Dungeon Crawl Stone Soup version 0.25-a0-51-gc466198 (webtiles) character file. Game seed: 16900169277745356945, levelgen mode: deterministic 14 BRAPZZ the Skirmisher (level 2, 11/24 HPs) Began as a Demonspawn Fighter on Oct 24, 2019. Quit the game on level 2 of the Dungeon. The game lasted 00:00:27 (272 turns). BRAPZZ the Skirmisher (Demonspawn Fighter) Turns: 272, Time: 00:00:28 Health: 11/24 AC: 6 Str: 16 XL: 2 Next: 27% Magic: 2/2 EV: 6 Int: 9 God: Gold: 12 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: quite poisoned (11 -> 6) A: talons 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls h - a scroll of identify {unknown} Potions d - a potion of might e - 2 potions of heal wounds {unknown} Comestibles f - 4 rations g - 2 chunks of flesh Skills: + Level 3.1 Fighting + Level 2.0 Axes + Level 2.9 Armour + Level 2.9 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder. The adder is almost dead. You feel sick. You block the adder's attack. The adder barely misses you. You take 1 damage, and have 9/18 hp. You slash the adder! You kill the adder! Your Axes skill increases to level 2! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your toenails lengthen and sharpen. You feel sick. You regained 2 hp, and now have 11/24 hp. MP restored: 2 Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. ####...## .# # ....... .#.# ...... .#. ..... .. #...# .# #...######.# #...##...@.# #...##.###.# #........#.# ###....#..... #.....#...#.# #..........#.# #............. ............#.## ##.......#...#.# There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 bats (D:1) A frilled lizard (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BRAPZZ the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 191 | D:1 | You fall into a shaft and drop 1 floor! 271 | D:2 | Gained mutation: You have sharp toenails. [demonic | ancestry] 271 | D:2 | Reached XP level 2. HP: 12/24 MP: 2/2 272 | D:2 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic D:2: layout_loops_cross, chequers_temple_overflow_statue_of_worship, chequers_serial_rivers_large_b Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.0 Fighting | | 3.1 Armour | | 2.9 Shields | | 2.9 Action || total -------------------------++------- Melee: War axe || 35 Armor: Scale mail || 36 Dodge: Dodged || 10 Block: Shield || 32 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 20 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 6 | 0 | 0.0 | 5 | 0 | 0.0 D:2 | 14 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------