Dungeon Crawl Stone Soup version 0.21-a0-352-g5b8f553 (webtiles) character file. 2 Beargit the Ducker (level 1, 0/16 HPs) Began as a Minotaur Wizard on Oct 11, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (45 turns). Beargit the Ducker (Minotaur Wizard) Turns: 45, Time: 00:00:22 Health: 0/16 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 0/2 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: retaliatory headbutt, horns 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Books c - a book of Minor Magic Comestibles d - a bread ration Skills: + Level 1.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 2.1 Spellcasting - Level 0.6 Conjurations Level 0.6 Summonings Level 0.6 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 17% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History Welcome, Beargit the Minotaur Wizard. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a dagger. Found a staircase leading out of the dungeon. You see here a dagger. e - a dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) e - a +0 dagger (weapon) f - a scroll labeled XEENWI ZOYX You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. 4 jackals come into view. The jackal barks! x3 The jackal barely misses you. The jackal closely misses you. You hit the jackal. The jackal bites you. You take 2 damage, and have 12/14 hp. You hit the jackal but do no damage. Your headbutt misses the jackal. You barely miss the jackal. The jackal barely misses you. You barely miss the jackal. Your headbutt misses the jackal. The jackal closely misses you. You hit the jackal. Your headbutt misses the jackal. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. Your headbutt misses the jackal. The jackal bites you but does no damage. You closely miss the jackal. The jackal barely misses you. The jackal bites you. You take 1 damage, and have 12/14 hp. You closely miss the jackal. The jackal bites you. You take 2 damage, and have 10/14 hp. You are too injured to fight recklessly! Aim: a jackal (heavily wounded) The magic dart hits the jackal. The jackal barely misses you. You now have 1/2 mp. Aim: a jackal (severely wounded) The magic dart hits the jackal. The jackal bites you but does no damage. x2 You now have 0/2 mp. You don't have enough magic to cast that spell. Unknown command. You hit the jackal. You kill the jackal! The jackal bites you. You barely miss the jackal. The jackal bites you. You take 1 damage, and have 9/15 hp. You closely miss the jackal. The jackal completely misses you. You furiously retaliate! You headbutt the jackal, but do no damage. The jackal bites you. You take 1 damage, and have 8/15 hp. You completely miss the jackal. The jackal bites you. You take 2 damage, and have 6/15 hp. You aren't carrying any potions. As you read the scroll labeled XEENWI ZOYX, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/15 hp. You hit the jackal. The jackal barely misses you. You furiously retaliate! You headbutt the jackal. You hit the jackal. You kill the jackal! Your Fighting skill increases to level 1! The jackal barely misses you. You closely miss the jackal. The jackal misses you. You hit the jackal. The jackal barely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal barely misses you. Aim: a jackal (moderately wounded) The magic dart hits the jackal. The jackal bites you but does no damage. You now have 0/2 mp. You barely miss the jackal. The jackal barely misses you. The jackal bites you. You die... ##### ###########.# ....# #...@hh.....# ..#.# #.########### #.# # ..# ..# .... You could see 2 jackals. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beargit the Minotaur Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 38 | D:1 | HP: 3/15 [jackal (3)] 40 | D:1 | Reached skill level 1 in Fighting 45 | D:1 | Slain by a jackal Vault maps used: D:1: giann_horns Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 2.1 Conjurations | | 0.6 Summonings | | 0.6 Translocations | | 0.6 Action || total -------------------------++------- Melee: Dagger || 18 Cast: Magic Dart || 3 Use: Scroll || 1 Armor: Robe || 4 Dodge: Dodged || 17 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 45 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 45 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: giann_horns Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 26.7 | 45.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 26.7 | 45.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------