ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 418 failed. Version: Dungeon Crawl Stone Soup 0.22-a0-75-g1fede22 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-1fede220a4 -name Beardo -rc /dgldir/rcfiles/crawl-git/Beardo.rc -macro /dgldir/rcfiles/crawl-git/Beardo.macro -morgue /dgldir/morgue/Beardo/ -webtiles-socket /crawl-master/webserver/sockets/Beardo:2018-01-12.15:23:39.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 15 stack frames. /usr/games/crawl-git-1fede220a4(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5d5993]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-1fede220a4(_Z13do_crash_dumpv+0x311) [0x5dcb41]: do_crash_dump() /usr/games/crawl-git-1fede220a4(_Z20crash_signal_handleri+0x9c) [0x5d5c2c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f7a9e6034c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f7a9e999b7b]: /usr/games/crawl-git-1fede220a4() [0x5dc2d9] /usr/games/crawl-git-1fede220a4() [0x5dc5a1] /usr/games/crawl-git-1fede220a4() [0x9f076d] /usr/games/crawl-git-1fede220a4(_Z13init_trainingv+0x76) [0x9f2436]: init_training() /usr/games/crawl-git-1fede220a4(_Z10setup_gameRK11newgame_def+0x4bf) [0x95bf2f]: setup_game(newgame_def const&) /usr/games/crawl-git-1fede220a4(_Z12startup_stepv+0x7dd) [0xa5f0fd]: startup_step() /usr/games/crawl-git-1fede220a4() [0xbc2bc6] /usr/games/crawl-git-1fede220a4(main+0x2eb) [0xbc693b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f7a9e5ee76d]: /usr/games/crawl-git-1fede220a4() [0x538d49] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f7a9e99984e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f7a9e99984e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005d609b in call_gdb (file=0x7f7a9e984180) at crash.cc:433 gdb = attach_cmd = "attach 7771\000\000\000\000\000\000\000\000" #2 0x00000000005dcb61 in do_crash_dump () at dbg-asrt.cc:672 t = 1515770623 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1f7d908 "/dgldir/morgue/Beardo/"}} name = "/dgldir/morgue/Beardo/crash-Beardo-20180112-152343.txt", '\000' file = 0x7f7a9e984180 #3 0x00000000005d5c2c in crash_signal_handler (sig_num=6) at crash.cc:196 No locals. #4 No symbol table info available. #5 0x00007f7a9e999b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005dc2d9 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffdfd38c200 "ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 418 failed.", assert=) at dbg-asrt.cc:796 No locals. #7 0x00000000005dc5a1 in AssertFailed (expr=0xcacb20 "queue.size() == (unsigned)EXERCISE_QUEUE_SIZE", file=0xbf62fc "skills.cc", line=418, text=0x0) at dbg-asrt.cc:834 mesg = "ASSERT(queue.size() == (unsigned)EXERCISE_QUEUE_SIZE) in 'skills.cc' at line 418 failed.", '\000' , "\006", '\000' , "\a", '\000' , "\b", '\000' , "\t", '\000' , "\n", '\000' args = {{gp_offset = 0, fp_offset = 0, overflow_arg_area = 0x4, reg_save_area = 0x0}} fileName = #8 0x00000000009f076d in _init_queue (queue=..., array=...) at skills.cc:418 No locals. #9 0x00000000009f2436 in init_training () at skills.cc:697 skills = {mData = {0 }} #10 0x000000000095bf2f in _setup_generic (ng=...) at ng-setup.cc:539 No locals. #11 setup_game (ng=...) at ng-setup.cc:408 No locals. #12 0x0000000000a5f0fd in startup_step () at startup.cc:1064 choice = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1c13518 "Beardo"}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1eb48c8 "Beardo.cs"}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1293678 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1293678 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_BASE_DRACONIAN, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} defaults = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1293678 ""}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1293678 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1293678 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1293678 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x2033c90, _M_finish = 0x2033c94, _M_end_of_storage = 0x2033c94}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x207e0d0, _M_finish = 0x207e0d4, _M_end_of_storage = 0x207e0d4}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_BASE_DRACONIAN, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} newchar = false ng = {name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1c13518 "Beardo"}}, type = GAME_TYPE_NORMAL, filename = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1293678 ""}}, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1293678 ""}}, arena_teams = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1293678 ""}}, allowed_combos = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_species = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_jobs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, allowed_weapons = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, species = SP_BASE_DRACONIAN, job = JOB_WANDERER, weapon = WPN_UNKNOWN, fully_random = false} #13 0x0000000000bc2bc6 in _launch_game () at main.cc:402 game_start = #14 0x0000000000bc693b in _launch_game_loop () at main.cc:374 game_ended = false #15 main (argc=, argv=0x7ffdfd38d438) at main.cc:332 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Jan 12 2018 at 03:11:35 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-tautological-unsigned-enum-zero-compare -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DTOURNEY='0.21' -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-1fede220a4/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-1fede220a4/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-1fede220a4/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = ABSENT, level layout type = ABSENT, absdepth0 = 0 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Trunk games don't count for the tournament, you want 0.21. Play trunk anyway? (Y/N) >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_NO_CMD repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Beardo] Species: Draconian Job: Wanderer HP: 0/0; mods: 0/0 MP: 0/0; mod: 0 Stats: 14 (14) 11 (11) 11 (11) Position: (0, 0) , god: No God (0), turn_is_over: 0, banished: 0 Skills (mode: auto) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 0 | 0 | 0 | 0/42 Short Blades | | 1 | 0 | 0 | 0 | 0/50 Long Blades | | 1 | 0 | 0 | 0 | 0/50 Axes | | 1 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/50 Polearms | | 1 | 0 | 0 | 0 | 0/50 Staves | | 1 | 0 | 0 | 0 | 0/50 Slings | | 1 | 0 | 0 | 0 | 0/59 Bows | | 1 | 0 | 0 | 0 | 0/59 Crossbows | | 1 | 0 | 0 | 0 | 0/59 Throwing | X | 1 | 0 | 0 | 0 | 0/59 Dodging | X | 1 | 0 | 0 | 0 | 0/59 Stealth | X | 1 | 0 | 0 | 0 | 0/50 Shields | | 1 | 0 | 1 | 51 | 1/100 Unarmed Combat | X | 1 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 0 | 0 | 0 | 0/59 Conjurations | | 1 | 0 | 0 | 0 | 0/50 Hexes | | 1 | 0 | 0 | 0 | 0/59 Charms | | 1 | 0 | 0 | 0 | 0/59 Summonings | | 1 | 0 | 0 | 0 | 0/50 Necromancy | | 1 | 0 | 1 | 51 | 1/100 Translocations | | 1 | 0 | 0 | 0 | 0/50 Transmutations | | 1 | 0 | 2 | 151 | 1/150 Fire Magic | | 1 | 0 | 0 | 0 | 0/50 Ice Magic | | 1 | 0 | 2 | 151 | 1/150 Air Magic | | 1 | 0 | 0 | 0 | 0/50 Earth Magic | | 1 | 0 | 0 | 0 | 0/50 Poison Magic | | 1 | 0 | 3 | 301 | 1/200 Invocations | | 1 | 0 | 0 | 0 | 0/42 Evocations | | 1 | 0 | 1 | 51 | 1/100 Spell bugs: Durations: Attributes: #59: 1 Mutations: cold-blooded: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #2: +0 club }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: @ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>