Beargit Level 1 of the Dungeon (1, -3, D:1) a +0 club (18, 23, D:1) a +0 dagger (34, 16, D:1) a +0 ring mail (35, -11, D:1) a +0 club (53, 17, D:1) 14 sling bullets (60, 11, D:1) 26 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 31, D:2) a +0 club (14, 20, D:2) a +0 club (17, -2, D:2) a +0 hand axe (21, 5, D:2) a cursed -1 club (27, -9, D:2) a +0 mace (27, 22, D:2) a +0 club (28, 37, D:2) a +0 dagger a +0 hunting sling (30, 17, D:2) 15 poisoned needles (38, 17, D:2) a +0 robe (48, 10, D:2) a +0 pair of gloves Level 3 of the Dungeon (10, 4, D:3) a +0 club (11, 3, D:3) a +0 giant club (11, 17, D:3) a +0 dagger (13, 23, D:3) a +0 dagger (26, 13, D:3) a +0 robe (31, -3, D:3) a +0 dagger (33, -19, D:3) a +0 whip (34, -21, D:3) a +0 halberd (36, -22, D:3) a +0 flail (38, 28, D:3) a +0 falchion (41, -22, D:3) a +0 flail (41, 17, D:3) a +0 spear (42, -22, D:3) a +0 club a +0 robe (43, -20, D:3) an uncursed amulet of faith (44, -19, D:3) a +0 club a +0 robe (44, -14, D:3) a +0 flail (45, -19, D:3) a +0 club a throwing net a +0 giant spiked club (45, -9, D:3) a +0 whip (45, -6, D:3) a +0 club a +0 flail (46, -20, D:3) a +0 spear (46, -19, D:3) a +0 whip (46, -18, D:3) a +0 spear a +0 whip (46, -17, D:3) a +0 flail (46, -16, D:3) a +0 club a +0 leather armour (46, -15, D:3) a +0 club a +0 whip (47, -21, D:3) a +0 club (47, -10, D:3) a +0 club a +0 hunting sling (51, -25, D:3) a +0 flail (52, -21, D:3) 25 arrows (55, -10, D:3) a throwing net (57, 7, D:3) 13 arrows (66, -13, D:3) 25 bolts Level 4 of the Dungeon [Shop] Xefracw's Antique Weapon Boutique a +2 whip of pain (582 gold) a +3 long sword of protection (678 gold) a +0 quarterstaff (128 gold) a +0 quarterstaff (128 gold) a +0 dagger (64 gold) a +0 short sword (96 gold) a +0 falchion of flaming (236 gold) a +6 short sword of flaming (1196 gold) a +0 quarterstaff (128 gold) a +0 dagger (64 gold) the +4 quarterstaff of Kuschomui {crush, *Drain Str+5} (1212 gold) It inflicts extra damage upon your enemies. It affects your strength (+5). It causes draining when unequipped. a +0 quarterstaff (128 gold) a +2 trident of venom (518 gold) a +0 falchion (96 gold) (10, -8, D:4) a cursed +0 scale mail (12, -28, D:4) a beef jerky (13, -30, D:4) 10 gold pieces (16, -29, D:4) a +0 whip (unseen) (31, -35, D:4) a +2 quarterstaff of chaos (31, -13, D:4) a +0 whip of electrocution (39, -13, D:4) a +0 giant spiked club (40, 3, D:4) a +0 war axe (45, -6, D:4) a +0 flail (45, 2, D:4) a +0 mace