Dungeon Sprint DCSS version 0.20-a0-1086-g4bd2f5b (webtiles) character file. 16 Beargit the Caller (level 2, 0/28 HPs) Began as a Barachi Summoner on May 2, 2017. Slain by a sky beast (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:19 (227 turns). Beargit the Caller (Barachi Summoner) Turns: 227, Time: 00:01:20 Health: 0/28 AC: 2 Str: 14 XL: 2 Next: 54% Magic: 1/6 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . k - -2 club (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: berserking, quick A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons k - a cursed -2 club (weapon) (You took it off a goblin in the Dungeon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing {@q1} e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Callings Comestibles c - a bread ration j - 4 chunks of flesh Skills: + Level 3.2 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting * Level 6.6 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 1% 1 #...... b - Call Imp Summ ###..... 1% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History You swap places. The adder skeleton barely misses your quokka. Your quokka barely misses the adder skeleton. The adder skeleton bites your quokka but does no damage. Your quokka bites the adder skeleton. The adder skeleton bites your quokka. Your quokka bites the adder skeleton. The adder skeleton bites your quokka but does no damage. Your quokka bites the adder skeleton. The adder skeleton bites your quokka. Your quokka bites the adder skeleton. The adder skeleton barely misses your quokka. Your quokka bites the adder skeleton. The adder skeleton is destroyed! The frilled lizard completely misses your quokka. The shadow imp shouts, "Scamper home, thou lumpish kobold-kissing frater!" A sky beast appears from thin air! Reactivating autopickup. The frilled lizard bites your quokka. You now have 2/4 mp. You swap places. Your quokka barely misses the frilled lizard. The frilled lizard barely misses your quokka. Your quokka closely misses the frilled lizard. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. The frilled lizard bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! A sky beast appears from thin air! Reactivating autopickup. The frilled lizard closely misses your quokka. Your quokka bites the frilled lizard. The frilled lizard dies! Your Summonings skill increases to level 6! You have reached level 2! Your quokka bites the shadow imp. You regained 4 hp, and now have 12/19 hp. Okay, then. Memorise Call Imp, consuming 2 spell levels and leaving 3? The shadow imp hits your quokka but does no damage. Your quokka misses the shadow imp. You start memorising the spell. You continue memorising. Your quokka completely misses the shadow imp. The shadow imp closely misses your quokka. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. You continue memorising. Your quokka barely misses the shadow imp. The shadow imp closely misses your quokka. You finish memorising. Spell assigned to 'b'. A shadowy apparition takes form in the air. Your quokka bites the shadow imp but does no damage. The shadow imp misses your quokka. You now have 1/5 mp. Your quokka bites the shadow imp. The shadow imp hits your quokka. Your quokka bites the shadow imp. The shadow imp hits your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The shadow imp hits your shadow imp. Your shadow imp hits the shadow imp. The shadow imp dies! Your Dodging skill increases to level 3! The adder bites your shadow imp. Your shadow imp hits the adder but does no damage. The adder closely misses your shadow imp. Your shadow imp hits the adder. The adder closely misses your shadow imp. Your shadow imp hits the adder. The adder barely misses your shadow imp. Your shadow imp misses the adder. The adder bites your shadow imp. The adder bites your shadow imp. Your shadow imp dies! A beastly little devil appears in a puff of flame. You now have 0/5 mp. You swap places. The adder misses your crimson imp. Your crimson imp hits the adder. The adder dies! Your Spellcasting skill increases to level 3! There is an open door to the Dungeon here. Things that are here: a frilled lizard skeleton; a hobgoblin corpse; a goblin skeleton You start resting. A sky beast appears from thin air! Reactivating autopickup. The sky beast barely misses your crimson imp. The sky beast barely misses your crimson imp. The sky beast hits your crimson imp. The sky beast shocks your crimson imp. Your crimson imp closely misses the sky beast. Your crimson imp misses the sky beast. The sky beast closely misses your crimson imp. Your crimson imp blinks! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The sky beast hits you. The sky beast shocks you. You now have 10/28 hp. You completely miss the sky beast. The sky beast closely misses you. You completely miss the sky beast. The sky beast hits you. * * * LOW HITPOINT WARNING * * * The sky beast shocks you. You die... ▓▓▓ ▓<▓ ▓.▓ ▓@▓ ▓Y▓ ▓'▓ ▓.▓ ▓.▓ ▓5▓ ▓.▓ ▓†▓ ▓'▓ You could see a sky beast and a friendly crimson imp. Vanquished Creatures A bat (D) 1 creature vanquished. Vanquished Creatures (collateral kills) An adder (D) A shadow imp (D) An adder skeleton (D) A bat (D) A goblin (D) A hobgoblin (D) 2 frilled lizards (D) 8 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Beargit the Barachi Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 15 | D | Reached skill level 5 in Summonings 179 | D | Noticed a sky beast 200 | D | Reached skill level 6 in Summonings 200 | D | Reached XP level 2. HP: 12/19 MP: 3/5 204 | D | Learned a level 2 spell: Call Imp 208 | D | Reached skill level 3 in Dodging 215 | D | Reached skill level 3 in Spellcasting 227 | D | HP: 5/28 [sky beast (5)] 227 | D | Slain by a sky beast Vault maps used: D: linesprint Skill XL: | 1 2 | ---------------+-------+----- Summonings | 6 | 6.6 Dodging | 3 | 3.2 Spellcasting | 3 | 3.1 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 14 Club || 8 Cast: Summon Small Mamm || 6 Call Imp || 2 Use: Potion || 1 Armor: Robe || 8 Dodge: Dodged || 21 Vault maps used: D: linesprint Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.3 | 0.0 | 114.0 Dungeon | 100.0 | 100.0 | 0.0 | 5.3 | 0.0 | 114.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 23.0 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 23.0 +-------+-------+-------+-------+-------+----------------------