Beargit Level 1 of the Dungeon (0, 0, D:1) 15 stones (9, 5, D:1) a +0 club (11, 47, D:1) a bread ration (17, 3, D:1) a cursed -1 club (25, 11, D:1) a +0 ring mail (53, 48, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (1, 33, D:2) a +0 ring mail (1, 42, D:2) a +0 plate armour (2, 12, D:2) a +0 dagger (2, 16, D:2) a +0 short sword (3, 10, D:2) a +0 dagger (5, 33, D:2) a +0 leather armour (14, 30, D:2) 3 fruits (16, 19, D:2) a +0 short sword (22, -5, D:2) a +0 spear (24, 25, D:2) a +1 pair of boots (29, 5, D:2) a +0 hand axe (35, 11, D:2) a cursed -1 club 31 stones (36, 41, D:2) 4 fruits Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 ring mail of Taomej {rF+} (2300 gold) It protects you from fire. the cursed +0 spear "Dragonbane" {elec, Str+4 Stlth-} (1850 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It makes you less stealthy. It has a curse placed upon it. the cursed +1 hunting sling "Anod Luh" {freeze, rPois Int+6 Dex-3} (2220 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+6). It affects your dexterity (-3). It protects you from poison. It has a curse placed upon it. the +1 robe "Emih" {rPois rCorr Str+5 Stlth+} (3580 gold) It affects your strength (+5). It protects you from poison. It protects you from acid and corrosion. It makes you more stealthy. (0, 0, D:3) 20 sling bullets (2, 21, D:3) a +1 long sword of holy wrath (5, 12, D:3) a +0 whip (9, 34, D:3) 5 tomahawks (11, 12, D:3) a +0 pair of boots (11, 29, D:3) 17 sling bullets (12, 1, D:3) a +0 club (14, 23, D:3) 3 fruits (24, 5, D:3) 29 stones (25, -8, D:3) 2 stones (27, -3, D:3) a +0 ring mail (28, 1, D:3) 20 stones (31, -7, D:3) a +0 dagger (31, 6, D:3) a bread ration (34, 28, D:3) 9 stones (35, -13, D:3) a cursed +0 leather armour (43, -4, D:3) a poisoned needle (43, -2, D:3) a +0 blowgun 10 poisoned needles (43, 17, D:3) a +0 dagger (46, 12, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) the +8 hunting sling of Estredyri {flame, rN+ Str+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from negative energy. (3, 0, D:4) a +0 scythe a +0 robe (17, -11, D:4) a +0 dagger a cursed -1 robe (18, -11, D:4) a +0 short sword a +0 leather armour (29, 6, D:4) a bread ration (37, -21, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (5, -15, D:5) 27 arrows (10, -15, D:5) a +0 dagger a +0 leather armour a +0 club a +0 flail a +0 dagger a cursed +0 robe (11, -28, D:5) 13 poisoned needles (12, -22, D:5) a +0 short sword (31, -25, D:5) an uncursed amulet of harm a wand of acid (0/15) (34, -15, D:5) 24 bolts (39, 0, D:5) an arrow (40, 0, D:5) an arrow (40, 1, D:5) an arrow (44, -2, D:5) a +0 shortbow 26 arrows (59, -12, D:5) a +0 long sword (59, 9, D:5) a +0 plate armour (63, 11, D:5) 20 stones (66, -17, D:5) 4 fruits Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (9, -4, D:6) a meat ration (9, -3, D:6) a +0 animal skin (11, 10, D:6) 4 stones (12, -3, D:6) 3 tomahawks a +0 war axe (13, -3, D:6) a tomahawk (13, -2, D:6) a +0 club (13, 17, D:6) 8 stones (14, 12, D:6) 2 stones (16, 7, D:6) 4 stones (19, -3, D:6) a tomahawk (22, -5, D:6) a +0 robe a +2 whip of freezing (25, -2, D:6) a +0 robe (25, 0, D:6) the felid corpse of Beargit (26, -2, D:6) a cursed -2 dagger (39, 0, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 robe (7, -7, D:7) a potion of ambrosia