Dungeon Crawl Stone Soup version 0.21-a0-346-g330ab2c (webtiles) character file. 0 Beargit the Summoner (level 1, 13/13 HPs) Began as a Gnoll Summoner on Oct 5, 2017. Got out of the dungeon alive. The game lasted 00:00:37 (1 turns). Beargit the Summoner (Gnoll Summoner) Turns: 1, Time: 00:00:38 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 6/6 EV: 14 Int: 17 God: Gold: 0 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Callings Comestibles c - a bread ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 8.4 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ #### 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Beargit the Gnoll Summoner. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a staircase leading out of the dungeon. You don't know that spell. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##+## #...# #...# #.@.# #...# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beargit the Gnoll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_erosion, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_lined_room_, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_2, infiniplex_forest_end_2, infiniplex_forest_clump_curved, infiniplex_forest_clump_curved, infiniplex_forest_clump_long, infiniplex_forest_fountain, infiniplex_forest_straight_1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 1 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_erosion, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_lined_room_, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_2, infiniplex_forest_end_2, infiniplex_forest_clump_curved, infiniplex_forest_clump_curved, infiniplex_forest_clump_long, infiniplex_forest_fountain, infiniplex_forest_straight_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 +-------+-------+-------+-------+-------+----------------------