Dungeon Crawl Stone Soup version 0.19-a0-944-gb338e1e (webtiles) character file. 6 Bane the Skirmisher (level 1, 0/14 HPs) Began as a Gargoyle Monk on July 8, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (93 turns). Bane the Skirmisher (Gargoyle Monk) Turns: 93, Time: 00:00:46 Health: 0/14 AC: 4 Str: 14 XL: 1 Next: 90% Magic: 1/1 EV: 12 Int: 10 God: Gold: 1 SH: 0 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . b - +0 robe rNeg + . . Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec + Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 1 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of remove curse {unknown} Potions d - 2 potions of mutation {unknown} Comestibles c - a bread ration Skills: + Level 3.2 Fighting * Level 3.1 Maces & Flails + Level 0.9 Armour + Level 2.4 Dodging - Level 2.1 Stealth + Level 0.1 Spellcasting You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. You hit the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... ...........#...# ###..........#...### .#..............>... .................... .................... ......##...#........ ≈###.....###....#### ≈≈≈#...)###..##.## ≈≈≈#....##.....h@# .≈≈#...###.###.#h# $ ..≈#...##..# #...###.... .≈≈#......## ###........ .≈≈##.##### #.##...hh .≈≈##.# #.# .... .####.# #.. ... ...... ### .. #### . You could see 2 jackals. Vanquished Creatures A dart slug (D:1) A bat (D:1) A hobgoblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bane the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 93 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_pond Action || total -------------------------++------- Melee: Mace || 14 Armor: Robe || 4 Dodge: Dodged || 6