Dungeon Crawl Stone Soup version 0.19-a0-1837-gdfe47cf (webtiles) character file. 3 Aziraphale the Gusty (level 1, 10/10 HPs) Began as a Tengu Air Elementalist on Oct 9, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (78 turns). Aziraphale the Gusty (Tengu Air Elementalist) Turns: 78, Time: 00:00:30 Health: 10/10 AC: 2 Str: 8 XL: 1 Next: 50% Magic: 4/4 EV: 12 Int: 15 God: Gold: 17 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . d - -1 dagger (curse) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (boots unavailable) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons d - a cursed -1 dagger (weapon) Armour a - a +0 robe (worn) Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a bread ration Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting * Level 2.1 Conjurations - Level 4.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Aim: a rat (severely wounded) The zap hits the rat. You kill the rat! Things that are here: a club; a goblin corpse; a frilled lizard corpse You start resting. HP restored. Things that are here: a club; a goblin corpse; a frilled lizard corpse Found a dagger. Found 22 arrows and a meat ration. Things that are here: an enchanted dagger; a kobold corpse d - an enchanted dagger Things that are here: a club; a goblin corpse; a frilled lizard corpse Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! d - a cursed -1 dagger (weapon) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##.#.<#.# ##.##.####.# #..........# #....####### #.##.# #.##.#######. #............ ##.##########.##.#######. #..†.†..)@....##.# ........##########.# ....(...# #.# .(......# #.# ..).....# #.# ###...... #.# %....#.. #....... There were no monsters in sight! Vanquished Creatures A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Aziraphale the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 78 | D:1 | Quit the game Vault maps used: D:1: zelgadis_glass_arrival_small Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.1 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Air Magic | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Shock || 3 Stab: Distracted || 1