Dungeon Crawl Stone Soup version 0.19-a0-2173-g1ee194f (webtiles) character file. 12 Bailgrim the Insei (level 2, 4/21 HPs) Began as a Demonspawn Transmuter on Feb 11, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:36 (343 turns). Bailgrim the Insei (Demonspawn Transmuter) Turns: 343, Time: 00:00:37 Health: 4/21 AC: 2 (0%)Str: 10 XL: 2 Next: 20% Magic: 5/5 EV: 14 Int: 14 God: Gold: 41 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . b - +0 robe rNeg . . . Spirit . (no shield) rPois . Reflect . (no helmet) rElec . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... e - amulet of regeneration Regen 0.1/turn (no ring) (no ring) @: no status effects A: repulsion field 1, spiny 1, subdued magic 1, MP-powered wands a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 41 gold pieces. Inventory: Missiles a - 96 arrows Armour b - a +0 robe (worn) Jewellery e - an amulet of regeneration (around neck) Scrolls c - a scroll of recharging d - a scroll of enchant armour Potions f - a potion of might Skills: - Level 1.0 Fighting - Level 1.7 Dodging + Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 2.2 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut 5 (50) 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Lair: D:-1 Crypt: Vaults:-1 Tomb: Vaults:-1 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. You are surrounded by a mild repulsion field. (EV +2) Your spells are a little easier to cast, but a little less powerful. You expend magic power (3 MP) to strengthen your wands. Message History No target in view! An ooze comes into view. The ooze hits you (1). You hit the ooze (5). The ooze is heavily wounded. The ooze hits you (5). You are too injured to fight recklessly! You hit the ooze (5). The ooze is almost dead. The ooze barely misses you. You hit the ooze but do no damage. The ooze is almost dead. The ooze hits you (3). * * * LOW HITPOINT WARNING * * * You hit the ooze (3). You kill the ooze! You have reached level 2! Your demonic ancestry asserts itself... Sharp spines emerge from parts of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##.#...# #.##.# #. #.# #.# #.# #.# #.# #.###########.# #....@........# #.############# There were no monsters in sight! Vanquished Creatures An ooze (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 kobolds (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Bailgrim the Demonspawn Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 36 | D:1 | Gained mutation: You expend magic power (3 MP) to strengthen your wands. [potion of mutation] 36 | D:1 | Gained mutation: Your spells are a little easier to cast, but a little less powerful. [potion of mutation] 36 | D:1 | Gained mutation: You are surrounded by a mild repulsion field. (EV +2) [potion of mutation] 316 | D:1 | Reached skill level 3 in Unarmed Combat 342 | D:1 | Gained mutation: You are partially covered in sharp spines. [demonic ancestry] 342 | D:1 | Reached XP level 2. HP: 4/21 MP: 5/5 343 | D:1 | Quit the game Vault maps used: D:1: matt_arrival_diagonals, minmay_pentomino_s2 Skill XL: | 1 | ---------------+----+----- Transmutations | 2 | 2.2 Unarmed Combat | 3 | 3.0 Fighting | | 1.0 Dodging | | 1.7 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 31 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 15