ASSERT(hepliaklqana_ancestor() == MID_NOBODY) in 'mon-death.cc' at line 2610 failed. Version: Dungeon Crawl Stone Soup 0.18-a0-1431-g56b1029 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-combo_god -name Azmund -rc /dgldir/rcfiles/crawl-git/Azmund.rc -macro /dgldir/rcfiles/crawl-git/Azmund.macro -morgue /dgldir/morgue/Azmund/ -webtiles-socket /crawl-master/webserver/sockets/Azmund:2016-02-19.03:48:01.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 20 stack frames. /usr/games/crawl-combo_god(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5b8663]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-combo_god(_Z13do_crash_dumpv+0x2f2) [0x5bf962]: do_crash_dump() /usr/games/crawl-combo_god(_Z20crash_signal_handleri+0x9c) [0x5b88fc]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f82fc2924c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f82fc628b7b]: /usr/games/crawl-combo_god() [0x5bf139] /usr/games/crawl-combo_god() [0x5bf3e1] /usr/games/crawl-combo_god(_Z11monster_dieP7monster11killer_typeibbb+0x5a29) [0x870569]: monster_die(monster*, killer_type, int, bool, bool, bool) /usr/games/crawl-combo_god(_ZN6attack19handle_phase_killedEv+0x3d) [0x55d0ed]: attack::handle_phase_killed() /usr/games/crawl-combo_god(_ZN12melee_attack19handle_phase_killedEv+0x66) [0x8089d6]: melee_attack::handle_phase_killed() /usr/games/crawl-combo_god(_ZN12melee_attack6attackEv+0x4f7) [0x8067f7]: melee_attack::attack() /usr/games/crawl-combo_god(_Z11fight_meleeP5actorS0_Pbb+0x2ad) [0x67278d]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-combo_god(_Z19handle_monster_moveP7monster+0xede) [0x83171e]: handle_monster_move(monster*) /usr/games/crawl-combo_god(_Z15handle_monstersb+0x7d5) [0x833385]: handle_monsters(bool) /usr/games/crawl-combo_god(_Z12world_reactsv+0x12f) [0xb5e55f]: world_reacts() /usr/games/crawl-combo_god() [0xb656f6] /usr/games/crawl-combo_god() [0xb66015] /usr/games/crawl-combo_god(main+0x2eb) [0xb6919b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f82fc27d76d]: /usr/games/crawl-combo_god() [0x516679] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f82fc62884e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f82fc62884e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005b8d6b in call_gdb (file=0x7f82fc613180) at crash.cc:420 gdb = attach_cmd = "attach 10013\000\000\000\000\000\000\000" #2 0x00000000005bf982 in do_crash_dump () at dbg-asrt.cc:672 t = 1455853710 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2a26968 "/dgldir/morgue/Azmund/"}} name = "/dgldir/morgue/Azmund/crash-Azmund-20160219-034830.txt", '\000' file = 0x7f82fc613180 #3 0x00000000005b88fc in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007f82fc628b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005bf139 in _BreakStrToDebugger (mesg=mesg@entry=0x7fffd9ae4fc0 "ASSERT(hepliaklqana_ancestor() == MID_NOBODY) in 'mon-death.cc' at line 2610 failed.", assert=) at dbg-asrt.cc:796 No locals. #7 0x00000000005bf3e1 in AssertFailed (expr=0xc25db0 "hepliaklqana_ancestor() == MID_NOBODY", file=0xb86fdf "mon-death.cc", line=2610, text=0x0) at dbg-asrt.cc:834 mesg = "ASSERT(hepliaklqana_ancestor() == MID_NOBODY) in 'mon-death.cc' at line 2610 failed.\000\177\000\000 'a\374\202\177\000\000\001\000\000\000\000\000\000\000\030\000\000\000\000\000\000\000LS\256\331\377\177\000\000\060X\256\331\377\177\000\000\300R\256\331\377\177\000\000E\352-\374\202\177\000\000pǃ\002\000\000\000\000\260Q\256\331\377\177\000\000\001\000\000\000\000\000\000\000\030\000\000\000\000\000\000\000LS\256\331\377\177\000\000\355\275\337\374\202\177\000\000\320Q\256\331\377\177\000\000\000\000\000\000\377\177\000\000\320Q\256\331\377\177\000\000\000\000\000\000\000\000\000\000\300R\256\331\377\177\000\000\260Q\256\331\377\177\000\000\000U\256\331\377\177\000\000"... args = {{gp_offset = 3652081712, fp_offset = 32767, overflow_arg_area = 0x7fffd9ae52c0, reg_save_area = 0x7f82fc612720}} fileName = #8 0x0000000000870569 in monster_die (mons=0x11186b8, killer=KILL_MON, killer_index=88, silent=, wizard=, fake=) at mon-death.cc:2610 summoned = false monster_killed = gives_player_xp = false drop_items = true leaves_corpse = true pet_kill = false corpse = 0x0 was_visible = true did_death_message = player_xp = 0 duration = -1 timeout = false mwhere = {x = 43, y = 32} in_transit = false was_banished = false anon = false targ_holy = submerged = false mons_reset = false death_message = #9 0x000000000055d0ed in attack::handle_phase_killed (this=0x7fffd9ae61e0) at attack.cc:124 mon = 0x11186b8 #10 0x00000000008089d6 in melee_attack::handle_phase_killed (this=0x7fffd9ae61e0) at melee_attack.cc:689 No locals. #11 0x00000000008067f7 in melee_attack::attack (this=0x7fffd9ae61e0) at melee_attack.cc:867 saved_gyre_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11cdd78 ""}} _gensym_uw_749 = {cleaner = {> = {}, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x2d68340, _M_const_object = 0x2d68340, _M_function_pointer = 0x2d68340, _M_member_pointer = (void (std::_Undefined_class::*)(std::_Undefined_class * const)) 0x2d68340, this adjustment 18}, _M_pod_data = "@\203\326\002\000\000\000\000\022\000\000\000\000\000\000"}, _M_manager = 0x7fe3a0 >::_M_manager(std::_Any_data &, const std::_Any_data &, std::_Manager_operation)>}, _M_invoker = 0x7fe1b0 >::_M_invoke(const std::_Any_data &)>}} shield_blocked = ev = conducts = {{conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}} #12 0x000000000067278d in fight_melee (attacker=0x1117ea8, defender=0x11186b8, did_hit=0x0, simu=) at fight.cc:311 melee_attk = { = {_vptr.attack = 0xc1da50, attacker = 0x1117ea8, defender = 0x11186b8, responsible = 0x1117ea8, attack_occurred = true, cancel_attack = false, did_hit = true, needs_message = true, attacker_visible = true, defender_visible = true, perceived_attack = true, obvious_effect = false, to_hit = 20, damage_done = 5, special_damage = 0, aux_damage = 0, min_delay = 0, final_attack_delay = 0, special_damage_flavour = BEAM_NONE, stab_attempt = false, stab_bonus = 0, ev_margin = 16, attk_type = AT_BITE, attk_flavour = AF_PLAIN, attk_damage = 18, weapon = 0x0, damage_brand = SPWPN_NORMAL, wpn_skill = SK_UNARMED_COMBAT, shield = 0x0, art_props = {mData = {0 }}, unrand_entry = 0x0, attacker_to_hit_penalty = 0, attack_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2d37bd8 "bug"}}, verb_degree = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11cdd78 ""}}, no_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11cdd78 ""}}, special_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11cdd78 ""}}, aux_attack = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11cdd78 ""}}, aux_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11cdd78 ""}}, attacker_armour_tohit_penalty = 0, attacker_shield_tohit_penalty = 0, defender_shield = 0x0, miscast_level = -1, miscast_type = 0, miscast_target = 0x0, fake_chaos_attack = false, simu = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11cdd78 ""}}, kill_type = KILLED_BY_MONSTER}, attack_number = 0, effective_attack_number = 0, cleave_targets = { >> = {_M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = {_M_next = 0x7fffd9ae6398, _M_prev = 0x7fffd9ae6398}}}, }, cleaving = false, attack_position = {x = 43, y = 31}} nrounds = pos = {x = 43, y = 32} effective_attack_number = attack_number = #13 0x000000000083171e in handle_monster_move (mons=0x1117ea8) at mon-act.cc:2259 targ = 0x11186b8 disabled = old_energy = 85 entry = non_move_energy = 6 #14 0x0000000000833385 in handle_monsters (with_noise=) at mon-act.cc:2691 mon = 0x1117ea8 oldspeed = 85 tries = #15 0x0000000000b5e55f in world_reacts () at main.cc:2526 No locals. #16 0x0000000000b656f6 in _input () at main.cc:1541 player_disabled = {was_disabled = false} #17 0x0000000000b66015 in _launch_game () at main.cc:479 game_start = false ccon = {cstate = false, smartcstate = false} #18 0x0000000000b6919b in _launch_game_loop () at main.cc:380 game_ended = false #19 main (argc=, argv=0x7fffd9ae7128) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Feb 18 2016 at 21:08:28 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="combo_god" -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-combo_god/saves" -DDATA_DIR_PATH="/crawl-master/crawl-combo_god/data/" -DWEB_DIR_PATH="/crawl-master/crawl-combo_god/data/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 4 Level id: Lair:4 Level build method = , level layout type = rooms, absdepth0 = 13 Level vaults: layout_gridlike basic_altar worms_lemuel grunt_megastairs_1 uniq_harold Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. Some of the chunks of flesh in your inventory have rotted away. You feel yourself speed up. You start resting. You feel less exhausted. You start resting. A crocodile comes into view. A crocodile is nearby! You slash the crocodile! The crocodile is heavily wounded. Necuametl hits the crocodile with a +3 quarterstaff. The crocodile bites Necuametl! You slash the crocodile! You claw the crocodile, but do no damage. The crocodile is almost dead. The crocodile closely misses you. Necuametl points at the crocodile and mumbles some strange words. The stone arrow hits the crocodile. The crocodile dies! You start resting. Something bites Necuametl but does no damage. Drink which item? (? for menu, Esc to quit) Okay, then. An iguana comes into view. Necuametl hits the iguana with a +3 quarterstaff. The iguana bites Necuametl. Necuametl barely misses the iguana. An iguana is nearby! An iguana is nearby! An iguana is nearby! An iguana is nearby! You swap places. The iguana bites you! You slice the iguana!! You kill the iguana! No target in view! No target in view! You swap places. You swap places. You swap places. You swap places. There is a shadowy altar of Dithmenos here. A komodo dragon comes into view. The komodo dragon moves out of view. The komodo dragon is too close now for your liking. A komodo dragon is nearby! A komodo dragon is nearby! The komodo dragon barely misses you. You barely miss the komodo dragon. You claw the komodo dragon, but do no damage. The komodo dragon bites you but does no damage. You slash the komodo dragon! The komodo dragon is moderately wounded. The komodo dragon bites you!! Necuametl casts a spell at the komodo dragon. The stone arrow hits the komodo dragon. A komodo dragon is nearby! You slash the komodo dragon! The komodo dragon is heavily wounded. The komodo dragon bites you but does no damage. Necuametl hits the komodo dragon with a +3 quarterstaff! You hit the komodo dragon but do no damage. There is a sudden explosion of sparks! You claw the komodo dragon, but do no damage. The komodo dragon is almost dead. Necuametl hits the komodo dragon but does no damage. The komodo dragon bites Necuametl!! Necuametl points at the komodo dragon and mumbles some strange words. The puff of frost hits the komodo dragon. You slice the komodo dragon!! There is a sudden explosion of sparks! You kill the komodo dragon! You start resting. All of the chunks of flesh in your inventory have rotted away. A giant frog comes into view. You swap places. Your scale mail prevents you from hitting the giant frog. The giant frog hits you. The giant frog barely misses you. You closely miss the giant frog. Your kick misses the giant frog. The giant frog hits you but does no damage. You closely miss the giant frog. The giant frog misses you. Necuametl hits the giant frog with a +3 quarterstaff!! The giant frog dies! No target in view! You see here a giant frog corpse. You butcher the giant frog corpse. Z - a chunk of flesh You see here a giant frog skeleton. You swap places. f - 10 bread rations (gained 1) You swap places. You swap places. Necuametl hits the fungus with a +3 quarterstaff! HP restored. You swap places. You swap places. You now have 622 gold pieces (gained 21). You swap places. Eating a chunk of flesh. This raw flesh tastes terrible. You continue eating. x2 You see here a rapier. You see here a long sword. Key pressed, stopping explore. You swap places. Found a stone staircase leading up. Key pressed, stopping explore. A spiny frog comes into view. A spiny frog is nearby! A spiny frog is nearby! A spiny frog is nearby! A spiny frog is nearby! A spiny frog is nearby! A spiny frog is nearby! A spiny frog is nearby! A spiny frog is nearby! A spiny frog is nearby! A spiny frog is nearby! A spiny frog is nearby! The spiny frog gives a loud, deep croak! You hit the spiny frog. Your kick misses the spiny frog. The spiny frog is lightly wounded. The spiny frog barely misses you. A spiny frog comes into view. You closely miss the spiny frog. Your kick misses the spiny frog. The spiny frog is lightly wounded. Necuametl hits the spiny frog with a +3 quarterstaff! The spiny frog stings you. You hit the spiny frog. Your kick misses the spiny frog. The spiny frog is moderately wounded. The spiny frog stings you! Necuametl hits the spiny frog with a +3 quarterstaff. Necuametl hits the spiny frog with a +3 quarterstaff! Your scale mail prevents you from hitting the spiny frog. The spiny frog is almost dead. The spiny frog barely misses you. Necuametl hits the spiny frog with a +3 quarterstaff! The spiny frog dies! The spiny frog closely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Your scale mail prevents you from hitting the spiny frog. Your kick misses the spiny frog. Necuametl casts a spell at the spiny frog. The puff of frost hits the spiny frog. The spiny frog stings you but does no damage. Necuametl hits the spiny frog with a +3 quarterstaff. You slash the spiny frog! There is a sudden explosion of sparks! You kill the spiny frog! No target in view! No target in view! No target in view! You feel a strong urge to attack something. Z - a wand of confusion You start resting. You feel your anger subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. You are feeling hungry. You start resting. A water moccasin comes into view. A water moccasin is nearby! A water moccasin is nearby! You swap places. You feel yourself speed up. The water moccasin bites you but does no damage. You closely miss the water moccasin. You claw the water moccasin, but do no damage. The water moccasin barely misses you. Necuametl casts a spell at the water moccasin. The stone arrow hits the water moccasin. The water moccasin bites you but does no damage. You hit the water moccasin. You kill the water moccasin! No target in view! No target in view! You start resting. You feel less exhausted. You see here a water moccasin corpse. Your pack is full. You see here 2 fuming coppery potions. Your pack is full. You see here 2 fuming coppery potions. Could not pick up an item here; shall I ignore it? [Y]es or [N]o only, please. Could not pick up an item here; shall I ignore it? [Y]es or [N]o only, please. Could not pick up an item here; shall I ignore it? [Y]es or [N]o only, please. Could not pick up an item here; shall I ignore it? Okay, then. Unknown command. Unknown command. f - 11 bread rations (gained 1) Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 trident. You drop an enchanted trident. You drop a +1 trident. You drop a +0 blowgun. You drop a long sword of slicing. You drop an enchanted halberd. You drop a +1 long sword. a - 2 fuming coppery potions You swap places. HP restored. You swap places. You swap places. A giant frog comes into view. The giant frog gives a loud, deep croak! A giant frog is nearby! A giant frog is nearby! A giant frog is nearby! The giant frog hits you. You barely miss the giant frog. You claw the giant frog. The giant frog is lightly wounded. The giant frog completely misses you. The giant frog hits you. You hit the giant frog. You claw the giant frog. The giant frog is moderately wounded. The giant frog hits you but does no damage. Necuametl points at the giant frog and mumbles some strange words. The stone arrow hits the giant frog. You barely miss the giant frog. The giant frog is almost dead. The giant frog hits you but does no damage. Necuametl hits the giant frog with a +3 quarterstaff! The giant frog dies! No target in view! You see here a giant frog corpse. You butcher the giant frog corpse. d - 4 chunks of flesh You see here a giant frog skeleton. Eating one of 4 chunks of flesh. This raw flesh tastes terrible. You continue eating. x2 Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple (L) Lair Where to? (Enter - Lair:2, ? - help) You swap places. You swap places. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. No target in view! No target in view! Found a shortbow. You see here a shortbow. An iguana comes into view. An iguana is nearby! An iguana is nearby! The iguana hisses angrily. The iguana closely misses you. You barely miss the iguana. Your kick misses the iguana. The iguana bites you but does no damage. You slash the iguana! The iguana is heavily wounded. Necuametl points at the iguana and mumbles some strange words. The stone arrow hits the iguana. The iguana dies! No target in view! No target in view! A hippogriff comes into view. A hippogriff is nearby! A hippogriff is nearby! A hippogriff is nearby! The helpless hippogriff fails to defend itself. You hit the hippogriff. The hippogriff is lightly wounded. The hippogriff closely misses you. The hippogriff pecks you. The hippogriff claws you. You slice the hippogriff!! You claw the hippogriff. The hippogriff is almost dead. Necuametl hits the hippogriff with a +3 quarterstaff! The hippogriff dies! No target in view! No target in view! Found a stone staircase leading down. You see here a hippogriff corpse. You swap places. HP restored. You see here a hippogriff corpse. Found 16 stones. Found 21 stones. You now have 641 gold pieces (gained 19). You now have 661 gold pieces (gained 20). A four-headed hydra comes into view. You see here a potion of curing. A four-headed hydra is nearby! A four-headed hydra is nearby! A four-headed hydra is nearby! A four-headed hydra is nearby! Found 19 gold pieces. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Gang up on whom? Press: ? - help, Dir - move target cursor, f - four-headed hydra Aim: a four-headed hydra Attack! Necuametl gestures at the four-headed hydra while chanting. The stone arrow hits the four-headed hydra. Necuametl completely misses the four-headed hydra. Necuametl hits the four-headed hydra but does no damage. The four-headed hydra bites you! The four-headed hydra bites you. The four-headed hydra barely misses you. The four-headed hydra bites you but does no damage. Necuametl points at the four-headed hydra and mumbles some strange words. The stone arrow hits the four-headed hydra. The four-headed hydra bites Necuametl. The four-headed hydra bites Necuametl! The four-headed hydra bites Necuametl. The four-headed hydra bites Necuametl but does no damage. Necuametl hits the four-headed hydra with a +3 quarterstaff! You see here 16 stones. Throwing (i - inventory): I - a throwing net (quivered) Press: ? - help, Shift-Dir - straight line, f/p - four-headed hydra Aim: a four-headed hydra (heavily wounded) Really fire in your ally Necuametl's direction? Okay, then. Unknown command. Throwing (i - inventory): I - a throwing net (quivered) Press: ? - help, Shift-Dir - straight line, f/p - four-headed hydra Aim: a four-headed hydra (heavily wounded) You throw a throwing net. The throwing net barely misses the four-headed hydra. The four-headed hydra bites you. The four-headed hydra bites you but does no damage. The four-headed hydra barely misses you. The four-headed hydra bites you. Necuametl gestures at the four-headed hydra while chanting. The stone arrow hits the four-headed hydra. You catch the helpless four-headed hydra momentarily off-guard. You hack one of the four-headed hydra's heads off! The three-headed hydra grows two more! You slice the five-headed hydra!! You kill the five-headed hydra! You see here a hydra corpse. You butcher the hydra corpse. You see here 7 inedible chunks of flesh. I - a throwing net You see here a hippogriff corpse. You butcher the hippogriff corpse. d - 5 chunks of flesh (gained 2) e - 6 potions of curing (gained 1) You now have 680 gold pieces (gained 19). A porcupine comes into view. A porcupine is nearby! A porcupine is nearby! A porcupine is nearby! You hit the porcupine. Your kick misses the porcupine. The porcupine is lightly wounded. The porcupine closely misses you. You slash the porcupine! You claw the porcupine. The porcupine is almost dead. The porcupine barely misses you. Necuametl is struck by the porcupine's spines. Necuametl hits the porcupine with a +3 quarterstaff! The porcupine dies! No target in view! A komodo dragon comes into view. The komodo dragon hisses angrily. A komodo dragon is nearby! A komodo dragon is nearby! A komodo dragon is nearby! Necuametl casts a spell at the komodo dragon. The puff of frost hits the komodo dragon. You completely miss the komodo dragon. The komodo dragon is lightly wounded. The komodo dragon closely misses you. You slash the komodo dragon! You claw the komodo dragon. The komodo dragon is severely wounded. Necuametl hits the komodo dragon with a +3 quarterstaff!! The komodo dragon dies! No target in view! No target in view! Eating one of 5 chunks of flesh. This raw flesh tastes terrible. You continue eating. x2 Found a scale mail. Found a stone staircase leading down. You now have 697 gold pieces (gained 17). You swap places. Some of the chunks of flesh in your inventory have rotted away. An iguana comes into view. An iguana is nearby! An iguana is nearby! Found a scroll of remove curse. The helpless iguana fails to defend itself. You slice the iguana!! You kill the iguana! No target in view! No target in view! No target in view! No target in view! i - 4 scrolls of remove curse (gained 1) Found a robe. O - 2 potions of ambrosia (gained 1) You see here a robe. You found a shaft! A porcupine comes into view. A porcupine is nearby! Found 3 fruits. Found a fruit. You are struck by the porcupine's spines. You barely miss the porcupine. Your kick misses the porcupine. The porcupine bites you but does no damage. You slash the porcupine! There is a sudden explosion of sparks! You kill the porcupine! No target in view! No target in view! No target in view! Search for what [Enter for "katana", or ? for help]? katana HP restored. A six-headed hydra comes into view. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Gang up on whom? Press: ? - help, Dir - move target cursor, f - six-headed hydra Aim: a six-headed hydra (hasn't noticed you) Attack! The six-headed hydra roars! Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: K - a wand of paralysis (will waste charges) Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (chance to defeat MR: 15%) The six-headed hydra resists with almost no effort. Evoking this partially-identified wand wasted a few charges. Necuametl barely misses the six-headed hydra. Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: A - a wand of lightning (will waste charges) Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra You hear a mighty clap of thunder! The bolt of lightning hits the six-headed hydra. The six-headed hydra is moderately wounded. Evoking this partially-identified wand wasted a few charges. Necuametl hits the six-headed hydra with a +3 quarterstaff!! The six-headed hydra bites Necuametl! x3 The six-headed hydra barely misses Necuametl. The six-headed hydra bites Necuametl but does no damage. x2 Evoke which item? (* to show all) (? for menu, Esc to quit) Zapping: A - a wand of lightning {zapped: 2} (will waste charges) Press: ? - help, Shift-Dir - straight line, f/p - six-headed hydra Aim: a six-headed hydra (heavily wounded) You hear a mighty clap of thunder! The bolt of lightning hits the six-headed hydra. The six-headed hydra is severely wounded. Evoking this partially-identified wand wasted a few charges. Necuametl casts a spell at the six-headed hydra. The stone arrow hits the six-headed hydra. The six-headed hydra dies! Your Long Blades skill increases to level 13! (D) Dungeon (T) Temple (L) Lair Where to? (Enter - D:4 @ (x,y), ? - help) You swap places. All of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: oklob plant There is a stone staircase leading down here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You swap places. There is an escape hatch in the floor here. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You swap places. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is a stone staircase leading up here. You see here 2 potions of degeneration. There is an open door here. You are feeling hungry. (D) Dungeon (T) Temple (L) Lair Where to? (Enter - D:4 @ (x,y), ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an entrance to Vuicus's General Store here. d - the +8 autumn katana {slice, Clar} Thank you for shopping at Vuicus's General Store! Unknown command. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Your +1 great sword of electrocution stops crackling. d - the +8 autumn katana (weapon) {slice, Clar} Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your runed shield. x4 You finish putting on your +0 shield of protection. You feel protected. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 shield of protection. x4 You finish taking off your +0 shield of protection. You feel less protected. You start putting on your armour. You continue putting on your +2 buckler. x5 You finish putting on your +2 buckler. Drink which item? (? for menu, Esc to quit) It was a potion of experience. You feel more experienced! Your Fighting skill gained 6 levels and is now at level 8! You have reached level 12! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You feel stronger. Your demonic ancestry asserts itself... Slimy green scales cover your body completely. Necuametl remembers more of his old skill. Necuametl regains his memory of Throw Icicle. Unknown command. Drink which item? (? for menu, Esc to quit) You feel more experienced! Your Shields skill gained 4 levels and is now at level 9! You have reached level 13! Your demonic ancestry asserts itself... Your toenails lengthen and sharpen. Necuametl remembers more of his old skill. Unknown command. (D) Dungeon (T) Temple (L) Lair Where to? (Enter - D:4 @ (x,y), ? - help) What level of the Lair of Beasts? (default 1, ? - help) You swap places. There is an open door here. 2 gnolls come into view. The gnoll moves out of view. A gnoll shaman comes into view. It is wielding a whip. The gnoll shaman shouts! The gnoll hits you but does no damage. A gnoll comes into view. It is wielding a halberd. You closely miss the gnoll. The gnoll shouts! You claw the gnoll, but do no damage. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is heavily wounded. Necuametl hits the gnoll with a +4 quarterstaff! The gnoll dies! Things that are here: a spear; a gnoll corpse You slice the gnoll!! You kill the gnoll! You slash the gnoll shaman! Your kick misses the gnoll shaman. The gnoll shaman is severely wounded. You slash the gnoll shaman! You kill the gnoll shaman! The gnoll hits you from afar with a halberd. The gnoll barely misses you. Items here: )) [ † a whip; a robe; a whip; a gnoll corpse You slice the gnoll!! You kill the gnoll! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a halberd. You swap places. Items here: )) [ † a whip; a robe; a whip; a gnoll corpse You butcher the gnoll corpse. a - 4 chunks of flesh Things that are here: a whip; a robe; a whip Things that are here: a spear; a gnoll corpse You butcher the gnoll corpse. a - 7 chunks of flesh (gained 3) Things that are here: a spear; a gnoll skeleton (D) Dungeon (T) Temple (L) Lair Where to? (Enter - Lair:3, ? - help) Eating one of 7 chunks of flesh. This raw flesh tastes terrible. You continue eating. x2 There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You swap places. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. HP restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an open door here. There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a staircase to the Lair here. You climb downwards. Welcome to the Lair of Beasts! Level annotation: exclusion: oklob plant There is a staircase back to the Dungeon here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You swap places. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading up. Necuametl hits the fungus with a +4 quarterstaff! A wolf comes into view. The wolf howls! A wolf is nearby! A wolf is nearby! A wolf is nearby! A wolf is nearby! A wolf comes into view. x2 The wolf howls! The wolf bites you. You block the wolf's attack. A porcupine, 2 wolves and a necrophage come into view. You slice the wolf!! You kill the wolf! The wolf barely misses you. A wolf comes into view. You hit the wolf. You claw the wolf. The wolf is heavily wounded. The wolf bites you. The wolf closely misses Necuametl. A necrophage comes into view. You slash the wolf! You kill the wolf! You slice the wolf!! You kill the wolf! The wolf bites Necuametl but does no damage. Necuametl points at the wolf and mumbles some strange words. The puff of frost hits the wolf. You slice the wolf!! You kill the wolf! The wolf bites Necuametl but does no damage. Necuametl points at the wolf and mumbles some strange words. The shard of ice hits the wolf. The wolf dies! A necrophage comes into view. You block the wolf's attack. Necuametl closely misses the wolf. The porcupine bites you. The wolf barely misses you. Things that are here: 22 gold pieces; a wolf corpse x2 You hit the wolf. Your kick misses the wolf. The wolf is lightly wounded. Necuametl points at the wolf and mumbles some strange words. The puff of frost hits the wolf. You block the wolf's attack. The porcupine misses you. You slash the wolf! You kill the wolf! The necrophage hits you but does no damage. You hit the necrophage. The necrophage is lightly damaged. Necuametl barely misses the necrophage. The porcupine barely misses you. A necrophage comes into view. You slash the necrophage! You claw the necrophage. The necrophage is severely damaged. The necrophage barely misses you. The necrophage hits you but does no damage. You block the porcupine's attack. Necuametl casts a spell at the necrophage. The stone arrow hits the necrophage. The necrophage is destroyed! You are struck by the porcupine's spines. You slash the porcupine! The porcupine is almost dead. Necuametl hits the necrophage with a +4 quarterstaff! The necrophage hits you. You are struck by the porcupine's spines. You slice the porcupine!! You kill the porcupine! Necuametl hits the necrophage with a +3 quarterstaff. The necrophage closely misses Necuametl. You slash the necrophage! You destroy the necrophage! The necrophage hits you. You slash the necrophage! The necrophage is severely damaged. You slash the necrophage! You destroy the necrophage! The necrophage hits Necuametl but does no damage. You swap places. Necuametl hits the necrophage with a +4 quarterstaff!! The necrophage barely misses Necuametl. You see here a porcupine corpse. You swap places. You block the necrophage's attack. You closely miss the necrophage. You claw the necrophage. The necrophage is almost destroyed. Necuametl hits the necrophage with a +3 quarterstaff! The necrophage is destroyed! No target in view! You swap places. You see here a porcupine corpse. You now have 93 gold pieces (gained 22). Things that are here: a wolf corpse x2 You swap places. You see here a porcupine corpse. Found a giant frog corpse. Found a hippogriff corpse and a runed spear. No target in view! Found a glowing short sword, an iguana corpse and a crocodile corpse. Key pressed, stopping explore. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A necrophage comes into view. Found two crocodile corpses, a river rat corpse and a sheep corpse. You barely miss the necrophage. You hit the necrophage. You claw the necrophage. The necrophage is moderately damaged. You block the necrophage's attack. You slash the necrophage! Your kick misses the necrophage. The necrophage is almost destroyed. Necuametl points at the necrophage and mumbles some strange words. The puff of frost hits the necrophage. The necrophage resists. The necrophage is destroyed! No target in view! Things that are here: a necrophage corpse; a hippogriff corpse 2 necrophages come into view. Found 17 gold pieces, a hippogriff corpse and a water moccasin corpse. There are monsters nearby! There are monsters nearby! You enter the shallow water. Moving in this stuff is going to be slow. The necrophage hits you. Your flesh rots away! x2 You see here a giant frog corpse. You closely miss the necrophage. The necrophage hits you. You feel ill. Your flesh rots away! x2 You slash the necrophage! The necrophage is severely damaged. The necrophage hits you. Necuametl points at the necrophage and mumbles some strange words. The shard of ice hits the necrophage. The necrophage partially resists. The necrophage is destroyed! You hit the necrophage. Your kick misses the necrophage. The necrophage is lightly damaged. Necuametl misses the necrophage. You barely miss the necrophage. Your kick misses the necrophage. The necrophage is lightly damaged. The necrophage completely misses you. You slash the necrophage! You claw the necrophage. The necrophage is almost destroyed. Necuametl closely misses the necrophage. You block the necrophage's attack. You slash the necrophage! You destroy the necrophage! No target in view! No target in view! No target in view! You swap places. You see here a crocodile corpse. Found a war axe. There isn't anything here! You swap places. There isn't anything here! You swap places. You see here a river rat corpse. You butcher the river rat corpse. You see here an inedible chunk of flesh. You see here an iguana corpse. You butcher the iguana corpse. a - 7 chunks of flesh (gained 1) Found a stone staircase leading down. You see here a crocodile corpse. You butcher the crocodile corpse. a - 10 chunks of flesh (gained 3) You see here a crocodile skeleton. You see here a hippogriff corpse. You butcher the hippogriff corpse. a - 14 chunks of flesh (gained 4) You see here a hippogriff skeleton. You see here a crocodile corpse. You butcher the crocodile corpse. a - 18 chunks of flesh (gained 4) You swap places. Eating one of 18 chunks of flesh. This raw flesh tastes terrible. You continue eating. x2 w - a brown potion Some of the chunks of flesh in your inventory have rotted away. You now have 110 gold pieces (gained 17). B - a fruit B - 2 fruits (gained 1) B - 3 fruits (gained 1) B - 4 fruits (gained 1) B - 5 fruits (gained 1) B - 6 fruits (gained 1) Necuametl hits the fungus with a +4 quarterstaff! B - 7 fruits (gained 1) B - 8 fruits (gained 1) You swap places. A spiny frog comes into view. A spiny frog is nearby! A spiny frog is nearby! A spiny frog is nearby! The spiny frog croaks. You slash the spiny frog! Your kick misses the spiny frog. The spiny frog is moderately wounded. The spiny frog closely misses you. You slash the spiny frog! Your kick misses the spiny frog. The spiny frog is severely wounded. You slash the spiny frog! You kill the spiny frog! No target in view! No target in view! No target in view! No target in view! You start resting. Your disease is taking its toll. You feel dopey. You start resting. You feel your health improve. m - 3 meat rations (gained 1) You swap places. You swap places. Found a robe. Found a scale mail. Some of the chunks of flesh in your inventory have rotted away. F - a potion of cure mutation An iguana comes into view. An iguana is nearby! An iguana is nearby! An iguana is nearby! The iguana hisses angrily. Found 24 bolts. Found a stone staircase leading up. You block the iguana's attack. You slice the iguana!! You kill the iguana! No target in view! No target in view! No target in view! No target in view! Some of the chunks of flesh in your inventory have rotted away. Necuametl hits something with a +3 quarterstaff! o - 5 scrolls of identify (gained 1) All of the chunks of flesh in your inventory have rotted away. HP restored. Key pressed, stopping explore. You swap places. You swap places. You are feeling hungry. You see here a glowing short sword. Things that are here: a necrophage skeleton; a hippogriff skeleton Done exploring. Done exploring. Done exploring. (D) Dungeon (T) Temple (L) Lair Where to? (Enter - Lair:3, ? - help) You swap places. You swap places. There is a stone staircase leading down here. You climb downwards. Found 18 gold pieces and a scroll of fog. There is a stone staircase leading up here. You now have 128 gold pieces (gained 18). An eight-headed hydra comes into view. The eight-headed hydra roars! An eight-headed hydra is nearby! An eight-headed hydra is nearby! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Drink which item? (? for menu, Esc to quit) It has a very clean taste. You feel a little more calm. You no longer feel jittery. Your body's shape seems more normal. Drink which item? (? for menu, Esc to quit) It was a potion of heal wounds. You feel much better. There is a stone staircase leading down here. Welcome back, Azmund the Demonspawn Gladiator. Press ? for a list of commands and other information. Welcome back, Azmund the Demonspawn Gladiator. Press ? for a list of commands and other information. Welcome back, Azmund the Demonspawn Gladiator. Press ? for a list of commands and other information. Found 5 gold pieces. Found a stone staircase leading up. You now have 133 gold pieces (gained 5). You can now trade places with your ancestor. There is a fountain of clear blue water here. Found an escape hatch in the ceiling. An iguana comes into view. An iguana comes into view. The iguana hisses angrily. The iguana hisses angrily. Found 22 gold pieces. You barely miss the iguana. You claw the iguana, but do no damage. The iguana bites you but does no damage. You barely miss the iguana. The iguana bites you but does no damage. You barely miss the iguana. You slice the iguana!! You kill the iguana! Necuametl hits the iguana with a +4 quarterstaff! The iguana bites Necuametl! Necuametl hits the iguana with a +3 quarterstaff! The iguana dies! No target in view! A worm comes into view. You slice the worm!! You kill the worm! No target in view! You are feeling very hungry. A worm comes into view. A blink frog comes into view. The blink frog gives a loud, deep croak! 2 blink frogs come into view. You slash the blink frog! The blink frog is heavily wounded. You slash the blink frog! You kill the blink frog! You slash the blink frog! The blink frog is moderately wounded. The blink frog blinks! You block the blink frog's attack. Necuametl hits the blink frog with a +3 quarterstaff! You slash the blink frog! You claw the blink frog. The blink frog is almost dead. Necuametl hits the blink frog with a +4 quarterstaff. The blink frog dies! Things that are here: a blink frog corpse x2 You chop one of the eight-headed hydra's heads off! The seven-headed hydra grows two more! You slash the nine-headed hydra! You claw the nine-headed hydra. The nine-headed hydra is lightly wounded. Necuametl gestures at the nine-headed hydra while chanting. The stone arrow misses the nine-headed hydra. You slice one of the nine-headed hydra's heads off! The eight-headed hydra grows two more! You slash the ten-headed hydra! You claw the ten-headed hydra. The ten-headed hydra is lightly wounded. You block the ten-headed hydra's attack. The ten-headed hydra bites you. You block the ten-headed hydra's attack. The ten-headed hydra bites you but does no damage. x2 The ten-headed hydra bites you! The ten-headed hydra bites you. The ten-headed hydra bites you but does no damage. You block the ten-headed hydra's attack. The ten-headed hydra bites you but does no damage. You swap places. The blink frog hits Necuametl. The ten-headed hydra bites Necuametl but does no damage. The ten-headed hydra bites Necuametl! The ten-headed hydra bites Necuametl but does no damage. The ten-headed hydra bites Necuametl. The ten-headed hydra barely misses Necuametl. x2 The ten-headed hydra closely misses Necuametl. The ten-headed hydra bites Necuametl! The ten-headed hydra bites Necuametl. The ten-headed hydra barely misses Necuametl. Necuametl hits the ten-headed hydra with a +3 quarterstaff! What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. Gang up on whom? Press: ? - help, Dir - move target cursor, f - ten-headed hydra Aim: a ten-headed hydra (moderately wounded) Attack! The blink frog hits Necuametl. The blink frog blinks! The ten-headed hydra bites Necuametl! Necuametl is destroyed! >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_SHOUT repeat_cmd = CMD_NO_CMD Monster 'Necuametl the battlemage' (43, 32) [midx = 94] currently acting: <<<<<<<<< Name: Necuametl Base name: battlemage Full name: Necuametl the battlemage On/in/over feature: floor Foe: Monster 'ten-headed hydra' (43, 31) [midx = 88] Target: (43, 31) At target: same as foe Inventory: Spells: slot #0: Stone Arrow slot #1: Throw Frost attitude: 4, behaviour: 2, number: 0, flags: 0x4000020411 colour: -1, foe_memory: 480, shield_blocks:0, experience: 524 god: Hepliaklqana, seen_context: 0 >>>>>>>>> Foe: <<<<<<<<< Name: ten-headed hydra Base name: ten-headed hydra Full name: ten-headed hydra On/in/over feature: floor Foe: player Target: (43, 33) At target: player Inventory: attitude: 0, behaviour: 2, number: 10, flags: 0x4000000410 colour: -1, foe_memory: 279, shield_blocks:0, experience: 0 god: No God, seen_context: 0 >>>>>>>>> Player: {{{{{{{{{{{ Name: [Azmund] Species: Demonspawn Job: Gladiator HP: 86/98; mods: 0/0 MP: 13/13; mod: 0 Stats: 16 (16) 13 (14) 14 (14) Position: (43, 33), god: Hepliaklqana (25), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 0 | 0 | 8 | 1941 | 141/450 Short Blades | | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 2 | 100 | 13 | 6420 | 415/1130 Axes | | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 9 | 3171 | 496/654 Staves | | 0 | 0 | 0 | 0 | 0/59 Slings | | 0 | 0 | 0 | 0 | 0/59 Bows | | 0 | 0 | 0 | 0 | 0/59 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 1 | 151 | 92/119 Armour | X | 0 | 0 | 2 | 310 | 132/178 Dodging | X | 0 | 0 | 2 | 301 | 123/178 Stealth | X | 0 | 0 | 2 | 150 | 0/150 Shields | X | 0 | 0 | 9 | 2680 | 5/654 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/59 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/42 Translocations | | 0 | 0 | 0 | 0 | 0/59 Transmutations | | 0 | 0 | 0 | 0 | 0/59 Fire Magic | | 0 | 0 | 0 | 0 | 0/59 Ice Magic | | 0 | 0 | 0 | 0 | 0/59 Air Magic | | 0 | 0 | 0 | 0 | 0/59 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 859 #13: 726 #23: 16423 #24: 1616850511 #27: 21816 #49: 1006 #59: 1 #61: 18 Mutations: talons: 2 (innate) slimy green scales: 3 (innate) fire resistance: 1 (innate) nightstalker: 1 (innate) flame cloud immunity: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #3: +8 autumn katana {slice, Clar} eq slot #2, inv slot #2: +0 helmet eq slot #5, inv slot #24: +2 buckler eq slot #6, inv slot #11: +3 scale mail of poison resistance eq slot #7, inv slot #19: ring of Birdsong {Ice +Inv Slay+3} eq slot #8, inv slot #20: ring of protection from fire }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: +.. #.# .... #.. ..####.⌠.# #.# #.. ......#.#. ... ##. .........#.#... #. ..............#### #D.§.P##.....#.#.. ##WW# ..#...#.#.. #.@.# ##...⌠.#...# ##...# #..#...#.#.. #....### #.#.†...#.. # ###....####......#.. .#.###.P...........#.#.. ...........#............ .....................#.P .≈.≈≈≈≈≈†≈≈..........#.. ..≈≈≈≈≈≈≈≈≈≈≈........... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< aquarium_serial_pool_size: 1 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>