Bane Level 1 of the Dungeon (3, -2, D:1) a cursed -1 short sword (5, -3, D:1) 25 stones (5, 2, D:1) 8 bolts (6, 10, D:1) 18 arrows (7, -1, D:1) a +0 short sword (11, 0, D:1) a +0 short sword (18, 10, D:1) 19 sling bullets (25, 4, D:1) a +0 robe (26, -3, D:1) a +0 robe (28, 33, D:1) a +0 ring mail (32, 2, D:1) a +0 club (35, 1, D:1) 23 stones (37, 29, D:1) a +0 club (44, 11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 33, D:2) a cursed -1 club (6, 32, D:2) a stone (19, 18, D:2) a +0 club (20, 17, D:2) 3 stones (20, 18, D:2) a +0 hunting sling 13 stones (22, -3, D:2) a +0 club (22, 14, D:2) a stone (34, -7, D:2) a +0 dagger (35, -3, D:2) a +0 dagger (45, 18, D:2) a +0 dagger a +0 ring mail (45, 19, D:2) a cursed +0 trident (46, 18, D:2) a +0 scale mail (46, 19, D:2) a +0 club (48, -2, D:2) 15 stones Level 3 of the Dungeon (0, 0, D:3) 2 poisoned needles (5, -4, D:3) a poisoned needle (6, -17, D:3) 18 stones (6, 0, D:3) a poisoned needle (7, 1, D:3) a +0 blowgun a +0 short sword 5 poisoned needles (10, -3, D:3) a poisoned needle (11, -3, D:3) a poisoned needle (28, 0, D:3) a +0 dagger (35, -8, D:3) a +0 spear (35, 8, D:3) a +0 leather armour (39, -18, D:3) a +0 flail a +0 leather armour (39, -3, D:3) 9 bolts (40, 8, D:3) a +0 club (41, -6, D:3) 15 stones (41, -2, D:3) a stone (42, -3, D:3) a stone (44, -11, D:3) 4 large rocks (44, -7, D:3) a +0 short sword (51, -1, D:3) 22 stones (53, -15, D:3) a +0 mace a cursed -3 dagger (54, -15, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Guisuhio's Antique Armour Emporium a +0 leather armour (58 gold) a +0 leather armour (58 gold) a +0 shield (130 gold) a +0 ring mail (116 gold) the cursed +0 pair of boots of the Four Wishes {*Slow Regen+ Slay-3 Stlth+} (43 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-3). It increases your rate of regeneration. It may slow you when you take damage. It makes you more stealthy. It has a curse placed upon it. a +0 ring mail (116 gold) a +0 ring mail (116 gold) a +0 ring mail (116 gold) a +0 robe (20 gold) a +1 ring mail of magic resistance (464 gold) a +1 ring mail of cold resistance (464 gold) a +0 leather armour (58 gold) a +1 leather armour of magic resistance (406 gold) (0, 0, D:4) a +0 mace (1, -3, D:4) a +0 mace 10 stones (1, 0, D:4) a +1 mace of protection (2, -3, D:4) a +0 hand axe a +0 ring mail (4, -3, D:4) a stone (5, -3, D:4) a stone (7, -12, D:4) a +0 pair of boots (8, -3, D:4) a stone (10, -28, D:4) a stone (10, -14, D:4) a +2 whip of distortion (10, -8, D:4) 27 arrows (11, -15, D:4) a stone (13, -30, D:4) a +0 short sword 3 stones (14, -18, D:4) a +2 dagger of venom (15, -5, D:4) 20 stones (16, -24, D:4) a +0 dagger (16, -23, D:4) a +0 whip a +0 dagger (16, -22, D:4) a +2 dagger of distortion (17, -24, D:4) a +0 short sword (23, -29, D:4) a +0 short sword of chaos (25, -32, D:4) 20 arrows (34, -11, D:4) a +0 scale mail (40, -34, D:4) 26 sling bullets (43, 15, D:4) a +0 club a +0 scale mail of positive energy (48, -25, D:4) a +0 spear (49, 7, D:4) 14 arrows (51, -34, D:4) 11 stones (54, -11, D:4) 19 arrows Level 5 of the Dungeon [Shop] Uryabror's Antique Weapon Emporium a +0 hand axe (84 gold) a +0 flail (98 gold) a +0 battleaxe (182 gold) a cursed -2 glaive (2 gold) a +0 whip (70 gold) the +4 trident "Sydwogru" {drain, *Rage +Fly rPois} (1050 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It lets you fly. It may make you go berserk in combat. a +0 whip (70 gold) a +0 war axe (98 gold) (17, -11, D:5) a +0 mace (17, -7, D:5) a +0 giant club (22, -38, D:5) a +0 quarterstaff (22, -18, D:5) a +0 giant club (29, -18, D:5) a +0 hand axe a +0 ring mail (29, -15, D:5) a +0 mace a +0 leather armour (34, -2, D:5) a +0 scythe a +0 robe (35, -39, D:5) 15 stones (42, -20, D:5) a +0 hand axe (46, -28, D:5) 9 stones (49, -30, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Lehecet {rF+ rC+ rN+ MR- AC+2} (3100 gold) [ring of protection] It affects your AC (+2). It protects you from fire. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. the +1 mace "Backscratcher" {crush, *Contam Int+3 Dex+6 Stlth+} (3260 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+6). It causes magical contamination when unequipped. It makes you more stealthy. the cursed +0 ring mail "Naonif" {+Inv rElec Dex-2 SInv} (2200 gold) It affects your dexterity (-2). It insulates you from electricity. It lets you see invisible. It lets you turn invisible. It has a curse placed upon it. the +8 dagger of Impermanence {pierce, *Noise +Fly rF+++ rN++} (9410 gold) It inflicts extra damage upon your enemies. It renders you almost immune to fire. It greatly protects you from negative energy. It lets you fly. It may make noises in combat. (15, 1, D:6) a cursed +0 mace (15, 2, D:6) a +0 dagger a +0 ring mail (16, 1, D:6) a +0 dagger a +0 robe (16, 7, D:6) a +0 ring mail (17, 0, D:6) a +0 trident a +0 scale mail (20, -10, D:6) a +0 shield (47, 25, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) 11 stones (8, -29, D:7) a +0 giant club (8, 3, D:7) a +0 whip of venom 2 stones (9, 3, D:7) a +0 whip a +0 short sword (10, 2, D:7) a +1 dagger of holy wrath a stone (11, 1, D:7) a stone (12, -1, D:7) a cursed +0 mace a +0 chain mail (12, 0, D:7) a stone a +0 falchion a +0 dagger a +0 robe (13, -2, D:7) a stone (13, -1, D:7) a stone (15, -1, D:7) a cursed +0 trident (15, 6, D:7) 2 silver javelins (34, -25, D:7) a +0 scale mail (36, -4, D:7) 5 javelins (42, -20, D:7) a +0 hunting sling Level 8 of the Dungeon (0, 0, D:8) a +0 war axe (4, -44, D:8) a +0 scale mail (4, -26, D:8) a book of Flames (6, -8, D:8) a +1 pair of boots (6, -6, D:8) an uncursed staff of cold (7, -2, D:8) a +0 shortbow 26 arrows (8, -4, D:8) an arrow (9, -5, D:8) 2 arrows (13, -1, D:8) a +0 dagger (15, -16, D:8) a +0 spear (16, -35, D:8) a +0 ring mail (23, 4, D:8) 13 stones (29, -49, D:8) a +0 quarterstaff (29, -8, D:8) a scroll of enchant armour (29, -7, D:8) a scroll of fog (32, 0, D:8) an arrow (32, 2, D:8) a +0 shortbow 19 arrows (37, -23, D:8) 2 poisoned needles (39, -29, D:8) a +0 whip (40, -29, D:8) a +0 dagger a +0 blowgun 8 poisoned needles (40, -28, D:8) a +0 short sword (44, 2, D:8) a +0 flail a cursed +0 ring mail (45, 0, D:8) a +0 dagger (45, 1, D:8) a +0 short sword (45, 2, D:8) a +0 dagger a +0 robe (55, 8, D:8) a +0 flail Level 9 of the Dungeon (0, 0, D:9) 13 arrows (0, 19, D:9) a water moccasin corpse (skeletalised by now) (1, 5, D:9) 12 poisoned needles (2, -23, D:9) a hound skeleton (11, -8, D:9) a +0 giant club a +0 giant spiked club (17, 18, D:9) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (18, 17, D:9) a tomahawk (18, 18, D:9) a tomahawk (19, 18, D:9) a +0 short sword a +0 scale mail an orc corpse (skeletalised by now) (21, 19, D:9) a +0 flail a +0 leather armour a +0 short sword a tomahawk a +0 scale mail an orc corpse (skeletalised by now) (22, 19, D:9) a +0 dagger (23, 19, D:9) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, 19, D:9) a +0 dire flail a +0 chain mail a +0 war axe a +0 plate armour a +0 short sword a +0 leather armour a +0 dire flail a +0 plate armour a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, 18, D:9) a +0 dagger a +0 club a +0 flail a +0 mace a +0 leather armour a +0 falchion 3 tomahawks a cursed -2 club a +0 dagger a +2 leather armour of poison resistance a +0 dagger a +0 club a +0 club a +0 hand axe a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (25, 19, D:9) a +0 hand axe an orc corpse (skeletalised by now) (25, 20, D:9) a +0 leather armour a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (28, -11, D:9) a +0 shortbow (30, -8, D:9) a scorpion corpse (37, 16, D:9) a +0 rapier (38, 3, D:9) 17 poisoned needles (38, 16, D:9) 2 stones (39, 10, D:9) a +0 whip a +0 ring mail (39, 11, D:9) a +0 short sword (39, 12, D:9) a poisoned needle (40, 10, D:9) a +0 dagger a +0 blowgun 14 poisoned needles (40, 13, D:9) a poisoned needle a +0 whip Level 10 of the Dungeon (0, 0, D:10) the +6 flail of Luhom {freeze, +Rage rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you go berserk. (4, -9, D:10) a scroll of fog (4, -6, D:10) a necrophage corpse (5, -5, D:10) 3 arrows (6, -4, D:10) an arrow (8, -3, D:10) an arrow (8, -2, D:10) 2 arrows (8, 0, D:10) an arrow (8, 1, D:10) a quokka skeleton (8, 2, D:10) a +2 dagger of electrocution (unseen) (10, -3, D:10) an arrow (still there?) 16 gold pieces (still there?) (10, -2, D:10) an arrow (20, -12, D:10) a +0 ring mail (20, 0, D:10) a book of Fire (22, -11, D:10) a +0 dagger a +0 robe an orc skeleton (23, -11, D:10) a +0 dagger a +0 robe (24, -11, D:10) a +0 flail a +0 chain mail (25, -13, D:10) a +1 ring mail of fire resistance (25, -11, D:10) a porcupine skeleton (32, 6, D:10) a water moccasin corpse