Bai Level 1 of the Dungeon (0, 0, D:1) 2 stones (2, -2, D:1) a stone (6, 7, D:1) 23 bolts (14, 16, D:1) 14 stones (20, 23, D:1) a +0 robe (42, 30, D:1) 7 poisoned needles (42, 41, D:1) a +0 club (44, 29, D:1) a +0 club (46, 25, D:1) a +0 short sword (53, 44, D:1) 24 stones (54, 54, D:1) 14 arrows (55, 21, D:1) 12 stones (55, 45, D:1) a stone (57, 46, D:1) a +0 short sword (58, 49, D:1) a +0 short sword (60, 15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (7, 0, D:2) a +0 dagger 20 stones (8, 13, D:2) a cursed -3 dagger (18, 10, D:2) a cursed +0 club (25, -11, D:2) 23 arrows (25, 14, D:2) a +0 club (28, -25, D:2) a +0 dagger (28, 7, D:2) 25 stones (35, 19, D:2) a cursed +0 mace (44, 8, D:2) a +0 hand axe (46, -21, D:2) a +0 club (48, 11, D:2) a +0 club (53, 6, D:2) 8 stones (54, 14, D:2) 24 arrows Level 3 of the Dungeon (0, 0, D:3) a -2 ring of intelligence (2, 20, D:3) a +0 hand axe (2, 38, D:3) a +0 robe (9, 2, D:3) a cursed -1 club (9, 33, D:3) a +0 ring mail a +0 dagger (10, 8, D:3) 5 javelins (20, 17, D:3) a cursed +0 ring mail (29, 31, D:3) a +0 club (29, 49, D:3) 25 stones (30, 18, D:3) 16 stones (40, 27, D:3) 22 stones Level 4 of the Dungeon (0, 0, D:4) 18 arrows (4, 19, D:4) 12 stones (14, 9, D:4) a +0 dagger (15, 7, D:4) a +0 club (15, 8, D:4) a +0 dagger a +0 robe (25, -15, D:4) a +0 flail (29, -16, D:4) a +0 broad axe (32, -14, D:4) a +0 hand axe (35, 23, D:4) a +0 dagger a +0 dagger a +0 robe a +0 hand axe a +0 falchion 19 stones a cursed -1 dagger a +0 robe (37, 10, D:4) a +0 flail (47, -17, D:4) a +0 robe (57, 23, D:4) a +0 war axe (57, 27, D:4) a +0 trident (59, 25, D:4) a +0 mace a +0 scale mail a +0 club (59, 26, D:4) a +0 dagger a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 falchion a +0 leather armour (16, -28, D:5) a +0 short sword a +0 ring mail (18, 19, D:5) a +0 leather armour a +1 flail of protection 9 tomahawks (19, 17, D:5) a +0 club a +0 trident a +0 leather armour (22, 14, D:5) a +0 flail a +0 leather armour (32, 8, D:5) a +0 long sword (40, -22, D:5) 4 needles of confusion (51, -13, D:5) a +0 trident Level 6 of the Dungeon [Shop] Utir Buf's Antique Weapon Shoppe a +0 war axe (87 gold) a +3 short sword of venom (515 gold) a +1 vampiric long sword (437 gold) a +0 glaive of chopping (292 gold) a +0 glaive (162 gold) a +0 hand crossbow (87 gold) a +0 trident (87 gold) a +0 blowgun (62 gold) a +0 whip (62 gold) a +0 club (25 gold) the +9 battleaxe of the Saviour {chop, rF+ MR+++ Int-4 Dex+3} (1945 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-4). It affects your dexterity (+3). It protects you from fire. It affects your resistance to hostile enchantments. a +0 club (25 gold) a +0 blowgun (62 gold) (0, 0, D:6) a +0 giant club (18, -7, D:6) a +0 quarterstaff (34, -18, D:6) a cursed +3 great sword of venom a +0 robe a +0 mace a +0 scale mail (35, -18, D:6) a cursed +3 trident a +0 robe a +2 hand axe a +0 robe (36, 9, D:6) a +0 hand axe (36, 10, D:6) a +0 quarterstaff (37, 7, D:6) a +0 giant club (39, -2, D:6) a cursed -1 giant spiked club a cursed +0 leather armour (39, 3, D:6) a +0 giant club (45, -13, D:6) a +0 long sword (51, -14, D:6) 19 arrows (55, -8, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (5, -30, D:7) a +3 flail a +0 robe (6, -30, D:7) a +4 morningstar a +0 robe (7, -30, D:7) a +1 hand axe of electrocution a +0 robe (24, 0, D:7) a +0 club (25, 0, D:7) a +0 dagger a +0 scale mail (27, 0, D:7) a +0 dagger a +0 robe a +0 rapier (28, -10, D:7) a +0 whip (29, -10, D:7) a +0 dagger a +0 robe (29, -9, D:7) a +0 short sword a +0 ring mail (29, -8, D:7) a +0 club (30, -12, D:7) a +0 dagger a +0 robe (33, -14, D:7) 24 arrows (41, -18, D:7) 33 stones (41, -6, D:7) a -3 ring of intelligence Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (0, 3, D:8) a +0 club a +0 club a +0 dagger a +0 robe (0, 5, D:8) a +0 dagger a +0 robe (0, 6, D:8) a +0 hand axe (1, 7, D:8) a +0 mace (1, 8, D:8) a +0 flail (6, 2, D:8) a +0 club (8, 3, D:8) a +0 spear (8, 4, D:8) a throwing net (8, 5, D:8) a +0 shortbow 28 arrows (8, 6, D:8) a cursed +0 halberd (8, 7, D:8) a cursed -1 dagger (9, 8, D:8) 3 arrows a +1 flail of crushing (38, 28, D:8) a +0 ring mail (45, 31, D:8) a +0 club (47, 8, D:8) 21 stones (49, 36, D:8) 25 stones Level 9 of the Dungeon (0, 0, D:9) the +9 whip "Nuhobb" {freeze, rPois MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It affects your resistance to hostile enchantments. (9, 0, D:9) a +0 robe (10, 20, D:9) a +0 ring mail (12, 8, D:9) the +1 morningstar of the Vendetta {venom, rElec rPois rF- rN++} It poisons the flesh of those it strikes. It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. (13, 4, D:9) a +0 dagger (14, -4, D:9) a tomahawk (15, 15, D:9) 16 stones (16, -5, D:9) a +0 leather armour (16, -4, D:9) a +0 dagger (17, -4, D:9) a +0 short sword a +0 leather armour a +0 dagger a cursed -1 club a +0 dagger a +0 scale mail a +0 short sword a +0 leather armour a +0 short sword (18, -4, D:9) a +0 club (19, -8, D:9) a +0 halberd a +0 plate armour (19, -4, D:9) a tomahawk a +0 war axe a +0 plate armour a +1 spear 5 silver javelins a +0 animal skin 3 arrows (20, -4, D:9) a +0 club a +0 leather armour a +0 club a +0 hand axe a +0 morningstar a +0 dagger a +0 robe a +0 club a +0 trident a +0 hand axe a +0 chain mail a +0 giant club a +0 giant club a +0 falchion a +0 scale mail 6 tomahawks a +0 hand axe a +0 chain mail (21, -5, D:9) a +0 hand axe (21, -4, D:9) a +0 whip a +0 hand axe a +0 plate armour a +0 leather armour (22, -6, D:9) a tomahawk (22, 1, D:9) a cursed -2 giant club (22, 4, D:9) a throwing net (23, -6, D:9) 2 tomahawks (24, -6, D:9) a +0 shortbow 17 arrows (29, -9, D:9) a +0 ring mail (29, 11, D:9) a +0 rapier (36, -3, D:9) a +0 shortbow (37, -17, D:9) a +0 robe (37, 14, D:9) 17 stones (38, 8, D:9) a +0 hunting sling (40, 6, D:9) a +0 scythe (43, -16, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a sling bullet (17, 7, D:10) 26 stones (34, 12, D:10) a +0 giant club a +0 giant spiked club Level 11 of the Dungeon [Shop] Qaujil's Food Emporium 2 fruits (42 gold) a bread ration (70 gold) 3 fruits (63 gold) a meat ration (70 gold) a royal jelly (28 gold) 3 fruits (63 gold) a meat ration (70 gold) a bread ration (70 gold) a meat ration (70 gold) a royal jelly (28 gold) a royal jelly (28 gold) 3 fruits (63 gold) [Shop] Huavaimu's General Store 19 stones (24 gold) a potion of curing (39 gold) a scroll of enchant weapon (97 gold) a +1 pair of boots of running (474 gold) a potion of flight (39 gold) 26 arrows (67 gold) a potion of agility (52 gold) (0, 0, D:11) a +0 club (2, -2, D:11) a +0 mace of holy wrath 5 tomahawks of returning a +0 plate armour a +0 hand axe (3, -45, D:11) a +0 falchion (3, 3, D:11) 2 tomahawks of returning (17, -26, D:11) a scroll of fear (17, 7, D:11) a +0 quarterstaff (18, -27, D:11) 27 bolts (18, -25, D:11) a royal jelly (18, 7, D:11) a cursed staff of fire (19, -26, D:11) a +0 scale mail (26, -15, D:11) a -1 dagger a +1 short sword a +0 rapier 2 stones (26, -9, D:11) a cursed -3 flail 4 tomahawks of returning (29, -12, D:11) a +0 dagger a +0 robe (30, -13, D:11) a cursed +0 club (42, -24, D:11) a +0 giant club (52, -6, D:11) a +0 club (52, 9, D:11) 12 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 2 large rocks (0, 5, Orc:1) a large rock (1, 3, Orc:1) 4 large rocks (1, 4, Orc:1) a large rock a +0 dagger (1, 6, Orc:1) a cursed -1 giant spiked club (2, 3, Orc:1) a +0 long sword 4 tomahawks a +0 plate armour (2, 5, Orc:1) a +0 trident (2, 6, Orc:1) a +0 giant club (3, 4, Orc:1) a +0 mace (4, 11, Orc:1) a +0 giant club (4, 12, Orc:1) a +0 giant club (4, 16, Orc:1) a +0 giant spiked club (7, 19, Orc:1) an uncursed staff of power (14, -1, Orc:1) a large rock (16, -1, Orc:1) a large rock (18, -5, Orc:1) a tomahawk (18, -1, Orc:1) a wolf skeleton (19, -1, Orc:1) a large rock a warg corpse (skeletalised by now) (20, -1, Orc:1) a large rock (20, 0, Orc:1) a +0 leather armour an orc corpse (21, -1, Orc:1) a +0 club a +0 leather armour a +0 flail a +0 chain mail (21, 0, Orc:1) a +0 dagger a +0 robe 5 large rocks (22, -5, Orc:1) a +0 giant spiked club (22, 0, Orc:1) a cursed +0 club a wolf skeleton (22, 1, Orc:1) a large rock (23, -5, Orc:1) a tomahawk (23, 1, Orc:1) a large rock (24, -5, Orc:1) a tomahawk a +0 flail a +0 plate armour (24, 1, Orc:1) 3 large rocks (25, -8, Orc:1) a +0 mace (unseen) (25, -6, Orc:1) a +0 short sword (unseen) (25, -5, Orc:1) a +0 dagger (unseen) (25, 2, Orc:1) a large rock (26, -9, Orc:1) a +0 trident (still there?) 2 sling bullets (still there?) (26, -8, Orc:1) a +2 trident of protection (still there?) a sling bullet (still there?) (26, 5, Orc:1) 3 large rocks (27, -10, Orc:1) 3 sling bullets (unseen) (28, -11, Orc:1) 2 sling bullets (28, 3, Orc:1) 2 large rocks (29, -12, Orc:1) 2 sling bullets (29, -7, Orc:1) a sling bullet (29, -6, Orc:1) 26 gold pieces (29, 4, Orc:1) a large rock (30, -13, Orc:1) a sling bullet (unseen) (30, 6, Orc:1) a +0 falchion a +0 leather armour (30, 7, Orc:1) 2 large rocks (31, -14, Orc:1) a sling bullet (31, -7, Orc:1) a +0 club (still there?) a sling bullet (still there?) (32, -10, Orc:1) a sling bullet (33, -11, Orc:1) a sling bullet (unseen) (34, -11, Orc:1) 2 sling bullets