misc_feat_rows Action || total -------------------------++------- Melee: Falchion || 16 Cast: Infusion || 2 Armor: Leather armour || 10 Dodge: Dodged || 19 Rpst.: Falchion || 9 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 3 | 0.0 | 468 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 3 | 0.0 | 275 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_caged_fury D:2: xom_teletrap_fun, overflow_temple_1_default, okawaru_altar_gauntlet_db, old_standard_altar, minmay_misc_feat_rows Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 80.1 | 5.6 | 234.0 Dungeon | 100.0 | 100.0 | 0.0 | 80.1 | 5.6 | 234.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------