Dungeon Sprint DCSS version 0.18-a0-1788-g92de1ac (webtiles) character file. 0 Bailgrim the Grasshopper (level 1, 16/16 HPs) Began as a Formicid Warper on Apr 20, 2016. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:17 (645 turns). Bailgrim the Grasshopper (Formicid Warper) Turns: 645, Time: 00:03:18 Health: 16/16 AC: 17 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: -8 Int: 12 God: Gold: 0 SH: 24 Dex: 10 Spells: 1 memorised, 3 levels left rFire + . . SeeInvis + T - +14 plutonium sword {*Contam Stlth-} rCold + . . Gourm . W - +5 gold dragon armour rNeg + . . Faith . M - +18 shield of the gong {rElec rN+ MR+ EV-5} rPois + Spirit . (helmet unavailable) rElec + Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR +.... (no amulet) Stlth .......... (no ring) (no ring) @: somewhat resistant to hostile enchantments, extremely unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 falchion L - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. N - the +8 Mace of Variability {chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. O - the +7 Singing Sword (You found it in the Dungeon) P - the +1 Sword of Power (You found it in the Dungeon) Q - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. R - the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} (You found it in the Dungeon) It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. S - the +7 longbow "Piercer" {penet, EV-2} (You found it in the Dungeon) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). T - the +14 plutonium sword (weapon) {*Contam Stlth-} (You found it in the Dungeon) It causes magical contamination when unequipped. It makes you less stealthy. U - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) Missiles e - 5 tomahawks of dispersal (quivered) Armour b - a +0 leather armour l - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. M - the +18 shield of the gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. V - a +3 large shield W - a +5 gold dragon armour (worn) Jewellery o - a +6 ring of dexterity p - a +6 ring of dexterity q - a +6 ring of intelligence r - a +6 ring of intelligence s - a +6 ring of strength t - a +6 ring of strength Wands u - a wand of disintegration (7/24) v - a wand of iceblast (5/15) w - a wand of lightning (5/15) x - a wand of acid (5/15) Scrolls d - 5 scrolls of blinking y - 4 scrolls of amnesia z - 3 scrolls of recharging A - 7 scrolls of fog B - a scroll of holy word C - 5 scrolls of identify D - 5 scrolls of remove curse E - 2 scrolls of fear Potions g - 10 potions of curing h - 10 potions of heal wounds i - 6 potions of haste j - 7 potions of magic k - 3 potions of berserk rage F - 2 potions of brilliance G - 2 potions of invisibility H - 4 potions of resistance I - a potion of experience J - 5 potions of agility K - 5 potions of might Books c - a book of Spatial Translocations Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Shroud of Golubria Charms/Translocation 2 d - Portal Projectile Translocation 3 e - Teleport Other Translocation 3 f - Passage of Golubria Translocation 4 Comestibles f - 5 bread rations m - 42 fruits n - 4 meat rations Skills: + Level 2.1 Fighting + Level 2.0 Long Blades + Level 1.0 Throwing + Level 1.1 Armour + Level 1.7 Dodging + Level 2.1 Spellcasting + Level 2.6 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Apportation Tloc #......... 100% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History Wear which item? (? for menu, Esc to quit) You can't wear that. Unknown command. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr}. x4 You finish taking off the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr}. You start putting on your armour. You continue putting on your +5 gold dragon armour. x5 You finish putting on your +5 gold dragon armour. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +3 large shield. x4 You finish taking off your +3 large shield. You start putting on your armour. You continue putting on the +18 shield of the gong {rElec rN+ MR+ EV-5}. x5 You finish putting on the +18 shield of the gong {rElec rN+ MR+ EV-5}. Welcome back, Bailgrim the Formicid Warper. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓8_8_8_8©8_8_8_8▓ ▓_.........)).._▓ { ▓8..)).........8▓ { ▓_..))........._▓ ▓8..().....}...8▓ ▓_...).....=..._▓ ▓8....@....|...8▓ ▓_...[........._▓ ▓8...[.<.......8▓ ▓_............._▓ ▓8_8_8_8_8_8_8_8▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ {{{{{{{{{{{ {{{{{{{{{{{ There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | Bailgrim the Formicid Warper began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 3/3 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a sparkling altar of Nemelex Xobeh. 2 | D | Found a burning altar of Makhleb. 2 | D | Found a deep blue altar of Sif Muna. 2 | D | Found a bloodstained altar of Trog. 2 | D | Found an iron altar of Okawaru. 2 | D | Found a radiant altar of Vehumet. 23 | D | Found a shimmering altar of Xom. 645 | D | Quit the game Vault maps used: D: sprint_v