Dungeon Crawl Stone Soup version 0.25-a0-97-g19cdb01 (webtiles) character file. Game seed: 2243722069585861204, levelgen mode: deterministic 0 BRAPZZ the Vexing (level 1, 14/14 HPs) Began as a Draconian Enchanter on Nov 13, 2019. Got out of the dungeon alive. The game lasted 00:00:33 (1 turns). BRAPZZ the Vexing (Draconian Enchanter) Turns: 1, Time: 00:00:34 Health: 14/14 AC: 4 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Comestibles c - a ration Skills: + Level 1.0 Short Blades + Level 1.7 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 8% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Ensorcelled Hibernation Hex/Ice #..... 19% 2 ###.... Confuse Hex #....... 22% 3 ###.... Tukima's Dance Hex #....... 22% 3 ###.... Dazzling Spray Conj/Hex #..... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, BRAPZZ the Draconian Enchanter. Will you be the one to retrieve the legendary Orb of Zot from the depths? Press ? for a list of commands and other information. Found a blackened garnet ring. Found a staircase leading out of the dungeon. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ♣♣...# ♣....# ♣♣....## ♣......## ♣.......## ♣.8..8..8# ♣♣........+ ♣..@......+ ♣♣...=....+ ♣.8..8..8# ♣♣......## ♣.....## ♣♣...## ...# ...# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BRAPZZ the Draconian Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_cross, roderic_nine_men_s_morris Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------