Bargorn Level 1 of the Dungeon (2, -13, D:1) 21 arrows (3, 3, D:1) a +0 dagger (3, 6, D:1) a +0 dagger (7, -19, D:1) a +2 dagger of draining (21, 10, D:1) a +0 short sword (22, -9, D:1) a +0 robe (25, -13, D:1) 17 stones (25, -2, D:1) a +0 robe (28, 17, D:1) a +0 mace (31, 7, D:1) a +0 club (32, -7, D:1) a +0 leather armour (34, 2, D:1) a +0 whip (36, -7, D:1) a +0 club (47, -23, D:1) a +0 war axe (52, -29, D:1) 24 stones (54, -1, D:1) a +0 club Level 2 of the Dungeon (2, 31, D:2) a +0 spear (3, 2, D:2) 27 stones (8, 35, D:2) 2 needles of sleeping (21, 34, D:2) a +0 club a +0 hunting sling 21 stones (22, 32, D:2) a stone (23, 17, D:2) 13 stones (24, 32, D:2) 6 stones (26, 25, D:2) 13 poisoned needles (29, 1, D:2) 19 arrows (31, 11, D:2) a +0 club a +0 hand axe (34, 30, D:2) a +0 club (45, 23, D:2) a +0 falchion (48, 19, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Xilikod's Antique Weapon Boutique a +0 morningstar (108 gold) a +0 great sword (175 gold) a +0 war axe (94 gold) the +5 broad axe "Ettivuug" {chop, rPois Str+7 Dex-2} (1422 gold) It inflicts extra damage upon your enemies. It affects your strength (+7). It affects your dexterity (-2). It protects you from poison. a +2 shortbow of freezing (469 gold) a +3 long sword of holy wrath (629 gold) a +0 lajatang (405 gold) the +7 falchion "Ygoko" {drain, rF- rN+ Int+5} (1487 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). It makes you vulnerable to fire. It protects you from negative energy. a +0 morningstar (108 gold) a +0 war axe (94 gold) a +4 quick blade (999 gold) a +0 dagger (54 gold) a +5 blowgun (796 gold) [Shop] Wufadil's Antique Weapon Shoppe the +2 flail of Akhlios {chaos, rElec rN+} (621 gold) Each time it hits an enemy it has a different, random effect. It insulates you from electricity. It protects you from negative energy. a +0 trident (63 gold) a +0 dagger (36 gold) a +0 mace (54 gold) the +1 great mace of Afoiti {elec, rElec} (633 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. a +0 long sword (63 gold) a +0 mace (54 gold) a +0 rapier (72 gold) (1, 18, D:4) a tomahawk (2, 17, D:4) a tomahawk (3, 17, D:4) a +0 dagger a +0 leather armour (4, 15, D:4) a +0 club (4, 17, D:4) a +0 mace (5, 16, D:4) a +0 dagger a +0 robe (8, 15, D:4) a tomahawk a +0 giant club (9, 17, D:4) a tomahawk (10, -4, D:4) a +0 robe a +3 dagger a +0 morningstar a +0 scale mail a +0 club (11, -5, D:4) a +0 mace a +0 leather armour a +0 flail (12, 26, D:4) a +0 club (14, 11, D:4) 15 sling bullets (23, 13, D:4) 14 arrows (25, 1, D:4) a +0 leather armour (26, -4, D:4) a +0 war axe (33, -14, D:4) a +0 blowgun (33, 8, D:4) a +0 club (33, 9, D:4) a +0 halberd (33, 10, D:4) a +0 whip (38, 24, D:4) a +0 robe (41, 10, D:4) a +0 ring mail (42, -2, D:4) a +0 chain mail (42, -1, D:4) a +0 flail (42, 0, D:4) a +0 club (43, 13, D:4) 17 stones (46, 29, D:4) a +0 trident a +0 leather armour (49, 28, D:4) a +0 club (49, 29, D:4) a +0 dagger a +0 robe (53, 6, D:4) 19 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (8, -15, D:5) a +0 scale mail (9, 0, D:5) a +0 club a +0 leather armour a +0 dagger a +0 robe (9, 2, D:5) a +0 club a +0 leather armour (10, 0, D:5) a +0 leather armour (10, 19, D:5) a +0 dagger a +0 ring mail (11, -2, D:5) a +2 shortbow of flaming (12, 19, D:5) a +0 scimitar a +0 plate armour (13, 17, D:5) a +0 mace (14, -18, D:5) 20 stones (36, 27, D:5) 22 bolts (37, -1, D:5) a +0 battleaxe (40, 10, D:5) a +0 shortbow 9 arrows (40, 11, D:5) a +1 spear of piercing a +0 shield (40, 12, D:5) 15 stones (41, 9, D:5) a +0 trident a +0 robe (41, 15, D:5) an arrow (42, 9, D:5) an arrow (43, 9, D:5) an arrow (48, 0, D:5) a +0 dagger a +0 robe a +0 club (50, 25, D:5) 9 bolts Level 6 of the Dungeon (0, 0, D:6) 22 bolts (1, -6, D:6) a +0 shortbow 16 arrows (2, -12, D:6) 2 arrows (2, -11, D:6) an arrow (2, -10, D:6) an arrow (2, -9, D:6) 2 arrows (2, -8, D:6) an arrow (2, -7, D:6) an arrow (10, -5, D:6) a +0 ring mail (12, -18, D:6) 26 stones (14, -4, D:6) 14 stones (14, 2, D:6) a +0 falchion (16, -9, D:6) a +0 spear (19, -8, D:6) an arrow (19, -7, D:6) a +0 hand axe of electrocution a +0 ring mail (19, -6, D:6) an arrow (19, -4, D:6) a +0 shortbow 10 arrows (19, 9, D:6) 3 needles of sleeping (21, -11, D:6) a +0 hunting sling (21, -7, D:6) a +0 club (22, -20, D:6) 15 stones (25, -10, D:6) a +0 short sword a +0 leather armour (28, -13, D:6) a +0 club a +0 leather armour (29, -18, D:6) a +0 whip (29, -17, D:6) a +0 club (29, -12, D:6) a +0 short sword (37, -5, D:6) a +0 mace a +0 chain mail (41, -22, D:6) a book of Changes (43, -26, D:6) a +0 war axe (48, -1, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +1 falchion of holy wrath (4, -7, D:7) a stone (4, -6, D:7) a stone a +0 short sword a +0 dagger of draining (4, -5, D:7) 2 stones (4, -4, D:7) 2 stones (5, -4, D:7) a +0 short sword (6, -4, D:7) a +0 club (9, -17, D:7) a +0 short sword a +0 shortbow 16 arrows (10, -19, D:7) a +0 hunting sling (14, -7, D:7) a +0 quarterstaff (20, -10, D:7) 19 stones (20, 5, D:7) a +0 short sword of speed (21, -7, D:7) an arrow (21, -6, D:7) an arrow (21, -5, D:7) an arrow (21, -4, D:7) an arrow (21, -2, D:7) a +0 shortbow 17 arrows (22, -25, D:7) 25 stones (22, -3, D:7) a +0 dagger a +0 robe (23, -20, D:7) a cursed +0 trident a +0 robe (23, -1, D:7) a +0 dagger a +0 robe (25, -32, D:7) a +0 chain mail (26, -10, D:7) a +0 dagger (27, -16, D:7) a +0 morningstar a +0 robe (28, -20, D:7) a cursed +0 flail a +0 robe (33, -28, D:7) a +0 dagger (33, -26, D:7) 12 stones (33, -24, D:7) a +0 hand axe a +0 animal skin (33, 18, D:7) 20 bolts (38, -13, D:7) an uncursed staff of air (41, -29, D:7) a cursed +0 great sword a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 spear (2, -2, D:8) a +0 spear (2, -1, D:8) a +0 spear (2, 0, D:8) a +0 spear (15, -27, D:8) a +0 hand axe a +0 chain mail (15, -26, D:8) a +0 hand axe an uncursed staff of air an uncursed staff of conjuration (16, -27, D:8) a book of Changes an uncursed amulet of guardian spirit a +4 ring of intelligence (16, -16, D:8) 13 stones (25, -25, D:8) 10 bolts (34, 17, D:8) 18 stones (37, 4, D:8) a +0 leather armour a +0 short sword a +0 dagger a +0 robe a +1 dagger of speed a +0 robe (37, 5, D:8) a +0 hand axe (38, 4, D:8) a +0 giant club (40, -9, D:8) 19 stones (45, -43, D:8) 16 stones (45, -14, D:8) a +0 helmet (48, 3, D:8) a +0 leather armour (50, 11, D:8) a +0 falchion of electrocution (53, -27, D:8) a +0 spear (54, -27, D:8) a +0 club (54, -26, D:8) a +0 flail (54, -25, D:8) a +0 club a +0 leather armour (55, -27, D:8) a +0 halberd (56, -25, D:8) a +0 arbalest (59, -17, D:8) 20 sling bullets (67, -37, D:8) a cursed -3 giant club a +0 dire flail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a wolf corpse (0, 7, Lair:1) a +0 longbow (1, -13, Lair:1) a +0 quarterstaff a +0 hunting sling 23 sling bullets a +0 ring mail the human corpse of Joseph (1, -11, Lair:1) a sling bullet (1, -10, Lair:1) a sling bullet (1, 9, Lair:1) a yak corpse (skeletalised by now) (1, 23, Lair:1) a +0 war axe (3, 18, Lair:1) a crocodile corpse (skeletalised by now) (23, -30, Lair:1) 16 gold pieces (23, -28, Lair:1) a meat ration (24, -30, Lair:1) a +1 dagger of draining (24, -28, Lair:1) a meat ration (25, -29, Lair:1) 19 gold pieces (31, 23, Lair:1) a +0 club (32, 6, Lair:1) a yak corpse (skeletalised by now)