Dungeon Crawl Stone Soup version 0.20-a0-1122-gb7cbeb9 (webtiles) character file. 2 Beargit the Ogre Mage (level 1, -1/18 HPs) Began as an Ogre Wizard on May 13, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (67 turns). Beargit the Ogre Mage (Ogre Wizard) Turns: 67, Time: 00:00:45 Health: -1/18 AC: 3 Str: 10 XL: 1 Next: 30% Magic: 0/5 EV: 10 Int: 19 God: Gold: 0 SH: 0 Dex: 7 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Books c - a book of Minor Magic Comestibles d - a bread ration Skills: + Level 0.3 Fighting - Level 1.7 Dodging - Level 1.4 Stealth + Level 3.6 Spellcasting * Level 1.0 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Welcome, Beargit the Ogre Wizard. Will you prevail where others failed? Will you find the Orb of Zot? Found a staircase leading out of the dungeon. A rat comes into view. You barely miss the rat. The rat closely misses you. You barely miss the rat. The rat barely misses you. You barely miss the rat. The rat closely misses you. You hit the rat. You kill the rat! Your Conjurations skill increases to level 1! No target in view! No target in view! 2 jackals come into view. Found a stone staircase leading down. Aim: a jackal (resting) The magic dart hits the jackal. The jackal barks! You now have 4/5 mp. The jackal bites you. You take 2 damage, and have 14/16 hp. Aim: a jackal The magic dart hits the jackal. You now have 3/5 mp. Aim: a jackal The magic dart hits the jackal. The jackal bites you. You take 1 damage, and have 13/16 hp. You now have 2/5 mp. Aim: a jackal The magic dart hits the jackal. The jackal bites you but does no damage. You now have 1/5 mp. Aim: a jackal The magic dart hits the jackal. The jackal bites you. The jackal closely misses you. You take 1 damage, and have 13/16 hp. You now have 0/5 mp. You closely miss the jackal. The jackal bites you. You take 1 damage, and have 12/16 hp. You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. You take 1 damage, and have 11/16 hp. You hit the jackal. The jackal bites you. You take 2 damage, and have 9/16 hp. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. You take 1 damage, and have 8/16 hp. You hit the jackal. The jackal barely misses you. Aim: a jackal The magic dart hits the jackal. You kill the jackal! You now have 0/5 mp. You aren't carrying any potions. Okay, then. You hit the jackal but do no damage. The jackal closely misses you. You barely miss the jackal. The jackal bites you. x2 You take 3 damage, and have 6/18 hp. You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/18 hp. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 1/18 hp. The jackal bites you but does no damage. The jackal closely misses you. Aim: a jackal The magic dart hits the jackal. The jackal completely misses you. You now have 0/5 mp. The jackal barely misses you. The jackal completely misses you. The jackal misses you. The jackal bites you. You die... ######.#.......########## #.†.................... #.##.#..#.###.......... #. #########...######## #. ..♣♣P#...#PP♣PP♣ #. ♣♣P♣P#...#PPP.P #. P.PP.#...#PPPPPP #. ...PP#.h.#.PPPP♣ #> PPP.P#.@.#P♣P♣P♣ ♣PP♣P#...#P..P.P PPP.P#...#PPP♣P. ..♣PP#.<.#PPPPPP ♣.PPP#...#P.P.♣. ♣.PP.#...#P.P♣P. P♣PPP#...#.P♣PPP PPP.P#...#..♣♣PP PPPPP#...#.P..P♣ You could see a jackal. Vanquished Creatures A jackal (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Beargit the Ogre Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 13 | D:1 | Reached skill level 1 in Conjurations 50 | D:1 | HP: 3/18 [jackal (3)] 51 | D:1 | HP: 1/18 [jackal (2)] 67 | D:1 | Slain by a jackal Vault maps used: D:1: minmay_arrival_arboretum_large, minmay_pentomino_o4 Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Fighting | | 0.3 Dodging | | 1.7 Stealth | | 1.4 Spellcasting | | 3.6 Summonings | | 0.8 Translocations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 13 Cast: Magic Dart || 7 Armor: Robe || 4 Dodge: Dodged || 12 Vault maps used: D:1: minmay_arrival_arboretum_large, minmay_pentomino_o4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 4.4 | 45.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 4.4 | 45.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------