Azmund Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -35, D:1) a +0 hand axe (3, -22, D:1) a stone (7, -24, D:1) a +0 short sword a stone (15, -22, D:1) a +0 large shield (17, -27, D:1) a +0 short sword (18, -35, D:1) a +0 dagger (21, -6, D:1) 11 poisoned needles (29, -4, D:1) a cursed +0 ring mail (32, 4, D:1) a +0 leather armour (38, -26, D:1) a +0 robe (38, 6, D:1) a +0 mace (50, -28, D:1) 28 sling bullets Level 2 of the Dungeon (1, -3, D:2) a +0 club (2, -2, D:2) a +0 dagger (13, -2, D:2) a +0 hunting sling 13 sling bullets (14, -5, D:2) a sling bullet (19, -30, D:2) a stone (19, -29, D:2) 3 stones (23, -39, D:2) a +0 trident (30, -26, D:2) a +0 club (30, 2, D:2) 18 stones (32, -31, D:2) a +0 short sword (32, 2, D:2) a +0 dagger (39, -7, D:2) 21 stones (43, -33, D:2) a +0 short sword (50, -16, D:2) a +0 club (54, 16, D:2) a bat corpse (skeletalised by now) (55, 10, D:2) a +0 club (58, 16, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 10, D:3) a scroll of enchant weapon (7, 0, D:3) 18 bolts (15, -11, D:3) a +0 hunting sling (16, -10, D:3) a +3 falchion (31, 5, D:3) a +0 dagger (35, -7, D:3) a +0 scythe a cursed +0 robe (42, 11, D:3) 20 bolts