Dungeon Crawl Stone Soup version 0.25-a0-589-g1e14c54 (webtiles) character file. Game seed: 15886168796160813634, levelgen mode: deterministic 0 BRAPZZ the Vexing (level 1, 0/13 HPs) Began as a Formicid Enchanter on Mar 9, 2020. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (37 turns). BRAPZZ the Vexing (Formicid Enchanter) Turns: 37, Time: 00:00:11 Health: 0/13 AC: 2 Str: 12 XL: 1 Next: 11% Magic: 2/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Comestibles d - a ration Skills: + Level 1.0 Short Blades + Level 1.7 Dodging * Level 3.6 Stealth + Level 2.2 Spellcasting + Level 3.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 5% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex ##...... 16% 3 ###.... Tukima's Dance Hex ##...... 16% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 17% 2 ###.... Dazzling Flash Conj/Hex #..... 32% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History The hobgoblin is moderately wounded. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a +0 club! Ouch! That really hurt! You take 8 damage, and have 4/13 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Corona (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a +0 club (almost dead, chance to defeat MR: 64%) The hobgoblin is outlined in light. The hobgoblin hits you with a +0 club. You die... .. ... #.# #.# #.# ####.#### #.......## #........# #.......@# #.######.g...... #.# #.######. . #.# #.# . ## ##.# #.# .###.###..### ..# ..#..##.....## .## .#..##........#. ..#....#####.... You could see a hobgoblin. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BRAPZZ the Formicid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 37 | D:1 | Slain by a hobgoblin Levels and vault maps discovered: D:1: elethiomel_arrival_infinity_welcomes_careful_drivers, layout_rooms, minmay_parallelograms Action || total -------------------------++------- Melee: Dagger || 9 Cast: Corona || 1 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------