Dungeon Crawl Stone Soup version 0.19-a0-1849-g2383789 (webtiles) character file. 8 Aziraphale the Skirmisher (level 2, 24/24 HPs) Began as a Demonspawn Monk on Oct 10, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:39 (481 turns). Aziraphale the Skirmisher (Demonspawn Monk) Turns: 481, Time: 00:00:40 Health: 24/24 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 11 God: Gold: 44 SH: 0 Dex: 15 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . f - +0 pair of boots Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: magic shield a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) f - a +0 pair of boots (worn) Scrolls e - a scroll of recharging {unknown} Potions d - a potion of might {unknown} Comestibles c - a bread ration g - a meat ration h - a chunk of flesh Skills: + Level 3.5 Fighting - Level 2.6 Axes - Level 2.6 Dodging - Level 1.7 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When hurt, damage is shared between your health and your magic reserves. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A bat comes into view. The bat misses you. You hit the bat. You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. You butcher the bat corpse. h - a chunk of flesh You see here a leather armour. A goblin comes into view. It is wielding a dagger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....### #. #..###+#####..##. .. #..#.......#..##. #. #..#.......#.[... #. #..+.......#..##. #. #..#.......#..##. #. #..#...<...#..##. #.##..#.......'..##. #.@...#.......#..### g......##..#.......#..# ####### #..#####+###..# ####### #.............# #.....# #.............# #.....# #####.######### #.....# ##.# #.....# #..# #.....# ##.## You could see a goblin (sleeping). Vanquished Creatures A leopard gecko (D:1) 2 hobgoblins (D:1) A kobold (D:1) A bat (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aziraphale the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 440 | D:1 | Gained mutation: When hurt, damage is shared between your health and your magic reserves. [demonic ancestry] 440 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 481 | D:1 | Quit the game Vault maps used: D:1: lemuel_arrival_room, minmay_misc_feat_cross Action || total -------------------------++------- Melee: Hand axe || 13 Stab: Sleeping || 2 Armor: Robe || 1 Dodge: Dodged || 9